Player Matchup

Cernunnos
Cernunnos
MrPingPang
Cernunnos
Level 87
God Stats
22W - 12L
1,660 SR
Queue Stats
36W - 35L
1,497 Elo+
Party 2
Zeus
Zeus
XvXT4C0XvX
Zeus
Level 117
God Stats
19W - 13L
1,527 SR
Queue Stats
50W - 52L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
xXRe4ver_22Xx
Cthulhu
Level 17
God Stats
3W - 1L
1,455 SR
Queue Stats
13W - 9L
1,403 Elo+
Party 2
Team Averages
Level 74
1,547 SR
1,454 Elo+

VS

Team Averages
Level 63
1,600 SR
1,435 Elo+
Izanami
Izanami
AaliyahStarkey
Izanami
Level 25
God Stats
33W - 28L
1,566 SR
Queue Stats
54W - 47L
1,406 Elo+
Party 1
Scylla
Scylla
Deadpaanda
Scylla
Level 99
God Stats
106W - 112L
1,520 SR
Queue Stats
218W - 226L
1,531 Elo+
Solo
Chaac
Chaac
GruntyFire02
Chaac
Level 65
God Stats
30W - 9L
1,713 SR
Queue Stats
139W - 160L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MrPingPang
Cernunnos
12
5 / 0 / 5
8,623
719
6,642
6,216
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
6 / 4 / 5
9,015
751
13,860
7,229
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
11
1 / 2 / 9
8,584
715
5,447
7,501
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 4
7,517
626
4,317
11,307
3,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Deadpaanda
Scylla
11
2 / 2 / 4
7,533
628
7,120
5,796
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 4 / 3
7,481
623
4,287
12,290
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
6
6
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Scylla
Deadpaanda
Scylla
2
2
4
2
L
2
4
3
0.88
W
Cernunnos
MrPingPang
Cernunnos
5
0
5
7.5
W
6
4
5
2.13
W
Cthulhu
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,949
Damage
15,724
20,946
Taken
29,393
12,585
Mitigated
12,319
7,786
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,317
2,667
270
1,560
11,307
3,415
283
6,845
4,037
0
22,130
L
Scylla
Deadpaanda
Scylla
7,120
139
612
1,366
5,796
1,691
207
3,433
2,081
28,290
0
L
4,287
462
0
2,521
12,290
7,213
144
7,923
3,952
0
11,298
W
Cernunnos
MrPingPang
Cernunnos
6,642
3,543
0
2,687
6,216
2,238
1,534
1,741
4,208
0
32,570
W
13,860
977
912
2,181
7,229
2,457
1,031
2,661
4,201
40,121
0
W
Cthulhu
5,447
178
489
1,517
7,501
7,890
363
2,110
5,044
15,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,222
Gold Earned
22,531
130
Minions Killed
113
0
Camps Cleared
0
617,830
Distance Traveled
613,214
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,517
626
42
4
0
196,162
0
L
Scylla
7,533
628
52
4
0
200,939
4
L
Chaac
7,481
623
19
2
0
216,113
2
W
Cernunnos
8,623
719
43
4
0
210,891
3
W
Zeus
9,015
751
63
5
0
203,718
4
W
Cthulhu
8,584
715
24
2
0
203,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role