Player Matchup

Neith
Neith
GhostTable3
Neith
Level 3
God Stats
1W - 0L
1,504 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ra
Ra
Jake2Nice
Ra
Level 64
God Stats
1W - 3L
1,211 SR
Queue Stats
12W - 16L
1,364 Elo+
Party 1
Izanami
Izanami
Jxllylol
Izanami
Level 6
God Stats
3W - 6L
1,446 SR
Queue Stats
14W - 20L
1,405 Elo+
Party 1
Yemoja
Yemoja
PacSilva
Yemoja
Level 7
God Stats
3W - 3L
1,582 SR
Queue Stats
6W - 12L
1,358 Elo+
Party 1
Arachne
Arachne
pdxP
Arachne
Level 26
God Stats
17W - 13L
1,475 SR
Queue Stats
58W - 55L
1,385 Elo+
Party 1
Team Averages
Level 21
1,444 SR
1,402 Elo+

VS

Team Averages
Level 19
1,411 SR
1,408 Elo+
Cthulhu
Cthulhu
BARANLANKA
Cthulhu
Level 26
God Stats
0W - 3L
1,285 SR
Queue Stats
11W - 16L
1,385 Elo+
Solo
Ganesha
Ganesha
GSR Spider
Ganesha
Level 8
God Stats
9W - 14L
1,364 SR
Queue Stats
56W - 76L
1,305 Elo+
Solo
Bastet
Bastet
GuiltyNephilum69
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,544 Elo+
Solo
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 29
God Stats
115W - 128L
1,454 SR
Queue Stats
260W - 304L
1,394 Elo+
Solo
Neith
Neith
lajanivora
Neith
Level 29
God Stats
9W - 5L
1,451 SR
Queue Stats
64W - 59L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,506
361
2,100
5,785
1,995
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

16
5 / 0 / 5
9,217
512
9,634
11,750
4,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Jxllylol
Izanami
12
3 / 2 / 2
8,083
449
4,500
6,416
1,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
PacSilva
Yemoja
15
4 / 2 / 4
8,993
500
6,844
6,294
2,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
pdxP
Arachne
18
15 / 2 / 2
11,168
620
18,994
13,549
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BARANLANKA
Cthulhu
13
6 / 4 / 1
8,183
455
8,578
15,013
12,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
GSR Spider
Ganesha
13
2 / 5 / 0
8,135
452
4,715
12,287
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 9 / 1
7,115
395
3,740
15,208
4,707
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
V2 SMG PLAYER
Danzaburou
12
1 / 4 / 0
7,547
419
4,580
10,582
3,598
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
12
2 / 5 / 1
7,549
419
3,288
8,572
2,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
27
Kills
11
11
Deaths
27
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BARANLANKA
Cthulhu
6
4
1
1.63
L
Ganesha
GSR Spider
Ganesha
2
5
0
0.4
W
0
5
2
0.2
L
0
9
1
0.06
W
5
0
5
7.5
W
Izanami
Jxllylol
Izanami
3
2
2
2
W
Yemoja
PacSilva
Yemoja
4
2
4
3
L
Danzaburou
V2 SMG PLAYER
Danzaburou
1
4
0
0.25
L
Neith
2
5
1
0.5
W
Arachne
pdxP
Arachne
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,072
Damage
24,901
43,794
Taken
61,662
18,197
Mitigated
29,800
15,065
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BARANLANKA
Cthulhu
8,578
766
51
4,964
15,013
12,198
607
5,160
9,853
37,471
0
L
Ganesha
GSR Spider
Ganesha
4,715
456
0
300
12,287
6,651
668
1,842
10,445
35,537
0
W
2,100
1,514
0
154
5,785
1,995
734
3,565
2,078
0
13,508
L
3,740
1,846
0
4,303
15,208
4,707
123
5,073
10,135
0
43,677
W
9,634
2,210
902
7,025
11,750
4,648
866
2,081
9,569
60,500
0
W
Izanami
Jxllylol
Izanami
4,500
2,929
306
600
6,416
1,802
944
2,457
3,959
0
32,808
W
Yemoja
PacSilva
Yemoja
6,844
652
307
783
6,294
2,669
1,634
1,971
4,223
37,966
0
L
Danzaburou
V2 SMG PLAYER
Danzaburou
4,580
1,744
0
4,100
10,582
3,598
350
2,529
8,053
0
40,314
L
Neith
3,288
1,626
0
198
8,572
2,646
550
1,874
6,698
0
29,249
W
Arachne
pdxP
Arachne
18,994
13,425
87
4,901
13,549
7,083
1,044
2,677
10,672
0
84,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,967
Gold Earned
38,529
381
Minions Killed
334
0
Camps Cleared
0
1,561,174
Distance Traveled
1,420,525
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,183
455
62
3
0
292,692
1
L
Ganesha
8,135
452
56
3
0
314,840
0
W
Neith
6,506
361
25
1
0
245,051
0
L
Bastet
7,115
395
80
4
0
277,600
0
W
Ra
9,217
512
96
5
0
342,484
2
W
Izanami
8,083
449
56
3
0
292,240
0
W
Yemoja
8,993
500
68
4
0
291,630
0
L
Danzaburou
7,547
419
73
4
0
263,661
0
L
Neith
7,549
419
63
4
0
271,732
0
W
Arachne
11,168
620
136
8
0
389,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role