Player Matchup

Tyr
Tyr
Ace1560
Tyr
Level 42
God Stats
0W - 1L
1,784 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FlapJackin
Kuzenbo
Level 36
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 5L
1,404 Elo+
Party 1
Mulan
Mulan
MintLettuce
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
Mistyss
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
Rolaric
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Party 1
Team Averages
Level 30
1,516 SR
1,477 Elo+

VS

Team Averages
Level 59
1,500 SR
1,460 Elo+
Apollo
Apollo
ChaoticAngel123
Apollo
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 30L
1,443 Elo+
Solo
Eset
Eset
EuphoriaLY
Eset
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 63L
1,470 Elo+
Party 2
Ares
Ares
Youtb3420
Ares
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 63L
1,482 Elo+
Party 2
Chaac
Chaac
dstrainme
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,571 Elo+
Solo
Hachiman
Hachiman
fer2009
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
8 / 7 / 10
10,795
900
11,892
18,619
15,835
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
FlapJackin
Kuzenbo
16
4 / 6 / 10
9,304
775
9,129
20,122
31,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 6 / 12
10,474
873
17,810
18,449
19,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Mistyss
Cabrakan
12
1 / 9 / 7
7,630
636
7,553
19,057
20,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
16
2 / 6 / 11
9,120
760
14,536
14,614
7,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 21
10,239
853
12,361
14,711
9,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 4 / 16
11,462
955
25,156
10,974
6,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
3 / 4 / 23
9,823
819
11,139
18,099
22,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
dstrainme
Chaac
18
8 / 3 / 23
10,910
909
19,470
17,051
16,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
fer2009
Hachiman
16
4 / 5 / 21
10,588
882
10,180
13,055
6,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
138
21
Kills
34
34
Deaths
21
50
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Tyr
8
7
10
1.86
W
5
5
21
3.1
W
14
4
16
5.5
L
Kuzenbo
FlapJackin
Kuzenbo
4
6
10
1.5
L
6
6
12
2
L
Cabrakan
Mistyss
Cabrakan
1
9
7
0.5
L
Sol
2
6
11
1.25
W
Ares
3
4
23
3.63
W
Chaac
dstrainme
Chaac
8
3
23
6.5
W
Hachiman
fer2009
Hachiman
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,920
Damage
78,306
90,861
Taken
73,890
94,858
Mitigated
60,456
24,602
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
11,892
1,799
2,921
3,199
18,619
15,835
300
10,043
8,576
0
21,088
W
12,361
6,752
2,316
2,373
14,711
9,057
1,048
6,601
8,110
0
26,693
W
25,156
3,271
4,539
2,851
10,974
6,203
1,562
4,272
6,702
37,956
0
L
Kuzenbo
FlapJackin
Kuzenbo
9,129
3,122
1,791
951
20,122
31,964
516
8,342
11,780
13,390
0
L
17,810
3,620
2,677
5,884
18,449
19,626
643
6,798
11,651
0
32,567
L
Cabrakan
Mistyss
Cabrakan
7,553
728
1,146
489
19,057
20,415
0
8,341
10,716
11,260
0
L
Sol
14,536
1,578
2,576
2,968
14,614
7,018
473
6,204
8,410
26,953
0
W
Ares
11,139
1,428
1,171
1,499
18,099
22,203
989
6,822
11,277
22,552
0
W
Chaac
dstrainme
Chaac
19,470
2,659
1,774
6,389
17,051
16,495
565
8,881
8,170
7,742
33,023
W
Hachiman
fer2009
Hachiman
10,180
6,716
52
985
13,055
6,498
1,218
4,642
8,413
0
20,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,323
Gold Earned
53,022
71
Minions Killed
155
0
Camps Cleared
0
922,819
Distance Traveled
1,003,737
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,795
900
24
2
0
214,192
1
W
Apollo
10,239
853
42
4
0
200,769
0
W
Eset
11,462
955
34
3
0
192,440
0
L
Kuzenbo
9,304
775
4
0
0
205,337
0
L
Mulan
10,474
873
20
2
0
186,995
0
L
Cabrakan
7,630
636
5
0
0
135,227
0
L
Sol
9,120
760
18
2
0
181,068
0
W
Ares
9,823
819
21
2
0
211,267
0
W
Chaac
10,910
909
41
3
0
224,967
1
W
Hachiman
10,588
882
17
1
0
174,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role