Player Matchup

Vamana
Vamana
Flipper13
Vamana
Level 34
God Stats
8W - 3L
1,809 SR
Queue Stats
86W - 101L
1,534 Elo+
Party 3
Ne Zha
Ne Zha
ILoveIuvh
Ne Zha
Level 13
God Stats
8W - 13L
1,411 SR
Queue Stats
18W - 23L
1,524 Elo+
Party 3
Merlin
Merlin
RandomStalker
Merlin
Level 15
God Stats
72W - 38L
1,478 SR
Queue Stats
154W - 87L
1,799 Elo+
Party 1
Ymir
Ymir
YseultAnimosus
Ymir
Level 58
God Stats
7W - 4L
1,527 SR
Queue Stats
149W - 110L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
uwunoticemeplz
Hou Yi
Level 7
God Stats
1W - 1L
1,745 SR
Queue Stats
7W - 4L
1,783 Elo+
Party 1
Team Averages
Level 25
1,594 SR
1,631 Elo+

VS

Team Averages
Level 19
1,719 SR
1,575 Elo+
Guan Yu
Guan Yu
Brendunus
Guan Yu
Level 22
God Stats
63W - 50L
1,590 SR
Queue Stats
69W - 70L
1,387 Elo+
Solo
Tiamat
Tiamat
HO7WATERMELON
Tiamat
Level 6
God Stats
12W - 9L
1,890 SR
Queue Stats
35W - 19L
1,766 Elo+
Solo
Loki
Loki
KooPan
Loki
Level 28
God Stats
14W - 12L
1,519 SR
Queue Stats
87W - 73L
1,620 Elo+
Party 2
Freya
Freya
Rousera
Freya
Level 32
God Stats
3W - 1L
1,760 SR
Queue Stats
75W - 62L
1,613 Elo+
Party 2
Anhur
Anhur
lilxboomer
Anhur
Level 6
God Stats
2W - 2L
1,834 SR
Queue Stats
4W - 8L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Flipper13
Vamana
13
0 / 5 / 3
8,065
504
8,619
13,589
9,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
ILoveIuvh
Ne Zha
13
4 / 4 / 1
8,619
539
4,936
9,338
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 6 / 1
7,143
446
2,501
7,931
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 0 / 1
8,507
532
1,022
10,598
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
11 / 0 / 2
10,551
659
16,333
13,890
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brendunus
Guan Yu
9
0 / 7 / 0
5,945
372
2,436
10,320
5,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 2 / 3
8,740
546
10,720
9,691
8,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
KooPan
Loki
13
10 / 2 / 4
8,330
521
7,833
8,791
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Rousera
Freya
12
1 / 2 / 4
7,442
465
8,866
13,003
5,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
3
0 / 4 / 0
4,857
304
1,846
4,165
472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
17
Kills
15
15
Deaths
17
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Brendunus
Guan Yu
0
7
0
0
W
Vamana
Flipper13
Vamana
0
5
3
0.3
L
4
2
3
2.75
W
Ne Zha
ILoveIuvh
Ne Zha
4
4
1
1.13
L
Loki
KooPan
Loki
10
2
4
6
W
0
6
1
0.08
L
Freya
Rousera
Freya
1
2
4
1.5
W
2
0
1
2.5
L
Anhur
0
4
0
0
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
31,701
55,346
Taken
45,970
26,250
Mitigated
23,184
22,423
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Brendunus
Guan Yu
2,436
269
108
1,043
10,320
5,917
76
194
10,126
0
19,464
W
Vamana
Flipper13
Vamana
8,619
5,311
0
6,186
13,589
9,138
478
7,630
5,959
0
42,411
L
10,720
1,695
0
2,164
9,691
8,221
72
2,041
7,460
59,371
0
W
Ne Zha
ILoveIuvh
Ne Zha
4,936
1,149
0
4,117
9,338
3,117
0
2,669
6,669
0
38,071
L
Loki
KooPan
Loki
7,833
1,810
0
3,664
8,791
2,839
0
722
8,055
0
32,279
W
2,501
238
0
909
7,931
2,730
0
2,409
5,522
33,587
0
L
Freya
Rousera
Freya
8,866
3,302
0
5,203
13,003
5,735
0
0
13,003
38,142
0
W
1,022
253
0
2,346
10,598
6,385
377
3,313
7,185
36,264
0
L
Anhur
1,846
1,221
0
416
4,165
472
0
362
3,803
0
5,546
W
16,333
9,128
0
8,865
13,890
4,880
3,973
3,565
10,150
0
81,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
35,314
468
Minions Killed
269
0
Camps Cleared
0
1,427,244
Distance Traveled
1,220,177
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,945
372
32
2
0
215,701
0
W
Vamana
8,065
504
82
5
0
295,839
6
L
Tiamat
8,740
546
112
7
0
302,626
6
W
Ne Zha
8,619
539
80
5
0
325,390
0
L
Loki
8,330
521
56
4
0
315,912
7
W
Merlin
7,143
446
96
6
0
267,836
3
L
Freya
7,442
465
61
4
0
269,076
3
W
Ymir
8,507
532
57
4
0
284,455
9
L
Anhur
4,857
304
8
1
0
116,862
3
W
Hou Yi
10,551
659
153
10
0
253,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role