Player Matchup

Odin
Odin
Gamertrex
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,393 Elo+
Solo
Thanatos
Thanatos
HOLLOW__DEE-_-
Thanatos
Level 5
God Stats
2W - 2L
1,562 SR
Queue Stats
3W - 7L
1,272 Elo+
Solo
Kukulkan
Kukulkan
SammyWillz
Kukulkan
Level 7
God Stats
7W - 2L
1,862 SR
Queue Stats
13W - 11L
1,437 Elo+
Solo
Thor
Thor
Try_Jerry
Thor
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Try_iStormDemon
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Team Averages
Level 6
1,585 SR
1,420 Elo+

VS

Team Averages
Level 19
1,459 SR
1,352 Elo+
Khepri
Khepri
Braineless
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 137L
1,430 Elo+
Party 1
Zeus
Zeus
Heatattak
Zeus
Level 17
God Stats
4W - 2L
1,256 SR
Queue Stats
30W - 47L
1,189 Elo+
Solo
Tiamat
Tiamat
Xx_Valiantly_xX
Tiamat
Level 17
God Stats
30W - 15L
1,536 SR
Queue Stats
54W - 51L
1,372 Elo+
Party 1
Neith
Neith
ashlie_leo
Neith
Level 16
God Stats
49W - 42L
1,501 SR
Queue Stats
62W - 59L
1,374 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dsadi107
Tsukuyomi
Level 16
God Stats
26W - 23L
1,504 SR
Queue Stats
50W - 50L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
6 / 6 / 8
13,299
1,023
13,409
23,232
19,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
17
2 / 10 / 3
11,266
867
3,100
15,001
4,471
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SammyWillz
Kukulkan
19
2 / 0 / 8
12,526
964
23,035
5,287
1,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
19
2 / 5 / 9
12,244
942
10,199
21,709
6,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
19
6 / 14 / 6
13,066
1,005
15,988
25,967
8,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

21

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Braineless
Khepri
19
3 / 4 / 18
12,737
980
6,465
22,633
18,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
19
6 / 4 / 11
13,424
1,033
16,428
8,257
3,268
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 0 / 20
15,032
1,156
32,699
11,664
13,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
20
7 / 4 / 18
13,509
1,039
12,941
12,388
5,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
dsadi107
Tsukuyomi
19
8 / 6 / 10
13,695
1,053
17,279
15,686
6,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
112
18
Kills
35
35
Deaths
18
34
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Khepri
Braineless
Khepri
3
4
18
3
L
Odin
6
6
8
1.67
L
Thanatos
2
10
3
0.35
W
Zeus
6
4
11
2.88
L
Kukulkan
SammyWillz
Kukulkan
2
0
8
6
L
Thor
2
5
9
1.3
L
Hun Batz
6
14
6
0.64
W
11
0
20
21
W
Neith
7
4
18
4
W
Tsukuyomi
dsadi107
Tsukuyomi
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,731
Damage
85,812
91,196
Taken
70,628
41,406
Mitigated
49,030
4,305
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Braineless
Khepri
6,465
795
318
3,764
22,633
18,924
0
9,764
12,817
18,274
0
L
Odin
13,409
4,527
110
1,058
23,232
19,799
0
15,323
7,909
0
24,312
L
Thanatos
3,100
1,619
0
1,478
15,001
4,471
0
10,672
4,329
0
10,182
W
Zeus
16,428
3,806
0
0
8,257
3,268
0
1,989
6,193
54,678
0
L
Kukulkan
SammyWillz
Kukulkan
23,035
1,452
0
1,246
5,287
1,744
0
1,926
3,361
82,421
0
L
Thor
10,199
2,759
0
255
21,709
6,717
0
13,630
8,079
0
22,669
L
Hun Batz
15,988
5,248
0
158
25,967
8,675
0
14,041
11,926
0
27,485
W
32,699
1,936
339
3,441
11,664
13,943
0
2,896
8,582
48,235
0
W
Neith
12,941
5,764
0
1,175
12,388
5,951
0
5,820
6,525
0
25,145
W
Tsukuyomi
dsadi107
Tsukuyomi
17,279
4,269
486
920
15,686
6,944
0
2,566
12,995
0
40,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,401
Gold Earned
68,397
232
Minions Killed
238
1
Camps Cleared
5
1,134,442
Distance Traveled
1,113,742
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,737
980
30
2
0
208,929
0
L
Odin
13,299
1,023
26
2
0
237,829
1
L
Thanatos
11,266
867
8
1
1
175,523
0
W
Zeus
13,424
1,033
90
7
2
178,085
1
L
Kukulkan
12,526
964
144
11
0
259,237
0
L
Thor
12,244
942
19
1
0
261,696
1
L
Hun Batz
13,066
1,005
35
3
0
200,157
2
W
Tiamat
15,032
1,156
28
2
0
295,476
3
W
Neith
13,509
1,039
26
2
1
216,008
1
W
Tsukuyomi
13,695
1,053
64
5
2
215,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role