Player Matchup

Zeus
Zeus
Agramalor
Zeus
Level 48
God Stats
1W - 0L
1,608 SR
Queue Stats
26W - 19L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
GHNoah
Erlang Shen
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ItsJustBlacky
Jing Wei
Level 66
God Stats
13W - 12L
1,540 SR
Queue Stats
474W - 702L
1,313 Elo+
Party 2
King Arthur
King Arthur
ItsJustClxps
King Arthur
Level 53
God Stats
12W - 27L
1,347 SR
Queue Stats
328W - 432L
1,315 Elo+
Party 2
Fafnir
Fafnir
Lonely Reese
Fafnir
Level 49
God Stats
24W - 36L
1,342 SR
Queue Stats
470W - 677L
1,318 Elo+
Party 2
Team Averages
Level 52
1,467 SR
1,388 Elo+

VS

Team Averages
Level 36
1,294 SR
1,262 Elo+
Cthulhu
Cthulhu
Chuzpro04
Cthulhu
Level 18
God Stats
8W - 19L
1,147 SR
Queue Stats
10W - 29L
1,092 Elo+
Party 1
Bakasura
Bakasura
Gerardo05r4
Bakasura
Level 25
God Stats
4W - 8L
1,395 SR
Queue Stats
24W - 36L
1,287 Elo+
Party 1
Cernunnos
Cernunnos
PinedaSP
Cernunnos
Level 43
God Stats
5W - 10L
1,314 SR
Queue Stats
135W - 178L
1,301 Elo+
Party 1
Tiamat
Tiamat
anthonycr88
Tiamat
Level 49
God Stats
1W - 5L
1,114 SR
Queue Stats
165W - 213L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
master-aenyr
Baron Samedi
Level 47
God Stats
14W - 22L
1,500 SR
Queue Stats
66W - 90L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
7 / 5 / 1
10,333
517
18,618
9,513
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
GHNoah
Erlang Shen
18
6 / 2 / 2
10,879
544
12,261
15,466
9,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
ItsJustBlacky
Jing Wei
17
0 / 1 / 2
10,156
508
6,099
11,264
3,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ItsJustClxps
King Arthur
18
3 / 0 / 4
10,874
544
8,338
15,040
13,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
14
0 / 0 / 5
9,352
468
2,040
10,271
10,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chuzpro04
Cthulhu
14
0 / 0 / 1
7,761
388
3,631
10,266
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Gerardo05r4
Bakasura
14
1 / 4 / 0
8,701
435
3,228
13,249
6,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
PinedaSP
Cernunnos
17
3 / 2 / 0
10,071
504
10,196
14,271
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
15
2 / 4 / 1
9,515
476
5,759
12,906
7,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
master-aenyr
Baron Samedi
15
2 / 6 / 0
9,207
460
13,009
14,232
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
8
8
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
5
1
1.5
L
Cthulhu
Chuzpro04
Cthulhu
0
0
1
0.5
W
Erlang Shen
GHNoah
Erlang Shen
6
2
2
3.5
L
Bakasura
Gerardo05r4
Bakasura
1
4
0
0.25
W
Jing Wei
ItsJustBlacky
Jing Wei
0
1
2
1
W
King Arthur
ItsJustClxps
King Arthur
3
0
4
5
W
Fafnir
0
0
5
2.5
L
Cernunnos
PinedaSP
Cernunnos
3
2
0
1.5
L
Tiamat
2
4
1
0.63
L
Baron Samedi
master-aenyr
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,356
Damage
35,823
61,554
Taken
64,924
39,846
Mitigated
35,179
17,016
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,618
3,810
0
0
9,513
3,216
2,098
5,054
4,007
69,251
0
L
Cthulhu
Chuzpro04
Cthulhu
3,631
116
229
2,783
10,266
8,591
391
3,748
6,518
24,596
0
W
Erlang Shen
GHNoah
Erlang Shen
12,261
7,508
0
6,759
15,466
9,171
0
3,463
11,828
0
91,273
L
Bakasura
Gerardo05r4
Bakasura
3,228
2,451
0
3,761
13,249
6,048
666
4,152
8,935
0
53,980
W
Jing Wei
ItsJustBlacky
Jing Wei
6,099
4,202
0
1,643
11,264
3,894
1,008
1,492
9,572
0
64,333
W
King Arthur
ItsJustClxps
King Arthur
8,338
886
0
3,640
15,040
13,534
105
6,515
8,453
0
63,453
W
Fafnir
2,040
200
0
4,974
10,271
10,031
378
4,805
5,110
20,903
0
L
Cernunnos
PinedaSP
Cernunnos
10,196
4,901
0
8,079
14,271
5,301
341
2,310
11,961
0
75,932
L
Tiamat
5,759
1,335
0
2,836
12,906
7,925
695
7,917
4,989
47,851
0
L
Baron Samedi
master-aenyr
Baron Samedi
13,009
392
0
3,831
14,232
7,314
0
2,531
11,701
49,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,594
Gold Earned
45,255
548
Minions Killed
454
0
Camps Cleared
0
1,916,823
Distance Traveled
1,812,430
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,333
517
107
5
0
324,708
1
L
Cthulhu
7,761
388
36
2
0
375,893
3
W
Erlang Shen
10,879
544
144
7
0
454,341
1
L
Bakasura
8,701
435
101
5
0
446,388
0
W
Jing Wei
10,156
508
130
7
0
383,409
6
W
King Arthur
10,874
544
126
6
0
374,698
5
W
Fafnir
9,352
468
41
2
0
379,667
2
L
Cernunnos
10,071
504
122
6
0
336,908
0
L
Tiamat
9,515
476
107
5
0
331,871
6
L
Baron Samedi
9,207
460
88
4
0
321,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role