Player Matchup

Fenrir
Fenrir
F4n4tic0
Fenrir
Level 8
God Stats
3W - 4L
1,246 SR
Queue Stats
19W - 30L
1,316 Elo+
Solo
Sol
Sol
Virtuallychilled
Sol
Level 26
God Stats
16W - 18L
1,379 SR
Queue Stats
132W - 141L
1,338 Elo+
Solo
Loki
Loki
WickedGiraffes
Loki
Level 18
God Stats
9W - 11L
1,206 SR
Queue Stats
23W - 28L
1,339 Elo+
Party 1
Neith
Neith
foolishh
Neith
Level 14
God Stats
47W - 43L
1,263 SR
Queue Stats
71W - 77L
1,295 Elo+
Party 1
Amaterasu
Amaterasu
señorpacman1234
Amaterasu
Level 10
God Stats
1W - 3L
1,273 SR
Queue Stats
47W - 69L
1,352 Elo+
Solo
Team Averages
Level 15
1,274 SR
1,328 Elo+

VS

Team Averages
Level 13
1,427 SR
1,317 Elo+
Hun Batz
Hun Batz
JohnnyKarmic
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
443W - 435L
1,445 Elo+
Solo
Sol
Sol
LostBee404
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,247 Elo+
Solo
Cerberus
Cerberus
Old_Historian
Cerberus
Level 11
God Stats
42W - 39L
1,429 SR
Queue Stats
111W - 99L
1,333 Elo+
Party 2
Heimdallr
Heimdallr
Trimbau
Heimdallr
Level 7
God Stats
9W - 13L
1,234 SR
Queue Stats
109W - 106L
1,231 Elo+
Party 2
Nu Wa
Nu Wa
elltc
Nu Wa
Level 13
God Stats
11W - 11L
1,472 SR
Queue Stats
73W - 84L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F4n4tic0
Fenrir
20
15 / 5 / 16
14,153
1,089
29,386
17,344
8,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 1 / 24
14,925
1,148
24,104
17,894
5,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 2 / 16
12,846
988
12,958
13,426
4,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
foolishh
Neith
20
11 / 1 / 19
13,999
1,077
26,153
10,785
3,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
20
3 / 7 / 21
12,790
984
12,023
28,935
15,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JohnnyKarmic
Hun Batz
19
7 / 12 / 6
14,088
1,084
22,167
23,831
9,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 12 / 5
11,192
861
14,802
20,824
6,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Old_Historian
Cerberus
19
3 / 8 / 9
12,268
944
12,483
31,162
17,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Trimbau
Heimdallr
19
3 / 5 / 10
12,292
946
13,839
18,617
15,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
elltc
Nu Wa
19
1 / 7 / 9
11,715
901
16,883
17,480
6,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
55
44
Kills
16
16
Deaths
44
96
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
F4n4tic0
Fenrir
15
5
16
4.6
L
Hun Batz
JohnnyKarmic
Hun Batz
7
12
6
0.83
L
2
12
5
0.38
L
Cerberus
Old_Historian
Cerberus
3
8
9
0.94
L
Heimdallr
Trimbau
Heimdallr
3
5
10
1.6
W
9
1
24
21
W
6
2
16
7
L
Nu Wa
elltc
Nu Wa
1
7
9
0.79
W
Neith
foolishh
Neith
11
1
19
20.5
W
Amaterasu
3
7
21
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,624
Damage
80,174
88,384
Taken
111,914
38,235
Mitigated
54,701
18,786
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
F4n4tic0
Fenrir
29,386
10,421
0
1,808
17,344
8,638
0
8,148
9,196
0
33,750
L
Hun Batz
JohnnyKarmic
Hun Batz
22,167
9,558
0
758
23,831
9,839
0
7,363
16,468
0
31,828
L
14,802
4,795
0
3,604
20,824
6,335
0
3,970
16,854
37,596
0
L
Cerberus
Old_Historian
Cerberus
12,483
296
728
8,854
31,162
17,072
0
5,567
25,595
36,144
0
L
Heimdallr
Trimbau
Heimdallr
13,839
4,753
0
2,373
18,617
15,089
0
3,807
14,810
0
31,693
W
24,104
8,757
0
9,853
17,894
5,674
0
9,095
8,799
61,345
0
W
12,958
3,864
0
0
13,426
4,763
0
7,997
5,429
0
38,049
L
Nu Wa
elltc
Nu Wa
16,883
6,077
86
1,142
17,480
6,366
0
3,865
13,615
45,003
0
W
Neith
foolishh
Neith
26,153
14,782
0
2,092
10,785
3,847
0
6,425
4,360
0
53,644
W
Amaterasu
12,023
6,478
0
5,033
28,935
15,313
0
12,503
16,432
478
21,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,713
Gold Earned
61,555
228
Minions Killed
242
4
Camps Cleared
4
1,391,580
Distance Traveled
1,068,303
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,153
1,089
13
1
0
272,958
0
L
Hun Batz
14,088
1,084
16
1
1
216,904
0
L
Sol
11,192
861
42
3
1
220,720
0
L
Cerberus
12,268
944
82
6
1
217,458
4
L
Heimdallr
12,292
946
41
3
0
218,598
4
W
Sol
14,925
1,148
93
7
0
264,333
0
W
Loki
12,846
988
40
3
1
288,520
0
L
Nu Wa
11,715
901
61
5
1
194,623
1
W
Neith
13,999
1,077
59
5
2
253,272
1
W
Amaterasu
12,790
984
23
2
1
312,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role