Player Matchup

Guan Yu
Guan Yu
Droliatneh
Guan Yu
Level 40
God Stats
2W - 4L
1,637 SR
Queue Stats
46W - 43L
1,580 Elo+
Party 2
Chronos
Chronos
FireBreather67
Chronos
Level 95
God Stats
0W - 2L
1,172 SR
Queue Stats
100W - 88L
1,590 Elo+
Party 2
Scylla
Scylla
Ghostboy_Cosmic
Scylla
Level 42
God Stats
0W - 1L
1,331 SR
Queue Stats
6W - 12L
1,351 Elo+
Party 1
Ratatoskr
Ratatoskr
UwanJohn
Ratatoskr
Level 66
God Stats
0W - 2L
1,656 SR
Queue Stats
1W - 10L
1,119 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tnags22
Tsukuyomi
Level 57
God Stats
24W - 13L
1,614 SR
Queue Stats
229W - 183L
1,552 Elo+
Party 2
Team Averages
Level 60
1,482 SR
1,438 Elo+

VS

Team Averages
Level 76
1,648 SR
1,618 Elo+
Yemoja
Yemoja
BloodCl0tt
Yemoja
Level 123
God Stats
8W - 8L
1,502 SR
Queue Stats
364W - 323L
1,664 Elo+
Party 3
King Arthur
King Arthur
CurtisTrash
King Arthur
Level 8
God Stats
5W - 2L
1,953 SR
Queue Stats
95W - 47L
1,783 Elo+
Party 3
Heimdallr
Heimdallr
Hellkhan
Heimdallr
Level 50
God Stats
2W - 7L
1,684 SR
Queue Stats
90W - 137L
1,368 Elo+
Solo
Ah Puch
Ah Puch
iTz iEpsiLon
Ah Puch
Level 129
God Stats
17W - 8L
1,787 SR
Queue Stats
436W - 347L
1,700 Elo+
Party 3
Ne Zha
Ne Zha
iTz iTheta
Ne Zha
Level 68
God Stats
1W - 1L
1,315 SR
Queue Stats
41W - 43L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Droliatneh
Guan Yu
17
4 / 9 / 8
12,463
430
10,492
33,561
39,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 7 / 9
15,456
533
31,401
33,015
14,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
1 / 13 / 5
13,290
458
18,961
21,569
8,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
UwanJohn
Ratatoskr
19
2 / 9 / 2
12,425
428
8,125
22,456
22,685
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
tnags22
Tsukuyomi
20
7 / 7 / 2
13,968
482
17,069
26,700
12,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BloodCl0tt
Yemoja
19
4 / 5 / 16
13,882
479
11,608
28,274
26,671
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
CurtisTrash
King Arthur
20
14 / 0 / 12
16,150
557
32,830
43,109
39,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Hellkhan
Heimdallr
20
3 / 9 / 13
14,081
486
22,665
23,791
10,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
iTz iEpsiLon
Ah Puch
20
12 / 3 / 7
15,550
536
32,258
24,240
10,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
iTz iTheta
Ne Zha
20
11 / 5 / 8
14,951
516
8,713
23,758
10,346
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
22
Kills
44
45
Deaths
22
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BloodCl0tt
Yemoja
4
5
16
2.4
W
King Arthur
CurtisTrash
King Arthur
14
0
12
20
L
Guan Yu
Droliatneh
Guan Yu
4
9
8
0.89
L
8
7
9
1.79
L
1
13
5
0.27
W
Heimdallr
Hellkhan
Heimdallr
3
9
13
1.06
L
Ratatoskr
UwanJohn
Ratatoskr
2
9
2
0.33
W
Ah Puch
iTz iEpsiLon
Ah Puch
12
3
7
5.17
W
Ne Zha
iTz iTheta
Ne Zha
11
5
8
3
L
Tsukuyomi
tnags22
Tsukuyomi
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,048
Damage
108,074
137,301
Taken
143,172
97,653
Mitigated
97,038
32,185
Healing
59,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BloodCl0tt
Yemoja
11,608
723
3,700
9,043
28,274
26,671
87
12,498
15,056
69,711
0
W
King Arthur
CurtisTrash
King Arthur
32,830
2,795
0
18,115
43,109
39,540
240
11,050
31,766
691
130,233
L
Guan Yu
Droliatneh
Guan Yu
10,492
1,219
1,479
9,638
33,561
39,899
78
12,724
20,677
0
41,169
L
31,401
14,155
0
10,515
33,015
14,567
335
12,857
20,158
124,861
0
L
18,961
1,242
0
2,263
21,569
8,309
0
6,285
15,284
93,334
0
W
Heimdallr
Hellkhan
Heimdallr
22,665
14,402
0
6,974
23,791
10,112
4,750
10,200
13,541
0
109,317
L
Ratatoskr
UwanJohn
Ratatoskr
8,125
1,425
0
5,170
22,456
22,685
820
4,614
17,710
69
82,852
W
Ah Puch
iTz iEpsiLon
Ah Puch
32,258
1,467
538
13,502
24,240
10,369
820
11,173
12,992
121,615
0
W
Ne Zha
iTz iTheta
Ne Zha
8,713
2,163
0
7,790
23,758
10,346
1,697
8,551
13,612
0
78,782
L
Tsukuyomi
tnags22
Tsukuyomi
17,069
2,403
0
3,120
26,700
12,193
0
7,921
18,779
0
79,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,602
Gold Earned
74,614
632
Minions Killed
643
0
Camps Cleared
0
2,747,727
Distance Traveled
2,712,122
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,882
479
82
3
0
546,831
7
W
King Arthur
16,150
557
163
6
0
603,941
8
L
Guan Yu
12,463
430
45
2
0
577,542
2
L
Chronos
15,456
533
153
5
0
501,880
7
L
Scylla
13,290
458
173
6
0
456,933
7
W
Heimdallr
14,081
486
133
5
0
486,451
1
L
Ratatoskr
12,425
428
126
4
0
609,171
1
W
Ah Puch
15,550
536
150
5
0
523,462
5
W
Ne Zha
14,951
516
115
4
0
551,437
0
L
Tsukuyomi
13,968
482
135
5
0
602,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role