Player Matchup

Kuzenbo
Kuzenbo
JJKitsuneDark
Kuzenbo
Level 69
God Stats
0W - 1L
1,166 SR
Queue Stats
23W - 26L
1,439 Elo+
Party 1
Sol
Sol
SaltyNik
Sol
Level 11
God Stats
6W - 8L
1,486 SR
Queue Stats
9W - 20L
1,399 Elo+
Party 1
Ares
Ares
Scottish_Muffins
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,399 Elo+
Party 1
Merlin
Merlin
TimePop
Merlin
Level 16
God Stats
3W - 5L
1,573 SR
Queue Stats
5W - 13L
1,363 Elo+
Party 1
Ne Zha
Ne Zha
WAFFLE_EGGO
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,349 Elo+
Party 1
Team Averages
Level 31
1,445 SR
1,390 Elo+

VS

Team Averages
Level 21
1,433 SR
1,408 Elo+
Neith
Neith
Kadachiiva
Neith
Level 28
God Stats
7W - 5L
1,441 SR
Queue Stats
113W - 97L
1,477 Elo+
Solo
Thanatos
Thanatos
SK1LLTASTROPHE
Thanatos
Level 20
God Stats
13W - 19L
1,562 SR
Queue Stats
161W - 172L
1,355 Elo+
Solo
Chang'e
Chang'e
SoooKawaii
Chang'e
Level 13
God Stats
65W - 62L
1,231 SR
Queue Stats
354W - 438L
1,342 Elo+
Solo
Merlin
Merlin
The Ataraxy
Merlin
Level 23
God Stats
4W - 0L
1,368 SR
Queue Stats
12W - 9L
1,293 Elo+
Solo
Guan Yu
Guan Yu
mewlup
Guan Yu
Level 23
God Stats
4W - 0L
1,562 SR
Queue Stats
31W - 20L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
4 / 5 / 3
12,324
948
17,925
32,584
45,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 8 / 5
12,141
934
23,679
23,252
9,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 6 / 5
12,102
931
11,289
25,517
33,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
TimePop
Merlin
17
0 / 4 / 5
11,441
880
20,764
17,122
5,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
16
0 / 16 / 4
10,583
814
6,300
23,635
15,266
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 1 / 21
14,811
1,139
35,000
13,168
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
19
10 / 2 / 12
13,177
1,014
20,467
20,071
7,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SoooKawaii
Chang'e
20
3 / 0 / 19
12,815
986
13,270
18,267
6,725
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
3 / 4 / 24
12,839
988
19,332
12,949
4,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
mewlup
Guan Yu
20
10 / 1 / 22
14,168
1,090
28,888
21,889
26,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
137
8
Kills
39
39
Deaths
8
22
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
4
5
3
1.1
W
Neith
13
1
21
23.5
W
Thanatos
10
2
12
8
L
2
8
5
0.56
L
2
6
5
0.75
W
Chang'e
SoooKawaii
Chang'e
3
0
19
12.5
W
Merlin
3
4
24
3.75
L
Merlin
TimePop
Merlin
0
4
5
0.63
L
Ne Zha
0
16
4
0.13
W
Guan Yu
mewlup
Guan Yu
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,957
Damage
116,957
122,110
Taken
86,344
109,429
Mitigated
50,374
7,401
Healing
35,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
17,925
4,393
0
0
32,584
45,553
0
7,980
24,604
34,742
0
W
Neith
35,000
19,428
0
4,960
13,168
5,018
0
10,979
2,189
0
58,020
W
Thanatos
20,467
6,634
0
8,003
20,071
7,192
0
16,499
2,871
0
30,184
L
23,679
6,565
0
6,135
23,252
9,812
0
5,445
17,807
54,327
0
L
11,289
403
0
0
25,517
33,037
0
8,593
16,924
24,338
0
W
Chang'e
SoooKawaii
Chang'e
13,270
1,125
8,613
6,200
18,267
6,725
0
16,428
1,839
34,911
0
W
Merlin
19,332
2,368
0
1,149
12,949
4,979
0
11,646
1,303
51,821
0
L
Merlin
TimePop
Merlin
20,764
1,334
0
0
17,122
5,761
0
3,894
13,228
65,524
0
L
Ne Zha
6,300
1,372
979
287
23,635
15,266
0
6,690
16,945
0
11,353
W
Guan Yu
mewlup
Guan Yu
28,888
4,157
3,030
3,687
21,889
26,460
0
18,105
3,784
0
48,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,591
Gold Earned
67,810
235
Minions Killed
271
4
Camps Cleared
6
1,161,921
Distance Traveled
1,187,497
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,324
948
27
2
1
257,831
0
W
Neith
14,811
1,139
56
4
3
233,000
0
W
Thanatos
13,177
1,014
29
2
1
225,235
0
L
Sol
12,141
934
75
6
0
235,685
0
L
Ares
12,102
931
16
1
1
244,764
1
W
Chang'e
12,815
986
50
4
0
242,124
0
W
Merlin
12,839
988
95
7
1
207,085
0
L
Merlin
11,441
880
108
8
1
232,967
0
L
Ne Zha
10,583
814
9
1
1
190,674
0
W
Guan Yu
14,168
1,090
41
3
1
280,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role