Player Matchup

Serqet
Serqet
ACzDC
Serqet
Level 121
God Stats
0W - 2L
1,265 SR
Queue Stats
312W - 404L
1,411 Elo+
Party 1
Ah Puch
Ah Puch
Abadd00n
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hashiyro
Heimdallr
Level 126
God Stats
18W - 13L
1,293 SR
Queue Stats
196W - 232L
1,370 Elo+
Party 1
Cerberus
Cerberus
alatar_tiago
Cerberus
Level 87
God Stats
22W - 36L
1,426 SR
Queue Stats
71W - 121L
1,341 Elo+
Party 1
Nike
Nike
alexys-981
Nike
Level 85
God Stats
12W - 11L
1,275 SR
Queue Stats
151W - 160L
1,435 Elo+
Solo
Team Averages
Level 101
1,352 SR
1,411 Elo+

VS

Team Averages
Level 83
1,544 SR
1,446 Elo+
Nox
Nox
LittleGrilo
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Math3uzzzz
Baron Samedi
Level 62
God Stats
12W - 15L
1,578 SR
Queue Stats
31W - 49L
1,366 Elo+
Solo
Cupid
Cupid
MatuAKD
Cupid
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 188L
1,406 Elo+
Solo
Nemesis
Nemesis
silifer
Nemesis
Level 128
God Stats
3W - 5L
1,305 SR
Queue Stats
129W - 156L
1,411 Elo+
Solo
Fenrir
Fenrir
vpanizzi
Fenrir
Level 100
God Stats
5W - 2L
1,837 SR
Queue Stats
368W - 354L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ACzDC
Serqet
15
1 / 5 / 3
9,113
434
7,930
17,166
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Abadd00n
Ah Puch
15
5 / 4 / 2
9,871
470
21,021
13,391
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Hashiyro
Heimdallr
16
3 / 8 / 2
10,013
477
7,375
15,511
6,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
alatar_tiago
Cerberus
13
2 / 6 / 4
8,709
415
7,208
22,462
22,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 2
10,719
510
11,090
13,975
13,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,590
457
4,314
8,996
4,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Math3uzzzz
Baron Samedi
16
3 / 6 / 7
9,995
476
11,764
16,752
8,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
MatuAKD
Cupid
17
5 / 3 / 8
10,914
520
12,267
16,387
6,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
silifer
Nemesis
17
3 / 2 / 6
10,697
509
8,028
14,557
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
vpanizzi
Fenrir
15
13 / 2 / 7
11,018
525
17,320
25,445
27,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
16
Kills
25
25
Deaths
16
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
ACzDC
Serqet
1
5
3
0.5
L
Ah Puch
Abadd00n
Ah Puch
5
4
2
1.5
L
Heimdallr
Hashiyro
Heimdallr
3
8
2
0.5
W
1
3
1
0.5
W
Baron Samedi
Math3uzzzz
Baron Samedi
3
6
7
1.08
W
Cupid
MatuAKD
Cupid
5
3
8
3
L
Cerberus
alatar_tiago
Cerberus
2
6
4
0.67
L
5
2
2
3
W
Nemesis
silifer
Nemesis
3
2
6
3
W
Fenrir
vpanizzi
Fenrir
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,624
Damage
53,693
82,505
Taken
82,137
54,498
Mitigated
54,050
26,429
Healing
30,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ACzDC
Serqet
7,930
1,685
0
6,083
17,166
6,785
0
3,096
13,920
0
54,721
L
Ah Puch
Abadd00n
Ah Puch
21,021
1,093
0
4,863
13,391
5,262
312
3,117
10,124
65,324
0
L
Heimdallr
Hashiyro
Heimdallr
7,375
2,577
0
3,642
15,511
6,449
510
1,693
13,690
0
74,973
W
4,314
229
0
1,698
8,996
4,819
784
2,562
5,934
44,983
0
W
Baron Samedi
Math3uzzzz
Baron Samedi
11,764
1,166
1,077
6,313
16,752
8,700
295
6,730
9,673
59,407
0
W
Cupid
MatuAKD
Cupid
12,267
6,425
1,446
6,234
16,387
6,503
780
5,058
11,276
0
72,802
L
Cerberus
alatar_tiago
Cerberus
7,208
984
231
7,409
22,462
22,390
0
5,780
16,332
22,403
0
L
11,090
2,369
0
4,201
13,975
13,612
0
2,532
11,318
0
75,887
W
Nemesis
silifer
Nemesis
8,028
3,507
0
5,216
14,557
6,784
666
2,002
12,106
0
68,520
W
Fenrir
vpanizzi
Fenrir
17,320
5,231
0
8,105
25,445
27,244
15
11,877
12,632
140
32,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
52,214
450
Minions Killed
443
0
Camps Cleared
0
1,953,232
Distance Traveled
2,026,179
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,113
434
90
4
0
408,112
5
L
Ah Puch
9,871
470
85
4
0
376,489
6
L
Heimdallr
10,013
477
109
5
0
370,368
2
W
Nox
9,590
457
89
4
0
273,070
4
W
Baron Samedi
9,995
476
90
4
0
368,037
5
W
Cupid
10,914
520
115
5
0
459,884
2
L
Cerberus
8,709
415
43
2
0
377,605
1
L
Nike
10,719
510
123
6
0
420,658
4
W
Nemesis
10,697
509
117
6
0
468,183
4
W
Fenrir
11,018
525
32
2
0
457,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role