Player Matchup

Ra
Ra
Al-Iskxnder
Ra
Level 29
God Stats
5W - 1L
1,911 SR
Queue Stats
351W - 172L
1,677 Elo+
Solo
Ares
Ares
Arrixam
Ares
Level 26
God Stats
2W - 0L
1,728 SR
Queue Stats
37W - 35L
1,552 Elo+
Solo
Heimdallr
Heimdallr
Conmann988
Heimdallr
Level 27
God Stats
4W - 6L
1,564 SR
Queue Stats
89W - 83L
1,554 Elo+
Solo
Osiris
Osiris
Rumbleshade3
Osiris
Level 29
God Stats
15W - 19L
1,498 SR
Queue Stats
130W - 88L
1,630 Elo+
Solo
Fenrir
Fenrir
x8ASTEZON8x
Fenrir
Level 29
God Stats
2W - 1L
1,636 SR
Queue Stats
21W - 21L
1,531 Elo+
Solo
Team Averages
Level 28
1,667 SR
1,589 Elo+

VS

Team Averages
Level 55
1,628 SR
1,512 Elo+
Jormungandr
Jormungandr
EPICxORPHAN
Jormungandr
Level 129
God Stats
0W - 1L
1,484 SR
Queue Stats
114W - 101L
1,468 Elo+
Party 1
Neith
Neith
Manoplaso
Neith
Level 8
God Stats
18W - 11L
1,543 SR
Queue Stats
28W - 25L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
Trinilicious382
Sun Wukong
Level 12
God Stats
3W - 1L
1,760 SR
Queue Stats
18W - 13L
1,550 Elo+
Party 1
Anubis
Anubis
ilikefoooooood
Anubis
Level 28
God Stats
47W - 24L
1,760 SR
Queue Stats
191W - 147L
1,684 Elo+
Solo
Chaac
Chaac
rayrayactual
Chaac
Level 100
God Stats
36W - 32L
1,594 SR
Queue Stats
131W - 116L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
14,319
651
12,771
13,990
5,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Arrixam
Ares
16
2 / 2 / 8
11,647
529
11,365
20,546
20,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Conmann988
Heimdallr
17
3 / 7 / 5
11,738
534
7,274
20,127
8,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
20
9 / 0 / 0
15,936
724
16,908
23,893
22,818
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
19
6 / 3 / 8
12,654
575
8,179
19,538
8,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EPICxORPHAN
Jormungandr
17
6 / 2 / 4
10,593
482
10,829
13,813
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Manoplaso
Neith
14
1 / 6 / 5
8,399
382
5,757
9,249
3,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Trinilicious382
Sun Wukong
16
6 / 5 / 3
9,670
440
11,531
18,818
11,768
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 7 / 7
11,509
523
18,939
20,402
11,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
0 / 6 / 1
9,221
419
3,241
13,265
12,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
26
Kills
16
16
Deaths
26
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
Ares
Arrixam
Ares
2
2
8
3
W
Heimdallr
Conmann988
Heimdallr
3
7
5
0.79
L
Jormungandr
EPICxORPHAN
Jormungandr
6
2
4
4
L
Neith
Manoplaso
Neith
1
6
5
0.58
W
Osiris
9
0
0
9
L
Sun Wukong
Trinilicious382
Sun Wukong
6
5
3
1.5
L
3
7
7
0.93
L
0
6
1
0.08
W
Fenrir
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
50,297
98,094
Taken
75,547
66,348
Mitigated
44,654
51,894
Healing
22,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,771
892
6,753
7,282
13,990
5,880
3,477
7,138
6,852
111,965
0
W
Ares
Arrixam
Ares
11,365
559
972
6,094
20,546
20,477
1,216
6,754
13,792
30,769
0
W
Heimdallr
Conmann988
Heimdallr
7,274
2,672
0
4,816
20,127
8,418
1,555
7,481
12,646
0
81,762
L
Jormungandr
EPICxORPHAN
Jormungandr
10,829
1,780
0
5,200
13,813
6,118
0
5,938
7,875
74,964
0
L
Neith
Manoplaso
Neith
5,757
1,393
0
606
9,249
3,200
153
2,245
7,004
0
42,970
W
Osiris
16,908
7,083
0
18,107
23,893
22,818
2,992
6,939
16,954
20,489
113,220
L
Sun Wukong
Trinilicious382
Sun Wukong
11,531
1,312
230
4,932
18,818
11,768
0
8,006
10,812
0
43,160
L
18,939
1,461
0
9,786
20,402
11,498
806
8,675
11,727
108,470
0
L
3,241
291
0
1,411
13,265
12,070
231
2,063
11,202
0
51,754
W
Fenrir
8,179
1,462
0
7,870
19,538
8,755
4,625
6,579
12,959
0
85,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,294
Gold Earned
49,392
705
Minions Killed
547
0
Camps Cleared
0
2,132,297
Distance Traveled
1,945,976
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,319
651
203
9
0
454,287
2
W
Ares
11,647
529
42
2
0
417,867
3
W
Heimdallr
11,738
534
124
6
0
355,763
2
L
Jormungandr
10,593
482
117
5
0
374,727
8
L
Neith
8,399
382
67
3
0
411,797
5
W
Osiris
15,936
724
231
11
0
403,652
0
L
Sun Wukong
9,670
440
74
3
0
428,454
5
L
Anubis
11,509
523
172
8
0
350,903
1
L
Chaac
9,221
419
117
5
0
380,095
6
W
Fenrir
12,654
575
105
5
0
500,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role