Player Matchup

Fenrir
Fenrir
Elmlux
Fenrir
Level 76
God Stats
15W - 11L
1,592 SR
Queue Stats
90W - 80L
1,550 Elo+
Party 4
Discordia
Discordia
JarJarBloo
Discordia
Level 22
God Stats
31W - 18L
1,659 SR
Queue Stats
35W - 21L
1,622 Elo+
Party 4
Sun Wukong
Sun Wukong
Veyrendirekt
Sun Wukong
Level 46
God Stats
4W - 10L
1,433 SR
Queue Stats
4W - 11L
1,425 Elo+
Party 3
Neith
Neith
pusssific
Neith
Level 126
God Stats
15W - 16L
1,587 SR
Queue Stats
180W - 166L
1,542 Elo+
Party 4
Thoth
Thoth
rubajr
Thoth
Level 85
God Stats
3W - 4L
1,530 SR
Queue Stats
5W - 13L
1,421 Elo+
Party 3
Team Averages
Level 71
1,560 SR
1,512 Elo+

VS

Team Averages
Level 82
1,540 SR
1,621 Elo+
Athena
Athena
Camhryn
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DZypher64
Ymir
Level 128
God Stats
2W - 3L
1,285 SR
Queue Stats
163W - 155L
1,487 Elo+
Party 2
Cerberus
Cerberus
PhantmzZD
Cerberus
Level 18
God Stats
39W - 20L
1,609 SR
Queue Stats
56W - 41L
1,588 Elo+
Party 2
Ganesha
Ganesha
Robstafarian
Ganesha
Level 41
God Stats
406W - 158L
1,804 SR
Queue Stats
427W - 170L
1,768 Elo+
Party 1
Artio
Artio
Whilliahm
Artio
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
539W - 234L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elmlux
Fenrir
16
3 / 3 / 8
10,288
935
5,191
12,474
6,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
JarJarBloo
Discordia
16
2 / 5 / 7
10,212
928
13,409
9,246
3,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Veyrendirekt
Sun Wukong
16
2 / 8 / 6
10,028
912
12,024
17,277
15,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
pusssific
Neith
17
6 / 4 / 6
11,484
1,044
21,544
8,466
3,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
rubajr
Thoth
17
1 / 5 / 9
10,228
930
14,793
8,072
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

154

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Camhryn
Athena
17
6 / 3 / 12
11,425
1,039
13,083
15,973
11,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
8 / 5 / 12
11,905
1,082
11,821
18,068
17,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PhantmzZD
Cerberus
17
3 / 2 / 12
10,390
945
6,838
15,754
10,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Robstafarian
Ganesha
18
0 / 3 / 21
11,532
1,048
5,389
11,523
10,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Whilliahm
Artio
18
8 / 1 / 15
12,135
1,103
12,983
13,267
11,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
97
14
Kills
25
25
Deaths
14
36
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Athena
Camhryn
Athena
6
3
12
4
W
Ymir
8
5
12
2.8
L
Fenrir
Elmlux
Fenrir
3
3
8
2.33
L
Discordia
JarJarBloo
Discordia
2
5
7
1.1
W
Cerberus
PhantmzZD
Cerberus
3
2
12
4.5
W
Ganesha
Robstafarian
Ganesha
0
3
21
3.5
L
Sun Wukong
Veyrendirekt
Sun Wukong
2
8
6
0.63
W
Artio
Whilliahm
Artio
8
1
15
15.5
L
Neith
pusssific
Neith
6
4
6
2.25
L
Thoth
rubajr
Thoth
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,961
Damage
50,114
55,535
Taken
74,585
30,878
Mitigated
61,546
2,632
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Camhryn
Athena
13,083
3,888
0
0
15,973
11,890
0
6,687
9,115
35,702
0
W
Ymir
11,821
2,490
0
0
18,068
17,205
0
7,577
10,324
28,754
0
L
Fenrir
Elmlux
Fenrir
5,191
541
0
154
12,474
6,064
0
11,101
1,373
440
11,829
L
Discordia
JarJarBloo
Discordia
13,409
721
0
33
9,246
3,322
0
8,718
528
32,006
0
W
Cerberus
PhantmzZD
Cerberus
6,838
67
588
1,699
15,754
10,049
0
4,475
11,154
23,417
0
W
Ganesha
Robstafarian
Ganesha
5,389
581
0
1,215
11,523
10,893
0
5,568
5,880
12,311
0
L
Sun Wukong
Veyrendirekt
Sun Wukong
12,024
3,027
0
1,738
17,277
15,241
0
15,794
1,483
0
27,078
W
Artio
Whilliahm
Artio
12,983
2,231
2,166
4,220
13,267
11,509
0
4,159
9,008
32,806
0
L
Neith
pusssific
Neith
21,544
11,969
0
707
8,466
3,177
0
7,501
965
0
43,437
L
Thoth
rubajr
Thoth
14,793
519
0
0
8,072
3,074
0
7,000
1,072
34,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,240
Gold Earned
57,387
185
Minions Killed
197
4
Camps Cleared
8
981,989
Distance Traveled
1,055,429
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,425
1,039
52
5
1
223,826
0
W
Ymir
11,905
1,082
52
5
2
175,977
1
L
Fenrir
10,288
935
13
1
0
219,405
0
L
Discordia
10,212
928
45
4
2
208,874
1
W
Cerberus
10,390
945
63
6
0
217,761
3
W
Ganesha
11,532
1,048
0
0
0
197,191
0
L
Sun Wukong
10,028
912
31
3
0
184,122
0
W
Artio
12,135
1,103
30
3
5
240,674
0
L
Neith
11,484
1,044
46
4
1
180,642
0
L
Thoth
10,228
930
50
5
1
188,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role