Player Matchup

Danzaburou
Danzaburou
AllCapone
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Isisdoraa
Eset
Level 138
God Stats
44W - 2L
1,908 SR
Queue Stats
180W - 31L
1,867 Elo+
Party 1
Mulan
Mulan
Tєntєn
Mulan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,514 Elo+
Party 1
Team Averages
Level 151
1,636 SR
1,627 Elo+

VS

Team Averages
Level 114
1,488 SR
1,625 Elo+
Khepri
Khepri
MayhemTrooper
Khepri
Level 122
God Stats
46W - 26L
1,667 SR
Queue Stats
225W - 145L
1,671 Elo+
Party 2
Nox
Nox
Mitto_Brasil
Nox
Level 62
God Stats
17W - 25L
1,526 SR
Queue Stats
1,555W - 1,761L
1,532 Elo+
Solo
Thor
Thor
Rena016
Thor
Level 159
God Stats
1W - 5L
1,270 SR
Queue Stats
226W - 146L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AllCapone
Danzaburou
11
5 / 2 / 7
8,171
817
7,307
7,177
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
12
6 / 1 / 5
8,042
804
7,444
5,462
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Tєntєn
Mulan
10
2 / 3 / 10
7,880
788
5,659
8,158
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
6,817
682
2,592
10,216
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 4 / 2
7,054
705
3,507
5,387
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Rena016
Thor
10
3 / 4 / 2
7,677
768
8,534
7,663
2,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AllCapone
Danzaburou
5
2
7
4.25
W
Eset
6
1
5
8.5
L
0
5
4
0.4
L
3
4
2
1
L
Thor
Rena016
Thor
3
4
2
1
W
Mulan
Tєntєn
Mulan
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,410
Damage
14,633
20,797
Taken
23,266
9,748
Mitigated
11,921
5,035
Healing
1,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AllCapone
Danzaburou
7,307
3,995
0
1,703
7,177
2,605
752
1,368
5,809
0
33,132
W
Eset
7,444
882
96
1,616
5,462
2,018
447
1,578
3,884
25,902
0
L
2,592
461
0
1,107
10,216
6,947
0
3,331
6,706
12,004
0
L
3,507
189
0
0
5,387
2,031
0
1,377
3,950
19,764
0
L
Thor
Rena016
Thor
8,534
2,944
0
470
7,663
2,943
0
2,336
5,133
0
28,480
W
Mulan
Tєntєn
Mulan
5,659
1,014
0
1,620
8,158
5,125
157
3,165
4,993
0
12,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,093
Gold Earned
21,548
110
Minions Killed
95
0
Camps Cleared
0
480,374
Distance Traveled
502,308
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,171
817
50
5
0
144,316
1
W
Eset
8,042
804
45
5
0
172,005
2
L
Khepri
6,817
682
19
2
0
167,404
3
L
Nox
7,054
705
47
5
0
158,609
1
L
Thor
7,677
768
29
3
0
176,295
3
W
Mulan
7,880
788
15
2
0
164,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role