Player Matchup

Sol
Sol
Leopleurodon
Sol
Level 23
God Stats
2W - 3L
1,557 SR
Queue Stats
51W - 54L
1,540 Elo+
Party 1
Janus
Janus
RealMcCoy445
Janus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 26L
1,456 Elo+
Solo
Neith
Neith
SoL_Face_Evil
Neith
Level 7
God Stats
12W - 7L
1,742 SR
Queue Stats
12W - 8L
1,651 Elo+
Party 1
Hera
Hera
ThatDudeA-A-RON
Hera
Level 16
God Stats
13W - 12L
1,591 SR
Queue Stats
41W - 43L
1,416 Elo+
Party 1
Artemis
Artemis
bnhyt95
Artemis
Level 14
God Stats
2W - 4L
1,652 SR
Queue Stats
93W - 109L
1,587 Elo+
Party 1
Team Averages
Level 16
1,609 SR
1,530 Elo+

VS

Team Averages
Level 37
1,648 SR
1,567 Elo+
Odin
Odin
DidAnyoneAsk
Odin
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 32L
1,616 Elo+
Party 2
Da Ji
Da Ji
DragoonSlayer55
Da Ji
Level 92
God Stats
12W - 4L
1,847 SR
Queue Stats
54W - 44L
1,604 Elo+
Party 2
Janus
Janus
Juice In Attic
Janus
Level 28
God Stats
6W - 7L
1,702 SR
Queue Stats
31W - 33L
1,619 Elo+
Party 2
Kuzenbo
Kuzenbo
Swicord
Kuzenbo
Level 25
God Stats
6W - 7L
1,511 SR
Queue Stats
30W - 31L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
xxBigBenjixx
Jing Wei
Level 23
God Stats
32W - 26L
1,679 SR
Queue Stats
125W - 125L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
10,929
911
11,338
19,948
7,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 7 / 2
13,346
1,112
16,791
13,406
4,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 4 / 6
11,605
967
14,086
16,131
6,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 10 / 6
10,510
876
7,045
17,349
6,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
bnhyt95
Artemis
18
1 / 11 / 8
11,401
950
12,404
19,988
8,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 15
12,093
1,008
16,046
15,909
15,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
27 / 6 / 6
15,242
1,270
25,256
14,294
6,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 0 / 22
12,105
1,009
8,794
9,456
3,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Swicord
Kuzenbo
19
1 / 3 / 27
11,721
977
11,435
18,380
23,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
xxBigBenjixx
Jing Wei
19
4 / 1 / 22
12,071
1,006
21,800
10,285
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
131
12
Kills
39
39
Deaths
12
28
Assists
92
Player
Kills
Deaths
Assists
KDA
W
6
2
15
6.75
W
27
6
6
5
W
1
0
22
12
L
1
7
6
0.57
L
7
7
2
1.14
L
3
4
6
1.5
W
Kuzenbo
Swicord
Kuzenbo
1
3
27
4.83
L
0
10
6
0.3
L
Artemis
bnhyt95
Artemis
1
11
8
0.45
W
Jing Wei
xxBigBenjixx
Jing Wei
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,664
Damage
83,331
86,822
Taken
68,324
32,356
Mitigated
52,866
6,671
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,046
1,237
1,476
999
15,909
15,522
0
8,351
7,558
0
33,605
W
25,256
8,966
1,013
1,035
14,294
6,440
0
5,288
9,006
0
29,031
W
8,794
219
1,392
509
9,456
3,609
0
5,757
3,699
50,471
0
L
11,338
3,309
0
3,363
19,948
7,398
0
4,752
15,196
32,706
0
L
16,791
2,391
0
152
13,406
4,405
0
3,395
10,011
35,480
0
L
14,086
7,431
0
1,064
16,131
6,352
0
2,574
13,557
0
31,938
W
Kuzenbo
Swicord
Kuzenbo
11,435
2,106
0
303
18,380
23,235
0
9,968
8,412
22,991
0
L
7,045
1,876
104
280
17,349
6,199
0
3,949
13,400
22,524
0
L
Artemis
bnhyt95
Artemis
12,404
8,487
0
1,708
19,988
8,002
0
5,559
14,429
0
34,465
W
Jing Wei
xxBigBenjixx
Jing Wei
21,800
12,858
1,442
1,483
10,285
4,060
0
5,810
4,475
0
39,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,791
Gold Earned
63,232
232
Minions Killed
220
5
Camps Cleared
5
1,070,529
Distance Traveled
1,096,655
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,093
1,008
35
3
1
219,215
2
W
Da Ji
15,242
1,270
4
0
2
181,939
0
W
Janus
12,105
1,009
127
11
0
248,203
5
L
Sol
10,929
911
50
4
0
218,660
0
L
Janus
13,346
1,112
50
4
1
222,748
0
L
Neith
11,605
967
47
4
0
228,931
0
W
Kuzenbo
11,721
977
23
2
1
225,193
3
L
Hera
10,510
876
26
2
2
206,950
0
L
Artemis
11,401
950
59
5
2
193,240
0
W
Jing Wei
12,071
1,006
31
3
1
222,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role