Player Matchup

Bastet
Bastet
BL4ZINGAnGeLxX
Bastet
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
447W - 383L
1,564 Elo+
Party 2
Rama
Rama
ElderlyGoat
Rama
Level 125
God Stats
4W - 6L
1,267 SR
Queue Stats
203W - 199L
1,487 Elo+
Party 2
Sun Wukong
Sun Wukong
IQuikScopeJFK
Sun Wukong
Level 113
God Stats
1W - 1L
1,350 SR
Queue Stats
25W - 27L
1,529 Elo+
Party 2
Kuzenbo
Kuzenbo
KrystalGiroux
Kuzenbo
Level 107
God Stats
23W - 17L
1,532 SR
Queue Stats
267W - 258L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
WhaleSalesman
Baron Samedi
Level 121
God Stats
24W - 14L
1,498 SR
Queue Stats
317W - 282L
1,528 Elo+
Party 2
Team Averages
Level 122
1,430 SR
1,522 Elo+

VS

Team Averages
Level 95
1,382 SR
1,466 Elo+
The Morrigan
The Morrigan
ArrowsOnTarget
The Morrigan
Level 127
God Stats
3W - 8L
1,254 SR
Queue Stats
264W - 310L
1,323 Elo+
Party 1
Da Ji
Da Ji
Equanímity
Da Ji
Level 72
God Stats
75W - 79L
1,421 SR
Queue Stats
482W - 589L
1,421 Elo+
Party 1
Artemis
Artemis
Jangoett
Artemis
Level 122
God Stats
0W - 1L
1,611 SR
Queue Stats
74W - 47L
1,525 Elo+
Solo
Hel
Hel
Rip333
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
jalin76858696
Erlang Shen
Level 83
God Stats
0W - 5L
1,125 SR
Queue Stats
252W - 203L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 14
16,093
575
19,197
27,370
12,638
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 5 / 6
14,548
520
12,255
26,907
12,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
IQuikScopeJFK
Sun Wukong
20
7 / 3 / 14
15,218
544
23,551
29,154
27,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
20
3 / 1 / 15
14,425
515
12,452
31,067
63,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
WhaleSalesman
Baron Samedi
20
18 / 4 / 9
17,410
622
27,224
23,493
16,233
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArrowsOnTarget
The Morrigan
20
5 / 8 / 6
13,510
483
17,741
20,165
22,385
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
11 / 12 / 3
13,993
500
19,240
26,910
13,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Jangoett
Artemis
19
3 / 5 / 7
12,663
452
18,165
18,579
7,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
Rip333
Hel
18
0 / 10 / 9
11,633
415
9,288
22,074
15,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
jalin76858696
Erlang Shen
20
2 / 9 / 9
13,440
480
21,951
32,624
32,039
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
44
Kills
21
21
Deaths
44
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ArrowsOnTarget
The Morrigan
5
8
6
1
W
13
8
14
2.5
W
3
5
6
1.2
L
11
12
3
1.04
W
Sun Wukong
IQuikScopeJFK
Sun Wukong
7
3
14
4.67
L
Artemis
Jangoett
Artemis
3
5
7
1.3
W
Kuzenbo
3
1
15
10.5
L
Hel
Rip333
Hel
0
10
9
0.45
W
Baron Samedi
WhaleSalesman
Baron Samedi
18
4
9
5.63
L
Erlang Shen
jalin76858696
Erlang Shen
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,679
Damage
86,385
137,991
Taken
120,352
131,614
Mitigated
90,723
56,913
Healing
31,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ArrowsOnTarget
The Morrigan
17,741
5,271
0
6,713
20,165
22,385
454
7,593
12,023
82,097
7,656
W
19,197
6,198
0
9,293
27,370
12,638
1,100
3,229
23,815
0
97,196
W
12,255
9,186
0
15,644
26,907
12,377
2,330
5,853
21,054
0
144,470
L
19,240
5,928
0
4,598
26,910
13,535
0
7,927
18,742
0
61,438
W
Sun Wukong
IQuikScopeJFK
Sun Wukong
23,551
6,786
0
9,740
29,154
27,172
2,492
5,564
23,590
0
87,720
L
Artemis
Jangoett
Artemis
18,165
10,607
242
1,155
18,579
7,526
1,742
8,070
10,415
0
81,763
W
Kuzenbo
12,452
4,206
0
9,472
31,067
63,194
1,242
7,077
23,990
51,187
0
L
Hel
Rip333
Hel
9,288
1,137
3,768
6,238
22,074
15,238
1,742
8,850
12,954
61,315
0
W
Baron Samedi
WhaleSalesman
Baron Samedi
27,224
1,447
2,462
10,302
23,493
16,233
2,780
5,086
18,406
143,622
0
L
Erlang Shen
jalin76858696
Erlang Shen
21,951
10,490
0
8,419
32,624
32,039
875
6,195
26,299
0
89,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,694
Gold Earned
65,239
692
Minions Killed
566
0
Camps Cleared
0
2,491,761
Distance Traveled
2,283,538
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,510
483
112
4
0
420,750
1
W
Bastet
16,093
575
102
4
0
502,020
1
W
Rama
14,548
520
192
7
0
433,948
4
L
Da Ji
13,993
500
83
3
0
453,861
4
W
Sun Wukong
15,218
544
131
5
0
530,019
3
L
Artemis
12,663
452
115
4
0
452,924
6
W
Kuzenbo
14,425
515
62
2
0
537,442
2
L
Hel
11,633
415
129
5
0
470,981
7
W
Baron Samedi
17,410
622
205
7
0
488,332
9
L
Erlang Shen
13,440
480
127
5
0
485,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role