Player Matchup

Hercules
Hercules
Booneshine
Hercules
Level 129
God Stats
33W - 28L
1,671 SR
Queue Stats
511W - 450L
1,618 Elo+
Party 2
Neith
Neith
Lo4Lyf3
Neith
Level 25
God Stats
4W - 2L
1,768 SR
Queue Stats
266W - 233L
1,715 Elo+
Party 2
Chronos
Chronos
Seth_Senpai
Chronos
Level 127
God Stats
5W - 2L
1,689 SR
Queue Stats
214W - 214L
1,645 Elo+
Party 2
Geb
Geb
ShadowsWoe
Geb
Level 148
God Stats
24W - 14L
1,750 SR
Queue Stats
1,029W - 1,001L
1,590 Elo+
Party 2
Fenrir
Fenrir
dios_shiryu
Fenrir
Level 62
God Stats
157W - 162L
1,517 SR
Queue Stats
248W - 263L
1,454 Elo+
Solo
Team Averages
Level 98
1,679 SR
1,604 Elo+

VS

Team Averages
Level 49
1,518 SR
1,619 Elo+
Tiamat
Tiamat
CurrentlyTurnt_
Tiamat
Level 26
God Stats
15W - 9L
1,595 SR
Queue Stats
959W - 868L
1,481 Elo+
Party 1
Tyr
Tyr
FruitK1ller
Tyr
Level 30
God Stats
116W - 99L
1,503 SR
Queue Stats
1,107W - 1,031L
1,523 Elo+
Party 1
Apollo
Apollo
GreyFaiden
Apollo
Level 120
God Stats
45W - 40L
1,202 SR
Queue Stats
959W - 826L
1,484 Elo+
Party 1
Loki
Loki
anti-hero576
Loki
Level 52
God Stats
1W - 1L
1,789 SR
Queue Stats
22W - 10L
1,865 Elo+
Party 3
Cerberus
Cerberus
pleasebuffmulan
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 73L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Booneshine
Hercules
9
2 / 1 / 6
5,874
587
3,980
6,921
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Lo4Lyf3
Neith
10
4 / 1 / 4
6,046
605
7,524
5,760
1,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Seth_Senpai
Chronos
11
4 / 0 / 0
6,723
672
3,508
4,732
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 0
5,572
557
4,109
6,428
3,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
3 / 0 / 2
5,689
569
3,158
5,712
1,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,394
439
2,517
5,752
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,551
555
3,456
7,338
3,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
GreyFaiden
Apollo
10
0 / 3 / 0
5,257
526
1,984
6,581
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 1
5,225
523
4,202
6,716
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
7
1 / 4 / 0
4,706
471
2,083
7,088
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Booneshine
Hercules
2
1
6
5
L
0
6
1
0.08
L
1
1
0
1
L
Apollo
GreyFaiden
Apollo
0
3
0
0
W
Neith
Lo4Lyf3
Neith
4
1
4
6
W
Chronos
Seth_Senpai
Chronos
4
0
0
4
W
0
1
0
0
L
1
0
1
1.5
W
Fenrir
3
0
2
4
L
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
14,242
29,553
Taken
33,475
12,906
Mitigated
11,899
13,413
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Booneshine
Hercules
3,980
1,302
0
3,374
6,921
4,124
0
2,749
4,042
0
8,741
L
2,517
199
0
898
5,752
1,873
0
0
5,752
12,945
0
L
3,456
484
0
4,172
7,338
3,555
0
2,906
4,082
0
23,827
L
Apollo
GreyFaiden
Apollo
1,984
1,235
0
2,468
6,581
1,731
0
2,700
3,881
0
29,855
W
Neith
Lo4Lyf3
Neith
7,524
2,595
0
1,472
5,760
1,875
488
646
4,956
0
35,261
W
Chronos
Seth_Senpai
Chronos
3,508
1,534
0
3,283
4,732
1,208
0
276
4,456
45,476
0
W
4,109
399
0
3,061
6,428
3,848
0
0
6,153
27,432
0
L
4,202
1,550
0
1,662
6,716
2,030
0
830
5,863
0
28,096
W
Fenrir
3,158
827
0
2,223
5,712
1,851
712
555
5,046
0
22,238
L
Cerberus
2,083
276
0
2,025
7,088
2,710
0
808
6,280
14,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,904
Gold Earned
25,133
290
Minions Killed
252
0
Camps Cleared
0
968,126
Distance Traveled
953,776
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,874
587
12
1
0
207,028
2
L
Tiamat
4,394
439
27
3
0
174,611
3
L
Tyr
5,551
555
59
6
0
179,987
2
L
Apollo
5,257
526
69
7
0
172,094
1
W
Neith
6,046
605
68
7
0
184,200
4
W
Chronos
6,723
672
97
10
0
176,205
1
W
Geb
5,572
557
65
7
0
200,250
1
L
Loki
5,225
523
57
6
0
231,422
1
W
Fenrir
5,689
569
48
5
0
200,443
0
L
Cerberus
4,706
471
40
4
0
195,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role