Player Matchup

Jing Wei
Jing Wei
BigGucciGrain
Jing Wei
Level 66
God Stats
4W - 2L
1,380 SR
Queue Stats
259W - 244L
1,399 Elo+
Party 1
Cabrakan
Cabrakan
BigGucciSosa73
Cabrakan
Level 28
God Stats
29W - 39L
1,329 SR
Queue Stats
141W - 156L
1,368 Elo+
Party 1
Anubis
Anubis
DiegoHasashi
Anubis
Level 40
God Stats
6W - 6L
1,283 SR
Queue Stats
188W - 195L
1,447 Elo+
Solo
Loki
Loki
Jeeremyyy
Loki
Level 45
God Stats
5W - 4L
1,457 SR
Queue Stats
133W - 125L
1,409 Elo+
Party 1
Mulan
Mulan
Ovi Wan Kenobii
Mulan
Level 46
God Stats
13W - 13L
1,257 SR
Queue Stats
237W - 250L
1,315 Elo+
Solo
Team Averages
Level 45
1,341 SR
1,388 Elo+

VS

Team Averages
Level 49
1,440 SR
1,363 Elo+
Neith
Neith
CoPe-ChOkO
Neith
Level 45
God Stats
73W - 85L
1,454 SR
Queue Stats
115W - 157L
1,322 Elo+
Party 3
Set
Set
DrSaIadin
Set
Level 49
God Stats
47W - 57L
1,440 SR
Queue Stats
682W - 654L
1,415 Elo+
Party 2
Nox
Nox
Oshijam2007
Nox
Level 35
God Stats
0W - 3L
1,193 SR
Queue Stats
43W - 45L
1,310 Elo+
Party 2
Ares
Ares
Squidnugget499
Ares
Level 69
God Stats
45W - 25L
1,614 SR
Queue Stats
513W - 435L
1,448 Elo+
Party 2
Chaac
Chaac
jonnywalter
Chaac
Level 47
God Stats
9W - 14L
1,500 SR
Queue Stats
108W - 151L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigGucciGrain
Jing Wei
14
6 / 2 / 6
8,786
586
12,481
9,186
3,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
11
2 / 2 / 5
7,539
503
2,610
9,245
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
14
3 / 1 / 4
8,556
570
4,095
7,529
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
13
2 / 5 / 4
7,618
508
5,835
10,719
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 2 / 2
8,999
600
9,534
11,895
8,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 6 / 6
6,943
463
8,550
8,748
2,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 2 / 2
8,224
548
7,969
11,280
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 2
6,564
438
4,343
8,390
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 5 / 3
8,134
542
6,171
12,198
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 3 / 3
7,163
478
3,891
9,813
6,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
21
Kills
12
12
Deaths
21
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BigGucciGrain
Jing Wei
6
2
6
4.5
W
Cabrakan
2
2
5
2.25
L
Neith
2
6
6
0.83
W
Anubis
3
1
4
5
L
5
2
2
3
W
Loki
2
5
4
0.8
L
0
5
2
0.2
W
8
2
2
4.5
L
4
5
3
1.1
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
30,924
48,574
Taken
50,429
27,440
Mitigated
27,650
17,731
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BigGucciGrain
Jing Wei
12,481
8,618
0
3,439
9,186
3,444
0
2,076
7,110
0
64,247
W
Cabrakan
2,610
401
0
3,090
9,245
8,161
595
2,479
6,766
14,384
0
L
Neith
8,550
3,842
0
1,041
8,748
2,735
315
766
7,982
0
35,435
W
Anubis
4,095
293
0
3,956
7,529
3,698
648
3,225
3,932
38,315
0
L
7,969
4,706
0
4,188
11,280
4,725
0
1,138
10,142
0
44,570
W
Loki
5,835
1,584
0
3,414
10,719
3,719
0
1,111
9,530
0
40,641
L
4,343
154
0
1,395
8,390
2,793
0
2,969
5,421
29,616
0
W
9,534
2,037
0
3,832
11,895
8,418
840
1,135
10,722
0
48,682
L
6,171
798
0
1,953
12,198
10,853
161
1,394
10,804
27,359
0
L
3,891
806
0
3,039
9,813
6,544
0
438
9,375
0
36,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
37,028
377
Minions Killed
288
0
Camps Cleared
0
1,396,627
Distance Traveled
1,407,723
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,786
586
113
8
0
281,697
3
W
Cabrakan
7,539
503
16
1
0
284,148
0
L
Neith
6,943
463
62
4
0
268,806
0
W
Anubis
8,556
570
84
6
0
243,097
11
L
Set
8,224
548
75
5
0
283,279
0
W
Loki
7,618
508
70
5
0
304,778
1
L
Nox
6,564
438
55
4
0
269,895
3
W
Mulan
8,999
600
94
6
0
282,907
3
L
Ares
8,134
542
27
2
0
305,096
3
L
Chaac
7,163
478
69
5
0
280,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role