Player Matchup

King Arthur
King Arthur
Diosito420
King Arthur
Level 25
God Stats
24W - 25L
1,580 SR
Queue Stats
254W - 245L
1,525 Elo+
Solo
Nemesis
Nemesis
Palapa
Nemesis
Level 27
God Stats
1W - 4L
1,182 SR
Queue Stats
15W - 15L
1,530 Elo+
Solo
Janus
Janus
Santyro15
Janus
Level 22
God Stats
14W - 8L
1,683 SR
Queue Stats
292W - 250L
1,525 Elo+
Solo
Sol
Sol
lordvalory52
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,092 Elo+
Solo
Heimdallr
Heimdallr
ǺdØlf
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,391 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,412 Elo+

VS

Team Averages
Level 20
1,480 SR
1,516 Elo+
Skadi
Skadi
Bruce wayne4501
Skadi
Level 26
God Stats
12W - 15L
1,540 SR
Queue Stats
109W - 117L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Nyudes
Jing Wei
Level 28
God Stats
4W - 3L
1,470 SR
Queue Stats
155W - 146L
1,579 Elo+
Solo
Mercury
Mercury
Sharksha
Mercury
Level 5
God Stats
4W - 2L
1,391 SR
Queue Stats
13W - 7L
1,597 Elo+
Solo
Baba Yaga
Baba Yaga
dropgu_1
Baba Yaga
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 196L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
hnrc
Zhong Kui
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diosito420
King Arthur
17
1 / 6 / 5
10,505
438
8,507
28,667
19,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Palapa
Nemesis
20
8 / 4 / 5
12,704
529
19,503
17,535
8,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Santyro15
Janus
20
4 / 5 / 3
11,991
500
8,360
13,517
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 11 / 1
9,041
377
1,857
12,601
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
ǺdØlf
Heimdallr
17
4 / 7 / 6
10,928
455
15,442
17,956
7,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 9
10,869
453
5,335
16,368
5,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Nyudes
Jing Wei
20
8 / 4 / 5
14,014
584
12,910
19,653
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Sharksha
Mercury
20
17 / 1 / 1
14,440
602
18,730
18,986
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
dropgu_1
Baba Yaga
14
0 / 4 / 6
9,799
408
4,367
9,598
2,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
hnrc
Zhong Kui
20
5 / 3 / 5
13,340
556
26,679
18,949
13,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
18
Kills
33
33
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
6
9
1.25
L
King Arthur
Diosito420
King Arthur
1
6
5
0.58
W
Jing Wei
Nyudes
Jing Wei
8
4
5
2.63
L
Nemesis
Palapa
Nemesis
8
4
5
2.63
L
Janus
Santyro15
Janus
4
5
3
1.1
W
Mercury
Sharksha
Mercury
17
1
1
17.5
W
Baba Yaga
dropgu_1
Baba Yaga
0
4
6
0.75
W
Zhong Kui
hnrc
Zhong Kui
5
3
5
2.5
L
1
11
1
0.14
L
Heimdallr
ǺdØlf
Heimdallr
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,669
Damage
68,021
90,276
Taken
83,554
45,263
Mitigated
37,361
16,918
Healing
31,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,335
2,464
0
1,274
16,368
5,087
1,530
1,994
14,254
0
68,571
L
King Arthur
Diosito420
King Arthur
8,507
388
0
7,978
28,667
19,363
28
13,965
14,702
0
57,671
W
Jing Wei
Nyudes
Jing Wei
12,910
10,618
0
10,160
19,653
7,696
1,636
2,613
16,898
0
102,857
L
Nemesis
Palapa
Nemesis
19,503
9,738
0
2,501
17,535
8,788
0
5,463
12,072
0
99,957
L
Janus
Santyro15
Janus
8,360
410
132
2,292
13,517
4,824
0
3,930
9,587
82,294
0
W
Mercury
Sharksha
Mercury
18,730
13,121
0
5,323
18,986
8,479
2,994
915
18,005
0
107,254
W
Baba Yaga
dropgu_1
Baba Yaga
4,367
300
385
3,074
9,598
2,963
72
1,662
7,775
31,796
0
W
Zhong Kui
hnrc
Zhong Kui
26,679
517
0
10,798
18,949
13,136
482
2,356
16,485
94,890
0
L
1,857
429
0
1,433
12,601
4,817
232
3,564
9,037
32,832
1,444
L
Heimdallr
ǺdØlf
Heimdallr
15,442
7,678
0
2,582
17,956
7,471
1,432
4,594
13,362
0
66,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,169
Gold Earned
62,462
553
Minions Killed
640
0
Camps Cleared
0
2,274,147
Distance Traveled
2,449,512
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,869
453
87
4
0
448,247
1
L
King Arthur
10,505
438
106
4
0
469,398
2
W
Jing Wei
14,014
584
182
8
0
483,506
3
L
Nemesis
12,704
529
125
5
0
535,615
1
L
Janus
11,991
500
169
7
0
492,980
3
W
Mercury
14,440
602
152
6
0
671,824
0
W
Baba Yaga
9,799
408
47
2
0
405,689
0
W
Zhong Kui
13,340
556
172
7
0
440,246
10
L
Sol
9,041
377
57
2
0
358,904
5
L
Heimdallr
10,928
455
96
4
0
417,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role