Player Matchup

Zhong Kui
Zhong Kui
ErnestVNeck
Zhong Kui
Level 126
God Stats
3W - 3L
1,273 SR
Queue Stats
409W - 351L
1,544 Elo+
Party 2
Neith
Neith
HumbleNoob420
Neith
Level 125
God Stats
6W - 1L
1,639 SR
Queue Stats
174W - 167L
1,500 Elo+
Solo
King Arthur
King Arthur
IMxxAMERICAN
King Arthur
Level 114
God Stats
7W - 3L
1,573 SR
Queue Stats
95W - 79L
1,509 Elo+
Party 2
Arachne
Arachne
Stew Illusion
Arachne
Level 37
God Stats
6W - 7L
1,159 SR
Queue Stats
73W - 53L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
eLiTe_KiLLeR_JoE
Danzaburou
Level 68
God Stats
4W - 1L
1,594 SR
Queue Stats
55W - 38L
1,546 Elo+
Party 2
Team Averages
Level 94
1,448 SR
1,517 Elo+

VS

Team Averages
Level 88
1,528 SR
1,492 Elo+
Nu Wa
Nu Wa
Ash_Lockhart
Nu Wa
Level 61
God Stats
16W - 12L
1,586 SR
Queue Stats
565W - 528L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
EniigmaCM
Heimdallr
Level 108
God Stats
2W - 3L
1,052 SR
Queue Stats
120W - 101L
1,490 Elo+
Solo
Mulan
Mulan
JordipP
Mulan
Level 84
God Stats
3W - 1L
1,754 SR
Queue Stats
208W - 185L
1,524 Elo+
Party 1
Ymir
Ymir
Kirb5tomp
Ymir
Level 84
God Stats
19W - 18L
1,564 SR
Queue Stats
404W - 423L
1,457 Elo+
Party 3
Thanatos
Thanatos
The Dreadnut
Thanatos
Level 104
God Stats
17W - 15L
1,681 SR
Queue Stats
287W - 291L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ErnestVNeck
Zhong Kui
13
11 / 1 / 2
8,210
684
9,969
9,020
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 3
7,766
647
8,534
6,498
2,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
IMxxAMERICAN
King Arthur
8
2 / 5 / 6
6,062
505
3,998
13,140
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
10
4 / 1 / 4
6,732
561
4,619
7,631
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
eLiTe_KiLLeR_JoE
Danzaburou
11
2 / 3 / 5
7,286
607
4,545
6,565
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
5,679
473
4,846
7,054
1,771
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
EniigmaCM
Heimdallr
9
2 / 6 / 3
5,842
487
7,132
9,275
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
JordipP
Mulan
14
1 / 3 / 0
7,728
644
2,598
7,906
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
9
2 / 5 / 2
6,301
525
4,607
11,151
7,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
The Dreadnut
Thanatos
11
6 / 3 / 1
6,580
548
6,729
7,482
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
23
Kills
11
11
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Heimdallr
EniigmaCM
Heimdallr
2
6
3
0.58
W
Zhong Kui
ErnestVNeck
Zhong Kui
11
1
2
12
W
4
1
3
5.5
W
King Arthur
IMxxAMERICAN
King Arthur
2
5
6
1
L
Mulan
JordipP
Mulan
1
3
0
0.33
L
Ymir
2
5
2
0.6
W
Arachne
4
1
4
6
L
Thanatos
The Dreadnut
Thanatos
6
3
1
2.17
W
Danzaburou
eLiTe_KiLLeR_JoE
Danzaburou
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,665
Damage
25,912
42,854
Taken
42,868
17,268
Mitigated
18,814
14,316
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,846
1,814
0
1,350
7,054
1,771
0
1,022
6,032
25,746
0
L
Heimdallr
EniigmaCM
Heimdallr
7,132
3,721
0
2,185
9,275
3,064
0
4,052
5,223
0
23,281
W
Zhong Kui
ErnestVNeck
Zhong Kui
9,969
2,030
0
5,798
9,020
5,579
57
1,762
7,258
43,180
0
W
8,534
2,576
0
1,548
6,498
2,314
582
375
6,123
0
45,551
W
King Arthur
IMxxAMERICAN
King Arthur
3,998
362
0
2,718
13,140
5,468
0
3,850
9,290
0
14,514
L
Mulan
JordipP
Mulan
2,598
632
0
2,961
7,906
4,578
820
0
7,906
0
50,822
L
Ymir
4,607
626
0
2,612
11,151
7,094
180
3,236
7,915
30,506
0
W
Arachne
4,619
2,655
0
1,967
7,631
2,134
0
2,294
5,337
0
29,783
L
Thanatos
The Dreadnut
Thanatos
6,729
1,651
0
4,231
7,482
2,307
0
1,659
5,823
0
25,959
W
Danzaburou
eLiTe_KiLLeR_JoE
Danzaburou
4,545
1,772
0
2,285
6,565
1,773
1,283
1,172
5,393
0
35,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
32,130
309
Minions Killed
288
0
Camps Cleared
0
1,220,178
Distance Traveled
1,090,717
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,679
473
47
4
0
197,535
3
L
Heimdallr
5,842
487
33
3
0
206,520
0
W
Zhong Kui
8,210
684
76
6
0
218,976
2
W
Neith
7,766
647
96
8
0
203,107
4
W
King Arthur
6,062
505
18
2
0
250,983
4
L
Mulan
7,728
644
123
10
0
234,551
2
L
Ymir
6,301
525
43
4
0
206,324
0
W
Arachne
6,732
561
53
4
0
288,662
4
L
Thanatos
6,580
548
42
4
0
245,787
0
W
Danzaburou
7,286
607
66
6
0
258,450
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role