Player Matchup

Arachne
Arachne
JBEASTIN69
Arachne
Level 102
God Stats
9W - 28L
1,349 SR
Queue Stats
9W - 29L
1,220 Elo+
Party 1
Tiamat
Tiamat
SarabiG
Tiamat
Level 66
God Stats
0W - 2L
1,389 SR
Queue Stats
2W - 8L
1,175 Elo+
Party 1
Chernobog
Chernobog
robsalda
Chernobog
Level 44
God Stats
136W - 195L
1,398 SR
Queue Stats
187W - 307L
1,311 Elo+
Party 1
Team Averages
Level 71
1,378 SR
1,235 Elo+

VS

Team Averages
Level 90
1,384 SR
1,445 Elo+
Erlang Shen
Erlang Shen
Heyden02__
Erlang Shen
Level 84
God Stats
6W - 9L
1,404 SR
Queue Stats
408W - 494L
1,442 Elo+
Solo
Izanami
Izanami
SniffyOyster9
Izanami
Level 81
God Stats
3W - 1L
1,368 SR
Queue Stats
127W - 130L
1,458 Elo+
Solo
Agni
Agni
Vigi_Trunks
Agni
Level 106
God Stats
17W - 20L
1,380 SR
Queue Stats
444W - 527L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JBEASTIN69
Arachne
15
3 / 7 / 0
11,721
689
3,931
14,165
5,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
SarabiG
Tiamat
12
0 / 10 / 2
9,271
545
3,518
15,147
5,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
robsalda
Chernobog
13
1 / 10 / 3
10,357
609
15,202
19,906
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Heyden02__
Erlang Shen
12
6 / 1 / 7
10,862
639
7,711
9,848
5,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
19
15 / 1 / 6
13,823
813
20,373
9,602
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 18
12,769
751
10,860
11,547
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
4
Kills
27
27
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Heyden02__
Erlang Shen
6
1
7
9.5
L
Arachne
JBEASTIN69
Arachne
3
7
0
0.43
L
Tiamat
SarabiG
Tiamat
0
10
2
0.1
W
Izanami
15
1
6
18
W
6
2
18
7.5
L
Chernobog
robsalda
Chernobog
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,651
Damage
38,944
49,218
Taken
30,997
18,642
Mitigated
12,468
9,850
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Heyden02__
Erlang Shen
7,711
4,775
0
3,180
9,848
5,158
655
1,058
8,790
0
23,848
L
Arachne
JBEASTIN69
Arachne
3,931
2,950
246
2,045
14,165
5,368
2,193
2,556
11,359
0
43,396
L
Tiamat
SarabiG
Tiamat
3,518
1,077
147
2,342
15,147
5,738
515
3,456
11,409
26,409
0
W
Izanami
20,373
16,598
0
3,891
9,602
3,455
2,396
1,212
8,390
0
91,238
W
10,860
676
0
5,341
11,547
3,855
398
1,364
10,183
57,439
0
L
Chernobog
robsalda
Chernobog
15,202
9,168
270
4,800
19,906
7,536
0
3,964
15,558
0
49,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
37,454
168
Minions Killed
276
0
Camps Cleared
0
744,124
Distance Traveled
793,745
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,862
639
34
2
0
220,887
0
L
Arachne
11,721
689
75
4
0
265,821
1
L
Tiamat
9,271
545
35
2
0
228,003
1
W
Izanami
13,823
813
154
9
0
265,580
3
W
Agni
12,769
751
88
5
0
307,278
8
L
Chernobog
10,357
609
58
3
0
250,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role