Player Matchup

Arachne
Arachne
JBEASTIN69
Arachne
Level 103
God Stats
13W - 19L
1,335 SR
Queue Stats
13W - 19L
1,431 Elo+
Party 1
Skadi
Skadi
SarabiG
Skadi
Level 66
God Stats
7W - 11L
1,344 SR
Queue Stats
7W - 11L
1,390 Elo+
Party 1
Merlin
Merlin
cahiguera
Merlin
Level 82
God Stats
13W - 21L
1,408 SR
Queue Stats
13W - 21L
1,416 Elo+
Party 1
Chernobog
Chernobog
robsalda
Chernobog
Level 44
God Stats
14W - 22L
1,385 SR
Queue Stats
16W - 24L
1,437 Elo+
Party 1
Team Averages
Level 74
1,368 SR
1,419 Elo+

VS

Team Averages
Level 58
1,511 SR
1,323 Elo+
Chaac
Chaac
DaMammoff
Chaac
Level 36
God Stats
9W - 16L
1,498 SR
Queue Stats
13W - 23L
1,298 Elo+
Party 2
Odin
Odin
KailthTheGod
Odin
Level 78
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 9L
1,372 Elo+
Party 2
Raijin
Raijin
StrobeOneKenobi
Raijin
Level 81
God Stats
1W - 0L
1,713 SR
Queue Stats
15W - 28L
1,317 Elo+
Party 2
Scylla
Scylla
Stropoke
Scylla
Level 38
God Stats
5W - 9L
1,550 SR
Queue Stats
14W - 27L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JBEASTIN69
Arachne
19
1 / 10 / 3
12,807
640
8,386
25,463
8,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
SarabiG
Skadi
19
2 / 7 / 1
13,263
663
8,779
18,743
7,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
cahiguera
Merlin
19
2 / 10 / 2
13,405
670
11,226
15,955
6,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
robsalda
Chernobog
18
1 / 10 / 1
12,314
616
10,628
24,753
10,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaMammoff
Chaac
20
3 / 1 / 9
14,064
703
8,498
13,809
19,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 2 / 22
15,835
792
20,656
18,831
20,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
22 / 2 / 11
18,054
903
34,754
18,500
8,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Stropoke
Scylla
20
6 / 1 / 13
14,752
738
11,274
6,638
2,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
92
6
Kills
37
37
Deaths
6
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaMammoff
Chaac
3
1
9
7.5
L
Arachne
JBEASTIN69
Arachne
1
10
3
0.25
W
6
2
22
8.5
L
Skadi
SarabiG
Skadi
2
7
1
0.36
W
22
2
11
13.75
W
Scylla
Stropoke
Scylla
6
1
13
12.5
L
Merlin
cahiguera
Merlin
2
10
2
0.3
L
Chernobog
robsalda
Chernobog
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
75,182
84,914
Taken
57,778
32,608
Mitigated
50,771
11,178
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaMammoff
Chaac
8,498
477
0
5,176
13,809
19,124
3,186
1,613
12,196
0
50,932
L
Arachne
JBEASTIN69
Arachne
8,386
5,916
291
4,685
25,463
8,935
337
16,063
9,400
9
50,895
W
20,656
3,797
0
4,752
18,831
20,732
704
5,634
13,197
1,054
56,927
L
Skadi
SarabiG
Skadi
8,779
3,807
582
1,234
18,743
7,549
120
9,559
9,184
0
58,301
W
34,754
2,415
0
5,724
18,500
8,710
951
3,094
15,406
93,105
0
W
Scylla
Stropoke
Scylla
11,274
638
343
1,912
6,638
2,205
2,447
1,500
5,138
54,432
0
L
Merlin
cahiguera
Merlin
11,226
510
213
354
15,955
6,051
573
9,000
6,955
50,894
0
L
Chernobog
robsalda
Chernobog
10,628
7,058
0
3,819
24,753
10,073
0
13,399
11,354
0
55,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,789
Gold Earned
62,705
324
Minions Killed
398
15
Camps Cleared
9
1,127,174
Distance Traveled
1,547,076
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,064
703
105
5
2
352,057
1
L
Arachne
12,807
640
79
4
3
289,737
1
W
Odin
15,835
792
78
4
2
434,519
3
L
Skadi
13,263
663
83
4
7
310,667
0
W
Raijin
18,054
903
136
7
4
380,373
2
W
Scylla
14,752
738
79
4
1
380,127
1
L
Merlin
13,405
670
83
4
1
247,161
0
L
Chernobog
12,314
616
79
4
4
279,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role