Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
A Long Nod
Ao Kuang
Level 104
God Stats
5W - 9L
1,297 SR
Queue Stats
295W - 336L
1,494 Elo+
Party 3
Bastet
Bastet
Er1cT1na
Bastet
Level 106
God Stats
15W - 5L
1,584 SR
Queue Stats
364W - 408L
1,490 Elo+
Party 3
Ne Zha
Ne Zha
PureBORIBOYZ3
Ne Zha
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 127L
1,291 Elo+
Solo
Osiris
Osiris
biznickwastaken
Osiris
Level 73
God Stats
2W - 1L
1,715 SR
Queue Stats
126W - 108L
1,387 Elo+
Party 2
Team Averages
Level 99
1,519 SR
1,433 Elo+

VS

Team Averages
Level 90
1,583 SR
1,423 Elo+
Hera
Hera
Darth_Ribeye
Hera
Level 98
God Stats
1W - 2L
1,749 SR
Queue Stats
90W - 117L
1,443 Elo+
Party 1
Kuzenbo
Kuzenbo
JediMndTrix
Kuzenbo
Level 106
God Stats
1W - 2L
1,798 SR
Queue Stats
103W - 114L
1,477 Elo+
Party 1
Fafnir
Fafnir
Lt_Dawnriku
Fafnir
Level 84
God Stats
0W - 1L
1,465 SR
Queue Stats
10W - 14L
1,387 Elo+
Party 1
Hercules
Hercules
Mateod620
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
MontanaMagnus
Tsukuyomi
Level 105
God Stats
1W - 2L
1,401 SR
Queue Stats
195W - 168L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 2 / 15
12,599
663
24,056
20,748
9,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
A Long Nod
Ao Kuang
19
5 / 2 / 12
11,684
615
7,137
19,632
8,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bastet
Er1cT1na
Bastet
20
11 / 4 / 11
13,367
704
32,474
22,759
10,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 8 / 10
13,313
701
23,081
28,816
13,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 1 / 14
11,756
619
14,702
22,722
16,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 4
11,523
606
17,164
10,963
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
JediMndTrix
Kuzenbo
19
1 / 6 / 11
12,596
663
17,449
36,497
47,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
17
1 / 8 / 11
11,498
605
16,831
27,481
34,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Mateod620
Hercules
20
2 / 6 / 14
11,954
629
18,136
25,434
33,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
MontanaMagnus
Tsukuyomi
20
8 / 4 / 6
12,468
656
26,428
15,249
7,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
30
Kills
17
17
Deaths
30
62
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
15
5.75
W
Ao Kuang
A Long Nod
Ao Kuang
5
2
12
5.5
L
5
6
4
1.17
W
Bastet
Er1cT1na
Bastet
11
4
11
4.13
L
Kuzenbo
JediMndTrix
Kuzenbo
1
6
11
1.08
L
Fafnir
1
8
11
0.81
L
Hercules
Mateod620
Hercules
2
6
14
1.5
L
Tsukuyomi
MontanaMagnus
Tsukuyomi
8
4
6
2.75
W
8
8
10
1.63
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,450
Damage
96,008
114,677
Taken
115,624
58,469
Mitigated
127,104
75,334
Healing
41,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
24,056
932
29,928
13,750
20,748
9,797
229
7,928
12,682
57,288
0
W
Ao Kuang
A Long Nod
Ao Kuang
7,137
1,928
563
4,119
19,632
8,188
854
12,599
6,941
15,388
0
L
17,164
4,438
1,501
1,975
10,963
4,887
260
1,622
9,288
28,610
0
W
Bastet
Er1cT1na
Bastet
32,474
7,111
3,580
1,923
22,759
10,465
429
10,811
11,610
0
56,616
L
Kuzenbo
JediMndTrix
Kuzenbo
17,449
4,352
1,629
10,743
36,497
47,531
368
12,008
24,232
30,796
0
L
Fafnir
16,831
3,883
2,121
7,206
27,481
34,175
60
6,939
20,192
24,845
0
L
Hercules
Mateod620
Hercules
18,136
3,348
1,545
6,768
25,434
33,409
0
7,305
17,775
11,065
28,340
L
Tsukuyomi
MontanaMagnus
Tsukuyomi
26,428
6,245
2,139
5,426
15,249
7,102
119
3,319
11,830
0
59,262
W
23,081
8,271
3,125
7,889
28,816
13,275
93
12,919
15,619
0
44,439
W
14,702
3,559
4,641
5,816
22,722
16,744
1,329
10,510
12,104
0
29,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,719
Gold Earned
60,039
195
Minions Killed
189
0
Camps Cleared
0
1,781,459
Distance Traveled
1,659,010
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,599
663
62
3
0
379,931
0
W
Ao Kuang
11,684
615
15
1
0
293,335
0
L
Hera
11,523
606
40
2
0
297,961
1
W
Bastet
13,367
704
42
2
0
381,721
0
L
Kuzenbo
12,596
663
21
1
0
343,709
0
L
Fafnir
11,498
605
19
1
0
316,477
3
L
Hercules
11,954
629
47
2
0
315,952
0
L
Tsukuyomi
12,468
656
62
3
0
384,911
0
W
Ne Zha
13,313
701
47
2
0
316,351
1
W
Osiris
11,756
619
29
2
0
410,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role