Player Matchup

Nu Wa
Nu Wa
BOXOFTACOS28
Nu Wa
Level 67
God Stats
2W - 2L
1,545 SR
Queue Stats
38W - 63L
1,368 Elo+
Party 1
Skadi
Skadi
ITZCHABOISMILES
Skadi
Level 71
God Stats
14W - 12L
1,565 SR
Queue Stats
40W - 50L
1,429 Elo+
Party 1
Chaac
Chaac
SemiproSpider37
Chaac
Level 80
God Stats
6W - 6L
1,542 SR
Queue Stats
41W - 55L
1,416 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StapleJuggler65
Kumbhakarna
Level 29
God Stats
4W - 8L
1,524 SR
Queue Stats
5W - 10L
1,412 Elo+
Party 1
Pele
Pele
pyromaniac3113
Pele
Level 65
God Stats
10W - 17L
1,498 SR
Queue Stats
18W - 34L
1,367 Elo+
Party 1
Team Averages
Level 62
1,535 SR
1,398 Elo+

VS

Team Averages
Level 41
1,490 SR
1,380 Elo+
Ravana
Ravana
BombasticTomb87
Ravana
Level 81
God Stats
1W - 1L
1,393 SR
Queue Stats
85W - 99L
1,358 Elo+
Party 2
Izanami
Izanami
Defiu
Izanami
Level 29
God Stats
5W - 6L
1,631 SR
Queue Stats
113W - 102L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
Diabolic Bomba
Sun Wukong
Level 63
God Stats
3W - 4L
1,438 SR
Queue Stats
14W - 22L
1,357 Elo+
Party 2
Jormungandr
Jormungandr
Saten
Jormungandr
Level 17
God Stats
5W - 9L
1,155 SR
Queue Stats
68W - 76L
1,360 Elo+
Party 2
Agni
Agni
karmaow
Agni
Level 17
God Stats
2W - 1L
1,836 SR
Queue Stats
16W - 28L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
9,064
477
2,997
7,230
2,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 5
9,272
488
10,061
13,005
4,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
8 / 1 / 2
11,472
604
14,708
14,067
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
StapleJuggler65
Kumbhakarna
14
1 / 1 / 5
8,062
424
2,017
9,307
4,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 3 / 4
10,815
569
9,041
12,276
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,596
400
4,055
13,052
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Defiu
Izanami
12
2 / 8 / 1
7,873
414
7,576
15,667
4,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Diabolic Bomba
Sun Wukong
15
2 / 1 / 0
9,121
480
7,881
12,304
7,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Saten
Jormungandr
11
0 / 1 / 1
7,641
402
6,346
7,530
3,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
karmaow
Agni
13
4 / 4 / 0
8,494
447
6,110
7,551
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
8
9
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
0
5
1
0.1
L
Izanami
Defiu
Izanami
2
8
1
0.31
L
Sun Wukong
Diabolic Bomba
Sun Wukong
2
1
0
2
W
4
3
5
2.17
L
Jormungandr
Saten
Jormungandr
0
1
1
0.5
W
8
1
2
9
W
Kumbhakarna
StapleJuggler65
Kumbhakarna
1
1
5
3.5
L
Agni
karmaow
Agni
4
4
0
1
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
31,968
55,885
Taken
56,104
29,003
Mitigated
23,641
21,896
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,997
502
0
20
7,230
2,209
1,431
1,441
5,541
50,787
0
L
4,055
905
0
5,322
13,052
4,997
0
898
11,929
0
48,788
L
Izanami
Defiu
Izanami
7,576
4,649
0
3,800
15,667
4,408
0
1,689
13,928
0
52,004
L
Sun Wukong
Diabolic Bomba
Sun Wukong
7,881
2,336
0
2,547
12,304
7,703
724
441
11,263
0
55,294
W
10,061
5,372
0
4,217
13,005
4,303
3,353
2,519
10,410
0
59,383
L
Jormungandr
Saten
Jormungandr
6,346
1,167
0
661
7,530
3,993
0
1,049
6,481
29,422
0
W
14,708
3,532
0
8,402
14,067
13,677
580
702
13,317
0
66,274
W
Kumbhakarna
StapleJuggler65
Kumbhakarna
2,017
73
381
3,065
9,307
4,159
1,054
4,123
5,094
20,678
0
L
Agni
karmaow
Agni
6,110
488
0
812
7,551
2,540
0
937
6,589
42,033
0
W
9,041
2,364
681
5,130
12,276
4,655
2,674
3,013
9,067
0
73,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,685
Gold Earned
40,725
472
Minions Killed
417
0
Camps Cleared
0
1,965,640
Distance Traveled
1,672,029
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,064
477
86
5
0
363,815
5
L
Ravana
7,596
400
82
4
0
391,023
3
L
Izanami
7,873
414
84
4
0
300,874
2
L
Sun Wukong
9,121
480
117
6
0
376,366
0
W
Skadi
9,272
488
88
5
0
344,671
6
L
Jormungandr
7,641
402
55
3
0
297,889
1
W
Chaac
11,472
604
131
7
0
415,709
4
W
Kumbhakarna
8,062
424
29
2
0
435,658
0
L
Agni
8,494
447
79
4
0
305,877
0
W
Pele
10,815
569
138
7
0
405,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role