Player Matchup

Hera
Hera
EL_SUSHIRITO
Hera
Level 29
God Stats
19W - 30L
1,486 SR
Queue Stats
91W - 110L
1,413 Elo+
Party 2
Kali
Kali
TeezDaJuiceGawd
Kali
Level 47
God Stats
3W - 2L
1,825 SR
Queue Stats
209W - 236L
1,419 Elo+
Party 2
Medusa
Medusa
TheQuackenbush
Medusa
Level 65
God Stats
35W - 33L
1,569 SR
Queue Stats
159W - 184L
1,380 Elo+
Party 2
Sobek
Sobek
burnroot
Sobek
Level 58
God Stats
2W - 2L
1,719 SR
Queue Stats
355W - 343L
1,398 Elo+
Party 2
Erlang Shen
Erlang Shen
xanaxjr
Erlang Shen
Level 46
God Stats
11W - 22L
1,450 SR
Queue Stats
136W - 168L
1,348 Elo+
Party 2
Team Averages
Level 49
1,610 SR
1,391 Elo+

VS

Team Averages
Level 44
1,439 SR
1,397 Elo+
Tiamat
Tiamat
AscendingGod840
Tiamat
Level 86
God Stats
14W - 9L
1,540 SR
Queue Stats
378W - 373L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
MiX kingz
Cthulhu
Level 23
God Stats
7W - 5L
1,503 SR
Queue Stats
109W - 121L
1,352 Elo+
Party 1
Heimdallr
Heimdallr
Reckldam
Heimdallr
Level 38
God Stats
1W - 2L
1,294 SR
Queue Stats
96W - 103L
1,472 Elo+
Solo
King Arthur
King Arthur
The Yeet FIeet
King Arthur
Level 18
God Stats
17W - 12L
1,391 SR
Queue Stats
38W - 29L
1,375 Elo+
Party 1
Cabrakan
Cabrakan
iDeaven
Cabrakan
Level 57
God Stats
15W - 12L
1,467 SR
Queue Stats
263W - 255L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,141
479
4,656
9,688
3,166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 4
7,303
430
5,984
16,620
5,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 3 / 6
8,622
507
8,380
8,301
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
burnroot
Sobek
13
4 / 4 / 7
9,237
543
6,383
16,389
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
xanaxjr
Erlang Shen
13
2 / 5 / 2
7,645
450
6,779
13,836
8,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 4
10,397
612
9,611
7,887
8,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MiX kingz
Cthulhu
13
4 / 5 / 5
8,265
486
7,577
9,926
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Reckldam
Heimdallr
12
0 / 4 / 8
7,620
448
7,078
11,586
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
The Yeet FIeet
King Arthur
16
7 / 2 / 1
10,066
592
12,022
13,123
11,885
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
iDeaven
Cabrakan
14
6 / 1 / 5
9,109
536
7,549
10,883
6,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
13
Kills
21
21
Deaths
13
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
1
4
3
0.63
W
Cthulhu
MiX kingz
Cthulhu
4
5
5
1.3
W
Heimdallr
Reckldam
Heimdallr
0
4
8
1
L
1
5
4
0.6
W
King Arthur
The Yeet FIeet
King Arthur
7
2
1
3.75
L
5
3
6
2.67
L
Sobek
burnroot
Sobek
4
4
7
1.88
W
Cabrakan
iDeaven
Cabrakan
6
1
5
8.5
L
Erlang Shen
xanaxjr
Erlang Shen
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
43,837
64,834
Taken
53,405
36,196
Mitigated
39,472
16,917
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,611
1,630
0
4,504
7,887
8,373
2,752
2,390
5,433
62,713
0
L
4,656
1,490
712
3,303
9,688
3,166
0
5,663
3,837
53,958
0
W
Cthulhu
MiX kingz
Cthulhu
7,577
836
558
2,550
9,926
7,190
1,136
2,768
7,104
35,788
0
W
Heimdallr
Reckldam
Heimdallr
7,078
2,190
0
2,224
11,586
5,395
1,645
2,566
8,995
0
37,399
L
5,984
2,422
0
5,701
16,620
5,705
0
5,960
10,356
0
40,717
W
King Arthur
The Yeet FIeet
King Arthur
12,022
2,165
0
3,204
13,123
11,885
827
1,406
11,198
0
65,311
L
8,380
3,738
0
1,010
8,301
2,820
1,375
4,427
3,731
0
42,038
L
Sobek
burnroot
Sobek
6,383
1,288
0
4,264
16,389
16,157
352
6,316
9,720
22,170
0
W
Cabrakan
iDeaven
Cabrakan
7,549
1,021
0
3,776
10,883
6,629
768
1,811
9,046
43,471
0
L
Erlang Shen
xanaxjr
Erlang Shen
6,779
3,171
0
1,927
13,836
8,348
0
1,519
12,297
0
32,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
45,457
356
Minions Killed
450
0
Camps Cleared
0
1,573,115
Distance Traveled
1,628,221
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,397
612
139
8
0
323,331
1
L
Hera
8,141
479
108
6
0
273,283
8
W
Cthulhu
8,265
486
62
4
0
321,138
2
W
Heimdallr
7,620
448
55
3
0
329,522
3
L
Kali
7,303
430
66
4
0
346,322
7
W
King Arthur
10,066
592
123
7
0
305,101
0
L
Medusa
8,622
507
79
5
0
312,237
4
L
Sobek
9,237
543
27
2
0
366,735
6
W
Cabrakan
9,109
536
71
4
0
349,129
0
L
Erlang Shen
7,645
450
76
4
0
274,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role