Player Matchup

Ymir
Ymir
Gkjhg5
Ymir
Level 63
God Stats
10W - 7L
1,474 SR
Queue Stats
27W - 31L
1,464 Elo+
Party 1
Ra
Ra
Magituarb
Ra
Level 5
God Stats
3W - 1L
1,671 SR
Queue Stats
6W - 4L
1,411 Elo+
Party 1
Chiron
Chiron
Mcfs2
Chiron
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,402 Elo+
Party 3
Bellona
Bellona
SadPandaEatsFood
Bellona
Level 29
God Stats
6W - 5L
1,701 SR
Queue Stats
104W - 91L
1,464 Elo+
Solo
Agni
Agni
Sasso gamer6836
Agni
Level 62
God Stats
3W - 0L
1,818 SR
Queue Stats
29W - 34L
1,627 Elo+
Party 3
Team Averages
Level 33
1,633 SR
1,474 Elo+

VS

Team Averages
Level 26
1,566 SR
1,436 Elo+
Arachne
Arachne
Gennixior
Arachne
Level 27
God Stats
3W - 2L
1,621 SR
Queue Stats
151W - 158L
1,424 Elo+
Solo
Anubis
Anubis
Scarpa1994
Anubis
Level 27
God Stats
37W - 29L
1,566 SR
Queue Stats
165W - 208L
1,417 Elo+
Party 2
Neith
Neith
luemerick
Neith
Level 27
God Stats
37W - 31L
1,642 SR
Queue Stats
185W - 228L
1,426 Elo+
Party 2
Chang'e
Chang'e
oyatsus
Chang'e
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
ruizelian79
Nu Wa
Level 28
God Stats
23W - 30L
1,500 SR
Queue Stats
248W - 234L
1,413 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gkjhg5
Ymir
18
7 / 2 / 24
12,343
1,234
14,854
18,184
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 22
11,161
1,116
15,580
4,365
1,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Mcfs2
Chiron
16
0 / 1 / 21
9,575
958
9,206
6,230
1,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 0 / 18
11,399
1,140
11,230
14,318
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 1 / 16
11,487
1,149
12,314
6,563
2,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

278

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gennixior
Arachne
15
0 / 10 / 4
9,019
902
4,602
19,189
8,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Scarpa1994
Anubis
15
2 / 8 / 2
9,645
965
13,547
17,237
9,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
luemerick
Neith
15
1 / 6 / 4
9,387
939
9,478
11,871
4,954
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
oyatsus
Chang'e
15
0 / 6 / 2
8,803
880
7,359
13,374
5,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 1
9,704
970
11,565
7,545
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
18
32
Kills
5
5
Deaths
32
101
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Gennixior
Arachne
0
10
4
0.2
W
Ymir
Gkjhg5
Ymir
7
2
24
9.5
W
6
1
22
17
W
Chiron
Mcfs2
Chiron
0
1
21
10.5
W
8
0
18
17
W
11
1
16
19
L
Anubis
Scarpa1994
Anubis
2
8
2
0.38
L
Neith
luemerick
Neith
1
6
4
0.5
L
Chang'e
oyatsus
Chang'e
0
6
2
0.17
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,184
Damage
46,551
49,660
Taken
69,216
25,324
Mitigated
30,800
16,739
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Gennixior
Arachne
4,602
3,243
0
1,008
19,189
8,227
0
13,041
6,148
0
16,893
W
Ymir
Gkjhg5
Ymir
14,854
3,332
970
5,705
18,184
12,351
0
10,976
6,881
29,167
0
W
15,580
1,713
3,074
1,209
4,365
1,720
0
2,953
1,308
36,276
0
W
Chiron
Mcfs2
Chiron
9,206
3,778
595
761
6,230
1,541
0
3,712
2,364
0
16,582
W
11,230
2,680
511
1,987
14,318
7,423
0
10,043
4,050
0
30,190
W
12,314
394
359
1,568
6,563
2,289
0
3,811
2,586
46,825
0
L
Anubis
Scarpa1994
Anubis
13,547
1,245
269
4,543
17,237
9,844
0
10,224
7,013
38,790
0
L
Neith
luemerick
Neith
9,478
6,326
0
897
11,871
4,954
0
8,088
3,783
0
23,713
L
Chang'e
oyatsus
Chang'e
7,359
383
2,222
2,477
13,374
5,174
0
7,984
5,390
23,647
0
L
11,565
4,001
0
972
7,545
2,601
0
3,411
4,134
31,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,965
Gold Earned
46,558
214
Minions Killed
179
6
Camps Cleared
5
1,001,118
Distance Traveled
820,418
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,019
902
35
4
2
209,882
0
W
Ymir
12,343
1,234
21
2
0
198,422
1
W
Ra
11,161
1,116
70
7
1
190,329
2
W
Chiron
9,575
958
14
1
1
206,945
1
W
Bellona
11,399
1,140
39
4
3
214,682
0
W
Agni
11,487
1,149
70
7
1
190,740
0
L
Anubis
9,645
965
59
6
0
135,584
0
L
Neith
9,387
939
20
2
3
146,155
0
L
Chang'e
8,803
880
25
3
0
163,879
0
L
Nu Wa
9,704
970
40
4
0
164,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role