Player Matchup

Osiris
Osiris
OldAsianPerv
Osiris
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
400W - 385L
1,449 Elo+
Party 1
Cerberus
Cerberus
OldAsianPervess
Cerberus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
cyberneticPingu
Zhong Kui
Level 29
God Stats
0W - 1L
1,951 SR
Queue Stats
6W - 13L
1,396 Elo+
Solo
Team Averages
Level 61
1,650 SR
1,445 Elo+

VS

Team Averages
Level 24
1,761 SR
1,648 Elo+
Vulcan
Vulcan
Blackraison099
Vulcan
Level 29
God Stats
4W - 3L
1,670 SR
Queue Stats
139W - 125L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
RinneganBumBum
Tsukuyomi
Level 13
God Stats
1W - 0L
1,810 SR
Queue Stats
24W - 9L
1,814 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TurtlusOptimus
Cu Chulainn
Level 29
God Stats
3W - 0L
1,803 SR
Queue Stats
49W - 25L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 6 / 3
9,948
585
7,524
19,483
20,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
14
2 / 4 / 3
12,167
716
10,464
24,140
18,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
cyberneticPingu
Zhong Kui
13
3 / 7 / 1
10,578
622
12,914
22,475
14,357
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
11,812
695
24,252
11,484
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
RinneganBumBum
Tsukuyomi
16
7 / 0 / 8
12,235
720
18,766
10,698
7,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TurtlusOptimus
Cu Chulainn
15
3 / 2 / 11
11,166
657
11,257
14,981
12,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
17
17
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
Osiris
0
6
3
0.25
L
Cerberus
2
4
3
0.88
W
Tsukuyomi
RinneganBumBum
Tsukuyomi
7
0
8
11
W
Cu Chulainn
TurtlusOptimus
Cu Chulainn
3
2
11
4.25
L
Zhong Kui
cyberneticPingu
Zhong Kui
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,902
Damage
54,275
66,098
Taken
37,163
53,754
Mitigated
23,695
18,481
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,252
7,290
0
1,313
11,484
3,936
326
6,484
4,850
57,620
0
L
Osiris
7,524
1,759
964
3,872
19,483
20,478
0
7,944
11,539
0
44,686
L
Cerberus
10,464
294
997
7,218
24,140
18,919
0
8,127
16,013
43,376
0
W
Tsukuyomi
RinneganBumBum
Tsukuyomi
18,766
5,052
0
5,120
10,698
7,292
1,537
7,338
3,210
0
58,175
W
Cu Chulainn
TurtlusOptimus
Cu Chulainn
11,257
1,739
517
793
14,981
12,467
160
9,596
5,035
0
34,400
L
Zhong Kui
cyberneticPingu
Zhong Kui
12,914
1,373
0
5,430
22,475
14,357
420
8,234
14,241
50,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
35,213
253
Minions Killed
183
0
Camps Cleared
0
897,417
Distance Traveled
970,765
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,812
695
71
4
0
310,299
2
L
Osiris
9,948
585
76
4
0
306,156
6
L
Cerberus
12,167
716
99
6
0
312,484
2
W
Tsukuyomi
12,235
720
61
4
0
329,838
0
W
Cu Chulainn
11,166
657
51
3
0
330,628
0
L
Zhong Kui
10,578
622
78
5
0
278,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role