Player Matchup

Cerberus
Cerberus
Hershfam
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,713 Elo+
Party 1
Ymir
Ymir
MuffStrangler
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,713 Elo+
Party 1
Apollo
Apollo
SwolePatrolSTBY
Apollo
Level 124
God Stats
1W - 1L
1,308 SR
Queue Stats
41W - 32L
1,585 Elo+
Party 1
Janus
Janus
WhiskeyDirty
Janus
Level 16
God Stats
35W - 29L
1,587 SR
Queue Stats
318W - 242L
1,742 Elo+
Solo
Sol
Sol
XXXav1er
Sol
Level 5
God Stats
2W - 1L
1,543 SR
Queue Stats
6W - 4L
1,713 Elo+
Party 1
Team Averages
Level 31
1,488 SR
1,693 Elo+

VS

Team Averages
Level 9
1,428 SR
1,559 Elo+
Bellona
Bellona
BaoBelly
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,704 Elo+
Party 2
Ra
Ra
Jeep3r
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,247 Elo+
Solo
Terra
Terra
SupahJefe
Terra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
Vestique1
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 2
Thor
Thor
mcricky
Thor
Level 9
God Stats
0W - 2L
1,140 SR
Queue Stats
70W - 59L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hershfam
Cerberus
7
0 / 0 / 5
4,609
461
1,201
3,639
1,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 0 / 0
5,996
600
2,619
3,398
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
5 / 0 / 2
6,526
653
2,362
5,211
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
10 / 0 / 2
7,348
735
7,106
3,172
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 4
4,709
471
1,797
3,787
832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BaoBelly
Bellona
6
0 / 2 / 0
4,342
434
1,302
4,565
2,407
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
7
0 / 3 / 0
4,303
430
2,387
3,053
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
SupahJefe
Terra
5
0 / 4 / 0
4,091
409
798
4,835
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Vestique1
Heimdallr
5
0 / 4 / 0
3,733
373
527
3,322
968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
mcricky
Thor
7
0 / 7 / 0
4,450
445
1,576
8,860
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
18
Kills
0
0
Deaths
20
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
BaoBelly
Bellona
0
2
0
0
W
Cerberus
Hershfam
Cerberus
0
0
5
2.5
L
Ra
0
3
0
0
W
2
0
0
2
L
Terra
SupahJefe
Terra
0
4
0
0
W
5
0
2
6
L
Heimdallr
Vestique1
Heimdallr
0
4
0
0
W
10
0
2
11
W
1
0
4
3
L
Thor
mcricky
Thor
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
6,590
19,207
Taken
24,635
6,486
Mitigated
8,653
8,116
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BaoBelly
Bellona
1,302
373
0
238
4,565
2,407
0
2,619
1,946
0
13,397
W
Cerberus
Hershfam
Cerberus
1,201
0
0
550
3,639
1,811
0
1,463
1,986
10,791
0
L
Ra
2,387
280
91
0
3,053
665
0
1,753
1,165
18,026
0
W
2,619
1,091
0
1,456
3,398
1,501
0
0
3,398
23,348
0
L
Terra
SupahJefe
Terra
798
0
13
789
4,835
1,923
0
2,237
2,552
4,795
0
W
2,362
833
0
3,740
5,211
1,557
0
151
5,060
0
35,636
L
Heimdallr
Vestique1
Heimdallr
527
190
0
117
3,322
968
0
1,879
1,352
0
5,377
W
7,106
674
0
1,606
3,172
785
80
233
2,939
37,819
0
W
1,797
384
0
764
3,787
832
59
984
2,639
14,477
0
L
Thor
mcricky
Thor
1,576
809
0
1,344
8,860
2,690
92
3,768
4,897
0
18,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
20,919
277
Minions Killed
129
0
Camps Cleared
0
881,500
Distance Traveled
793,476
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,342
434
36
4
0
174,707
0
W
Cerberus
4,609
461
36
4
0
181,295
0
L
Ra
4,303
430
28
3
0
164,388
1
W
Ymir
5,996
600
52
5
0
170,887
3
L
Terra
4,091
409
9
1
0
154,753
0
W
Apollo
6,526
653
81
8
0
196,455
0
L
Heimdallr
3,733
373
13
1
0
133,092
1
W
Janus
7,348
735
79
8
0
158,902
4
W
Sol
4,709
471
29
3
0
173,961
0
L
Thor
4,450
445
43
4
0
166,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role