Player Matchup

Nemesis
Nemesis
AAidxnn
Nemesis
Level 129
God Stats
3W - 1L
1,673 SR
Queue Stats
618W - 517L
1,542 Elo+
Party 2
Chronos
Chronos
COCCRASH1234
Chronos
Level 19
God Stats
6W - 1L
1,852 SR
Queue Stats
30W - 16L
1,601 Elo+
Party 2
Kali
Kali
Tiklemunster
Kali
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,627 Elo+
Party 2
Kukulkan
Kukulkan
WetWetDrip
Kukulkan
Level 37
God Stats
14W - 9L
1,615 SR
Queue Stats
200W - 168L
1,540 Elo+
Party 1
Cerberus
Cerberus
WetWetShmuel
Cerberus
Level 63
God Stats
19W - 15L
1,597 SR
Queue Stats
604W - 534L
1,587 Elo+
Party 1
Team Averages
Level 56
1,647 SR
1,579 Elo+

VS

Team Averages
Level 71
1,481 SR
1,505 Elo+
Jing Wei
Jing Wei
Trxpchicken
Jing Wei
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 142L
1,534 Elo+
Party 3
Arachne
Arachne
fienin-
Arachne
Level 25
God Stats
43W - 29L
1,664 SR
Queue Stats
131W - 111L
1,616 Elo+
Party 3
Yemoja
Yemoja
geesiy
Yemoja
Level 84
God Stats
1W - 3L
1,243 SR
Queue Stats
88W - 68L
1,517 Elo+
Party 3
Mulan
Mulan
goosiy
Mulan
Level 81
God Stats
3W - 5L
1,500 SR
Queue Stats
239W - 194L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
tabby935935
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AAidxnn
Nemesis
20
6 / 4 / 2
13,437
611
13,389
18,683
11,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
COCCRASH1234
Chronos
20
15 / 2 / 2
13,296
604
24,965
19,676
9,088
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 8
12,366
562
9,770
14,481
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
WetWetDrip
Kukulkan
17
3 / 1 / 7
10,950
498
9,808
12,104
5,594
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
WetWetShmuel
Cerberus
17
5 / 3 / 15
11,041
502
13,088
20,032
14,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Trxpchicken
Jing Wei
17
4 / 8 / 3
11,265
512
11,758
22,531
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
fienin-
Arachne
13
0 / 4 / 2
8,805
400
4,079
13,112
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
geesiy
Yemoja
15
1 / 6 / 3
10,133
461
14,590
21,919
6,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
goosiy
Mulan
18
5 / 7 / 0
11,614
528
17,441
24,721
19,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
tabby935935
Cthulhu
10
2 / 9 / 1
8,012
364
4,667
15,334
8,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
34
Kills
12
12
Deaths
34
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AAidxnn
Nemesis
6
4
2
1.75
W
Chronos
COCCRASH1234
Chronos
15
2
2
8
W
5
2
8
4.5
L
Jing Wei
Trxpchicken
Jing Wei
4
8
3
0.69
W
Kukulkan
WetWetDrip
Kukulkan
3
1
7
6.5
W
Cerberus
WetWetShmuel
Cerberus
5
3
15
4.17
L
Arachne
fienin-
Arachne
0
4
2
0.25
L
Yemoja
geesiy
Yemoja
1
6
3
0.42
L
Mulan
goosiy
Mulan
5
7
0
0.71
L
Cthulhu
tabby935935
Cthulhu
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,020
Damage
52,535
84,976
Taken
97,617
48,605
Mitigated
47,073
27,861
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AAidxnn
Nemesis
13,389
6,124
0
9,698
18,683
11,218
2,462
0
18,683
128
91,449
W
Chronos
COCCRASH1234
Chronos
24,965
11,712
0
7,237
19,676
9,088
4,090
6,328
13,148
106,555
0
W
9,770
4,258
0
3,645
14,481
7,706
0
3,183
11,273
0
93,854
L
Jing Wei
Trxpchicken
Jing Wei
11,758
8,281
0
7,989
22,531
5,949
0
13,392
8,979
0
65,977
W
Kukulkan
WetWetDrip
Kukulkan
9,808
1,049
0
250
12,104
5,594
1,608
4,899
7,205
61,542
0
W
Cerberus
WetWetShmuel
Cerberus
13,088
777
600
6,431
20,032
14,999
264
4,397
15,410
58,461
0
L
Arachne
fienin-
Arachne
4,079
2,584
0
4,562
13,112
6,986
0
1,292
11,820
0
61,416
L
Yemoja
geesiy
Yemoja
14,590
2,440
507
3,800
21,919
6,725
711
15,903
5,776
44,178
0
L
Mulan
goosiy
Mulan
17,441
2,473
0
6,595
24,721
19,199
299
6,188
18,533
0
69,940
L
Cthulhu
tabby935935
Cthulhu
4,667
559
0
911
15,334
8,214
0
10,814
4,520
23,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,090
Gold Earned
49,829
691
Minions Killed
425
0
Camps Cleared
0
2,146,005
Distance Traveled
1,782,962
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,437
611
172
8
0
435,294
1
W
Chronos
13,296
604
167
8
0
407,521
1
W
Kali
12,366
562
132
6
0
449,572
6
L
Jing Wei
11,265
512
94
4
0
422,086
1
W
Kukulkan
10,950
498
122
6
0
410,878
0
W
Cerberus
11,041
502
98
4
0
442,740
2
L
Arachne
8,805
400
86
4
0
340,715
3
L
Yemoja
10,133
461
76
3
0
356,258
0
L
Mulan
11,614
528
135
6
0
365,739
0
L
Cthulhu
8,012
364
34
2
0
298,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role