Player Matchup

Medusa
Medusa
GayGatsbyy
Medusa
Level 17
God Stats
1W - 0L
1,629 SR
Queue Stats
3W - 1L
1,564 Elo+
Party 3
Nu Wa
Nu Wa
Kiimmaayy
Nu Wa
Level 21
God Stats
41W - 11L
1,860 SR
Queue Stats
95W - 57L
1,658 Elo+
Party 2
Nemesis
Nemesis
LordCera
Nemesis
Level 103
God Stats
3W - 2L
1,760 SR
Queue Stats
299W - 162L
1,689 Elo+
Party 2
Cernunnos
Cernunnos
TacticalBlankie
Cernunnos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,770 Elo+
Party 3
Artio
Artio
VerySexyPoison
Artio
Level 123
God Stats
4W - 4L
1,797 SR
Queue Stats
500W - 300L
1,738 Elo+
Party 2
Team Averages
Level 70
1,709 SR
1,684 Elo+

VS

Team Averages
Level 39
1,693 SR
1,427 Elo+
Sun Wukong
Sun Wukong
Ay iiTz Brad
Sun Wukong
Level 20
God Stats
1W - 2L
1,693 SR
Queue Stats
31W - 38L
1,436 Elo+
Party 1
Artio
Artio
Ay iiTz Chad
Artio
Level 48
God Stats
1W - 1L
1,686 SR
Queue Stats
49W - 57L
1,419 Elo+
Party 1
Odin
Odin
EnlargedQT
Odin
Level 40
God Stats
2W - 3L
1,460 SR
Queue Stats
33W - 34L
1,443 Elo+
Party 1
Ra
Ra
RadiantChild_S93
Ra
Level 63
God Stats
8W - 7L
1,750 SR
Queue Stats
358W - 453L
1,432 Elo+
Solo
Kali
Kali
Ziixtrii
Kali
Level 26
God Stats
0W - 1L
1,876 SR
Queue Stats
61W - 58L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GayGatsbyy
Medusa
17
6 / 4 / 22
11,026
1,103
14,961
9,179
3,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Kiimmaayy
Nu Wa
18
8 / 2 / 27
12,138
1,214
22,058
7,918
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LordCera
Nemesis
18
15 / 2 / 17
12,943
1,294
19,891
10,552
5,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
TacticalBlankie
Cernunnos
16
4 / 4 / 18
10,646
1,065
12,063
10,704
3,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 2 / 30
11,837
1,184
19,009
16,191
15,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

275

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ay iiTz Brad
Sun Wukong
16
4 / 8 / 4
11,112
1,111
7,927
21,181
10,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 9 / 8
10,797
1,080
11,147
31,084
29,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 5
9,324
932
10,806
18,567
6,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

17
3 / 7 / 8
10,674
1,067
14,230
13,713
4,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
15
3 / 6 / 3
9,674
967
5,343
11,357
4,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
42
39
Kills
14
14
Deaths
39
114
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ay iiTz Brad
Sun Wukong
4
8
4
0.75
L
2
9
8
0.67
L
2
9
5
0.5
W
Medusa
GayGatsbyy
Medusa
6
4
22
4.25
W
Nu Wa
Kiimmaayy
Nu Wa
8
2
27
10.75
W
Nemesis
LordCera
Nemesis
15
2
17
11.75
L
3
7
8
1
W
Cernunnos
TacticalBlankie
Cernunnos
4
4
18
3.25
W
6
2
30
10.5
L
Kali
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,982
Damage
49,453
54,544
Taken
95,902
30,418
Mitigated
54,964
15,338
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ay iiTz Brad
Sun Wukong
7,927
871
0
2,207
21,181
10,091
0
10,268
10,649
0
41,262
L
11,147
1,691
2,741
6,173
31,084
29,120
0
11,251
19,368
21,590
0
L
10,806
2,446
619
587
18,567
6,678
0
7,881
10,437
0
16,251
W
Medusa
GayGatsbyy
Medusa
14,961
10,759
0
1,040
9,179
3,032
0
4,678
4,426
0
30,307
W
Nu Wa
Kiimmaayy
Nu Wa
22,058
5,495
0
0
7,918
2,565
0
4,197
3,616
39,635
0
W
Nemesis
LordCera
Nemesis
19,891
10,751
0
552
10,552
5,236
0
5,031
5,466
0
39,021
L
14,230
863
1,606
1,915
13,713
4,440
0
5,877
7,620
37,537
0
W
Cernunnos
TacticalBlankie
Cernunnos
12,063
7,529
0
1,487
10,704
3,673
0
3,199
7,375
0
36,320
W
19,009
960
5,227
7,032
16,191
15,912
0
8,272
7,894
23,360
0
L
Kali
5,343
2,202
0
944
11,357
4,635
0
4,683
6,405
0
15,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,590
Gold Earned
51,581
202
Minions Killed
162
6
Camps Cleared
7
871,641
Distance Traveled
766,221
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,112
1,111
70
7
1
161,593
0
L
Artio
10,797
1,080
13
1
2
172,840
0
L
Odin
9,324
932
9
1
1
151,406
0
W
Medusa
11,026
1,103
42
4
0
144,071
0
W
Nu Wa
12,138
1,214
49
5
1
167,464
0
W
Nemesis
12,943
1,294
38
4
4
206,722
0
L
Ra
10,674
1,067
54
5
1
144,176
0
W
Cernunnos
10,646
1,065
60
6
0
150,705
1
W
Artio
11,837
1,184
13
1
1
202,679
1
L
Kali
9,674
967
16
2
2
136,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role