Player Matchup

Fenrir
Fenrir
CrimsonBuck
Fenrir
Level 13
God Stats
52W - 36L
1,586 SR
Queue Stats
69W - 58L
1,240 Elo+
Party 2
Awilix
Awilix
DannySeven
Awilix
Level 29
God Stats
22W - 22L
1,538 SR
Queue Stats
55W - 65L
1,515 Elo+
Party 2
Freya
Freya
Liamten
Freya
Level 39
God Stats
11W - 4L
1,561 SR
Queue Stats
452W - 407L
1,507 Elo+
Party 2
Osiris
Osiris
n0swal
Osiris
Level 30
God Stats
36W - 26L
1,557 SR
Queue Stats
366W - 332L
1,508 Elo+
Party 2
Sol
Sol
ziggythepiggy
Sol
Level 26
God Stats
26W - 25L
1,651 SR
Queue Stats
78W - 93L
1,471 Elo+
Party 2
Team Averages
Level 27
1,578 SR
1,448 Elo+

VS

Team Averages
Level 4
1,638 SR
1,559 Elo+
Danzaburou
Danzaburou
ImGonnaGetYou
Danzaburou
Level 5
God Stats
5W - 6L
1,382 SR
Queue Stats
52W - 47L
1,513 Elo+
Party 1
Neith
Neith
ItzaLegend
Neith
Level 3
God Stats
1W - 3L
1,778 SR
Queue Stats
1W - 3L
1,671 Elo+
Party 1
Cthulhu
Cthulhu
Jellyonmyballs
Cthulhu
Level 5
God Stats
1W - 1L
1,610 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
TRONQUEEEFTON
Jormungandr
Level 3
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 4L
1,671 Elo+
Party 1
Athena
Athena
Ziben
Athena
Level 6
God Stats
4W - 5L
1,642 SR
Queue Stats
23W - 16L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 1 / 3
5,729
573
1,597
2,824
1,254
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
DannySeven
Awilix
10
8 / 0 / 3
6,614
661
5,768
4,546
1,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Liamten
Freya
10
3 / 0 / 4
5,620
562
3,655
4,531
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
n0swal
Osiris
9
3 / 0 / 5
5,881
588
6,243
4,750
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 5
5,629
563
2,810
4,061
1,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImGonnaGetYou
Danzaburou
8
1 / 6 / 0
5,522
552
3,271
6,429
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
6
1 / 5 / 1
4,509
451
2,848
4,382
1,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 3 / 0
3,976
398
2,841
5,799
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TRONQUEEEFTON
Jormungandr
6
0 / 3 / 0
3,917
392
1,588
4,984
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Athena
Ziben
Athena
7
0 / 3 / 1
4,729
473
1,661
4,411
1,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
2
2
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
3
5.5
W
Awilix
DannySeven
Awilix
8
0
3
9.5
L
Danzaburou
ImGonnaGetYou
Danzaburou
1
6
0
0.17
L
Neith
1
5
1
0.3
L
0
3
0
0
W
Freya
Liamten
Freya
3
0
4
5
L
Jormungandr
TRONQUEEEFTON
Jormungandr
0
3
0
0
L
Athena
Ziben
Athena
0
3
1
0.17
W
Osiris
n0swal
Osiris
3
0
5
5.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
12,209
20,712
Taken
26,005
7,474
Mitigated
10,407
9,035
Healing
1,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,597
751
0
1,014
2,824
1,254
185
860
1,964
0
7,309
W
Awilix
DannySeven
Awilix
5,768
2,587
0
320
4,546
1,484
0
497
4,024
0
33,866
L
Danzaburou
ImGonnaGetYou
Danzaburou
3,271
1,437
0
270
6,429
2,407
37
1,095
5,334
0
19,162
L
Neith
2,848
1,796
0
198
4,382
1,227
0
2,312
2,070
0
14,824
L
2,841
447
0
267
5,799
2,973
0
644
5,155
11,960
0
W
Freya
Liamten
Freya
3,655
1,440
0
3,285
4,531
1,342
0
723
3,808
29,572
0
L
Jormungandr
TRONQUEEEFTON
Jormungandr
1,588
728
0
17
4,984
2,177
0
601
4,383
9,528
0
L
Athena
Ziben
Athena
1,661
381
0
456
4,411
1,623
0
1,671
2,740
8,903
0
W
Osiris
n0swal
Osiris
6,243
1,817
0
2,975
4,750
1,971
12
3,129
1,421
0
23,224
W
2,810
945
0
1,441
4,061
1,423
0
656
3,405
19,117
1,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
22,653
223
Minions Killed
148
0
Camps Cleared
0
933,589
Distance Traveled
962,090
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,729
573
16
2
0
169,231
0
W
Awilix
6,614
661
68
7
0
221,225
0
L
Danzaburou
5,522
552
60
6
0
190,269
0
L
Neith
4,509
451
28
3
0
165,899
0
L
Cthulhu
3,976
398
23
2
0
186,113
1
W
Freya
5,620
562
49
5
0
176,382
0
L
Jormungandr
3,917
392
19
2
0
221,790
2
L
Athena
4,729
473
18
2
0
198,019
1
W
Osiris
5,881
588
42
4
0
171,405
3
W
Sol
5,629
563
48
5
0
195,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role