Player Matchup

Pele
Pele
AvaIanche
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bolt81103
Tsukuyomi
Level 125
God Stats
6W - 3L
1,765 SR
Queue Stats
129W - 96L
1,755 Elo+
Party 1
Mercury
Mercury
BronzeAdcGuy
Mercury
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,797 Elo+
Party 1
Susano
Susano
HumbleHonchkrow
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
gator108
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 112
1,553 SR
1,610 Elo+

VS

Team Averages
Level 74
1,716 SR
1,573 Elo+
Bacchus
Bacchus
Blu Lunatic
Bacchus
Level 123
God Stats
4W - 6L
1,580 SR
Queue Stats
139W - 109L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NoizeeBo1
Tsukuyomi
Level 88
God Stats
9W - 3L
1,927 SR
Queue Stats
40W - 31L
1,602 Elo+
Party 2
Apollo
Apollo
Reeechard
Apollo
Level 20
God Stats
28W - 26L
1,599 SR
Queue Stats
69W - 69L
1,574 Elo+
Party 2
Discordia
Discordia
SlyDaddy
Discordia
Level 112
God Stats
1W - 2L
1,707 SR
Queue Stats
168W - 129L
1,558 Elo+
Party 2
Amaterasu
Amaterasu
Trixzohkami
Amaterasu
Level 27
God Stats
5W - 2L
1,766 SR
Queue Stats
130W - 106L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
5 / 1 / 4
8,263
689
7,729
8,698
2,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Bolt81103
Tsukuyomi
12
3 / 3 / 8
7,028
586
7,007
8,341
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
BronzeAdcGuy
Mercury
12
6 / 3 / 1
7,427
619
3,058
6,845
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 0 / 0
8,124
677
5,782
6,810
2,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
gator108
Fenrir
11
2 / 1 / 6
6,794
566
3,748
6,548
2,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blu Lunatic
Bacchus
8
1 / 4 / 3
5,387
449
2,717
8,405
8,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
NoizeeBo1
Tsukuyomi
10
2 / 4 / 1
6,041
503
3,209
8,896
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Reeechard
Apollo
10
2 / 6 / 1
6,152
513
3,825
8,477
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
SlyDaddy
Discordia
12
3 / 2 / 0
6,908
576
5,320
3,461
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Trixzohkami
Amaterasu
9
0 / 5 / 0
5,024
419
2,933
8,409
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
21
Kills
8
8
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
4
7
L
Bacchus
Blu Lunatic
Bacchus
1
4
3
0.63
W
Tsukuyomi
Bolt81103
Tsukuyomi
3
3
8
2.33
W
Mercury
BronzeAdcGuy
Mercury
6
3
1
2.17
W
5
0
0
5
L
Tsukuyomi
NoizeeBo1
Tsukuyomi
2
4
1
0.63
L
Apollo
Reeechard
Apollo
2
6
1
0.42
L
Discordia
SlyDaddy
Discordia
3
2
0
1.5
L
Amaterasu
Trixzohkami
Amaterasu
0
5
0
0
W
Fenrir
gator108
Fenrir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
18,004
37,242
Taken
37,648
13,117
Mitigated
18,540
8,664
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
7,729
2,116
0
1,214
8,698
2,997
0
3,951
4,359
0
63,662
L
Bacchus
Blu Lunatic
Bacchus
2,717
540
0
563
8,405
8,311
0
0
8,405
10,567
0
W
Tsukuyomi
Bolt81103
Tsukuyomi
7,007
1,485
0
2,937
8,341
2,872
0
956
7,345
0
45,324
W
Mercury
BronzeAdcGuy
Mercury
3,058
1,565
0
1,125
6,845
2,095
0
1,180
5,637
0
32,328
W
5,782
2,239
0
2,360
6,810
2,415
0
0
6,579
0
43,956
L
Tsukuyomi
NoizeeBo1
Tsukuyomi
3,209
697
0
2,559
8,896
2,716
0
0
8,896
0
26,607
L
Apollo
Reeechard
Apollo
3,825
2,587
0
2,036
8,477
1,767
0
0
8,477
0
22,822
L
Discordia
SlyDaddy
Discordia
5,320
504
0
655
3,461
884
0
0
3,461
38,211
0
L
Amaterasu
Trixzohkami
Amaterasu
2,933
1,478
0
2,226
8,409
4,862
0
0
8,409
0
16,114
W
Fenrir
gator108
Fenrir
3,748
883
0
1,028
6,548
2,738
0
1,414
5,054
0
22,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,636
Gold Earned
29,512
428
Minions Killed
245
0
Camps Cleared
0
1,322,095
Distance Traveled
1,116,080
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,263
689
123
10
0
258,753
1
L
Bacchus
5,387
449
16
1
0
232,688
3
W
Tsukuyomi
7,028
586
91
8
0
280,492
2
W
Mercury
7,427
619
82
7
0
254,270
0
W
Susano
8,124
677
100
8
0
255,370
1
L
Tsukuyomi
6,041
503
59
5
0
246,700
0
L
Apollo
6,152
513
39
3
0
205,342
3
L
Discordia
6,908
576
94
8
0
230,542
2
L
Amaterasu
5,024
419
37
3
0
200,808
1
W
Fenrir
6,794
566
32
3
0
273,210
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role