Player Matchup

Sun Wukong
Sun Wukong
ColtNoir
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ra
Ra
TheFracture87
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xEcWxCOMPU
Tsukuyomi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,337 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,446 Elo+

VS

Team Averages
Level 45
1,606 SR
1,498 Elo+
Hou Yi
Hou Yi
Beard3dStan
Hou Yi
Level 50
God Stats
19W - 15L
1,662 SR
Queue Stats
141W - 173L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
Richcw63
Baron Samedi
Level 56
God Stats
3W - 2L
1,577 SR
Queue Stats
34W - 25L
1,406 Elo+
Party 1
Bacchus
Bacchus
SpaceyachtStan
Bacchus
Level 29
God Stats
13W - 10L
1,577 SR
Queue Stats
74W - 108L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ColtNoir
Sun Wukong
12
1 / 7 / 4
9,021
601
4,581
15,988
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 8 / 1
9,232
615
4,777
10,967
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
xEcWxCOMPU
Tsukuyomi
11
1 / 9 / 1
8,709
581
6,295
13,921
4,767
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
12 / 0 / 12
11,710
781
15,831
10,420
4,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Richcw63
Baron Samedi
15
7 / 2 / 15
10,993
733
13,436
8,957
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 4 / 15
10,239
683
5,450
12,078
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
5
Kills
24
24
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
12
0
12
18
L
Sun Wukong
ColtNoir
Sun Wukong
1
7
4
0.43
W
Baron Samedi
Richcw63
Baron Samedi
7
2
15
7.25
W
5
4
15
3.13
L
3
8
1
0.44
L
Tsukuyomi
xEcWxCOMPU
Tsukuyomi
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,653
Damage
34,717
40,876
Taken
31,455
21,553
Mitigated
24,556
6,640
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
15,831
6,904
0
6,531
10,420
4,170
2,167
2,329
7,891
0
57,786
L
Sun Wukong
ColtNoir
Sun Wukong
4,581
719
1,095
2,592
15,988
12,875
0
8,606
7,182
0
24,657
W
Baron Samedi
Richcw63
Baron Samedi
13,436
657
2,223
3,946
8,957
6,145
895
1,305
7,511
47,797
0
W
5,450
447
0
1,297
12,078
14,241
321
1,826
10,182
14,879
0
L
4,777
828
727
844
10,967
3,911
0
6,337
4,555
29,747
0
L
Tsukuyomi
xEcWxCOMPU
Tsukuyomi
6,295
1,293
246
1,136
13,921
4,767
0
3,601
10,189
0
34,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
32,942
133
Minions Killed
140
0
Camps Cleared
0
646,249
Distance Traveled
737,194
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,710
781
66
4
0
246,422
1
L
Sun Wukong
9,021
601
43
3
0
241,301
4
W
Baron Samedi
10,993
733
61
4
0
248,688
1
W
Bacchus
10,239
683
13
1
0
242,084
0
L
Ra
9,232
615
49
3
0
179,636
0
L
Tsukuyomi
8,709
581
41
3
0
225,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role