Player Matchup

Baron Samedi
Baron Samedi
Darth_Ribeye
Baron Samedi
Level 98
God Stats
5W - 4L
1,528 SR
Queue Stats
13W - 22L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JediMndTrix
Tsukuyomi
Level 106
God Stats
9W - 10L
1,523 SR
Queue Stats
35W - 45L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
Lt_Dawnriku
Kuzenbo
Level 84
God Stats
4W - 5L
1,694 SR
Queue Stats
39W - 63L
1,420 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,408 Elo+

VS

Team Averages
Level 77
1,554 SR
1,497 Elo+
Kukulkan
Kukulkan
DIPPINTHEDRIZZLE
Kukulkan
Level 62
God Stats
5W - 3L
1,594 SR
Queue Stats
302W - 240L
1,560 Elo+
Solo
Loki
Loki
KINGAWSOME321
Loki
Level 102
God Stats
2W - 5L
1,443 SR
Queue Stats
126W - 141L
1,414 Elo+
Solo
Geb
Geb
zipper_belly
Geb
Level 67
God Stats
1W - 1L
1,626 SR
Queue Stats
194W - 212L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darth_Ribeye
Baron Samedi
19
7 / 4 / 8
15,377
669
18,778
20,309
10,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
JediMndTrix
Tsukuyomi
17
5 / 6 / 8
13,873
603
14,880
22,787
12,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Lt_Dawnriku
Kuzenbo
17
3 / 3 / 12
15,078
656
11,095
35,417
46,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 2
15,116
657
34,144
17,058
6,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 8 / 9
13,786
599
14,874
18,566
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 9
14,091
613
14,096
18,318
17,362
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
15
Kills
13
13
Deaths
15
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
9
3
2
3.33
W
Baron Samedi
Darth_Ribeye
Baron Samedi
7
4
8
2.75
W
Tsukuyomi
JediMndTrix
Tsukuyomi
5
6
8
1.5
L
2
8
9
0.81
W
Kuzenbo
Lt_Dawnriku
Kuzenbo
3
3
12
3
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,753
Damage
63,114
78,513
Taken
53,942
69,700
Mitigated
32,149
32,755
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,144
1,990
1,110
3,782
17,058
6,994
1,848
10,015
7,043
110,895
0
W
Baron Samedi
Darth_Ribeye
Baron Samedi
18,778
1,241
4,833
7,932
20,309
10,287
71
10,629
9,680
59,058
0
W
Tsukuyomi
JediMndTrix
Tsukuyomi
14,880
3,213
884
5,507
22,787
12,426
332
14,846
7,941
0
81,907
L
14,874
2,667
0
2,027
18,566
7,793
0
9,831
8,735
0
72,050
W
Kuzenbo
Lt_Dawnriku
Kuzenbo
11,095
3,031
0
13,599
35,417
46,987
412
22,923
12,494
32,322
0
L
14,096
2,061
914
3,903
18,318
17,362
352
10,192
8,126
51,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
42,993
178
Minions Killed
283
0
Camps Cleared
0
1,261,939
Distance Traveled
1,231,712
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,116
657
155
7
0
362,143
3
W
Baron Samedi
15,377
669
60
3
0
382,392
4
W
Tsukuyomi
13,873
603
92
4
0
447,126
7
L
Loki
13,786
599
80
3
0
454,832
3
W
Kuzenbo
15,078
656
26
1
0
432,421
10
L
Geb
14,091
613
48
2
0
414,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role