Player Matchup

Ymir
Ymir
Fo77rock
Ymir
Level 100
God Stats
7W - 10L
1,554 SR
Queue Stats
528W - 549L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
KnowingMoon6510
Guan Yu
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
302W - 328L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
Neptoon182
Jormungandr
Level 106
God Stats
27W - 9L
1,622 SR
Queue Stats
370W - 388L
1,464 Elo+
Party 1
Set
Set
Samsumg Fridge
Set
Level 61
God Stats
4W - 0L
1,849 SR
Queue Stats
145W - 178L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
el_papucho_xd
Danzaburou
Level 48
God Stats
99W - 80L
1,563 SR
Queue Stats
519W - 546L
1,395 Elo+
Solo
Team Averages
Level 81
1,618 SR
1,460 Elo+

VS

Team Averages
Level 86
1,457 SR
1,407 Elo+
Janus
Janus
Bwolf4556
Janus
Level 88
God Stats
11W - 18L
1,403 SR
Queue Stats
751W - 817L
1,444 Elo+
Solo
Awilix
Awilix
Dirty Warne
Awilix
Level 109
God Stats
4W - 10L
1,174 SR
Queue Stats
421W - 420L
1,336 Elo+
Solo
Achilles
Achilles
HairySovietBear
Achilles
Level 86
God Stats
76W - 83L
1,516 SR
Queue Stats
686W - 611L
1,552 Elo+
Solo
Medusa
Medusa
RagDoll6456
Medusa
Level 80
God Stats
14W - 8L
1,728 SR
Queue Stats
148W - 144L
1,370 Elo+
Party 2
Neith
Neith
afrodita_bng
Neith
Level 66
God Stats
35W - 35L
1,465 SR
Queue Stats
42W - 52L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
11 / 2 / 7
11,765
588
15,499
15,282
13,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 0 / 1
10,534
527
15,057
21,959
25,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Neptoon182
Jormungandr
17
5 / 2 / 14
10,947
547
15,795
17,621
18,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 1 / 5
10,707
535
5,159
12,147
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
el_papucho_xd
Danzaburou
15
2 / 1 / 6
9,172
459
4,353
12,002
4,581

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bwolf4556
Janus
16
2 / 3 / 2
10,290
515
11,292
8,836
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
15
1 / 5 / 1
9,372
469
4,019
12,350
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
17
1 / 2 / 0
9,525
476
15,088
21,901
17,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
1 / 6 / 1
8,244
412
9,417
17,301
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 8 / 1
7,036
352
8,067
14,467
4,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
24
Kills
6
6
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
Bwolf4556
Janus
2
3
2
1
L
Awilix
1
5
1
0.3
W
Ymir
11
2
7
7.25
L
Achilles
1
2
0
0.5
W
2
0
1
2.5
W
Jormungandr
Neptoon182
Jormungandr
5
2
14
6
L
Medusa
1
6
1
0.25
W
4
1
5
6.5
L
1
8
1
0.19
W
Danzaburou
el_papucho_xd
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,863
Damage
47,883
79,011
Taken
74,855
68,099
Mitigated
34,569
34,189
Healing
20,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bwolf4556
Janus
11,292
194
0
221
8,836
3,200
287
2,463
6,373
64,211
0
L
Awilix
4,019
1,552
0
840
12,350
3,833
0
4,547
7,728
0
56,185
W
Ymir
15,499
2,996
847
3,074
15,282
13,660
417
1,849
13,363
52,113
0
L
Achilles
15,088
6,421
0
8,806
21,901
17,419
0
1,555
19,426
0
69,310
W
15,057
3,146
220
14,741
21,959
25,954
1,043
1,231
20,650
0
73,076
W
Jormungandr
Neptoon182
Jormungandr
15,795
4,129
0
4,151
17,621
18,536
535
783
16,732
61,350
0
L
Medusa
9,417
4,191
680
4,963
17,301
5,594
23
11,050
6,251
0
55,558
W
5,159
1,369
0
5,937
12,147
5,368
1,095
1,672
10,273
0
82,999
L
8,067
4,148
870
3,899
14,467
4,523
84
11,679
2,788
0
24,101
W
Danzaburou
el_papucho_xd
Danzaburou
4,353
1,006
0
5,219
12,002
4,581
1,163
4,845
6,701
0
48,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
44,467
508
Minions Killed
476
0
Camps Cleared
0
1,816,754
Distance Traveled
1,784,135
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,290
515
139
7
0
359,097
0
L
Awilix
9,372
469
104
5
0
387,347
1
W
Ymir
11,765
588
67
3
0
341,336
4
L
Achilles
9,525
476
100
5
0
381,394
3
W
Guan Yu
10,534
527
120
6
0
385,669
4
W
Jormungandr
10,947
547
111
6
0
342,977
7
L
Medusa
8,244
412
80
4
0
343,733
2
W
Set
10,707
535
138
7
0
445,084
1
L
Neith
7,036
352
53
3
0
312,564
1
W
Danzaburou
9,172
459
72
4
0
301,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role