Player Matchup

Heimdallr
Heimdallr
Ipetam
Heimdallr
Level 4
God Stats
1W - 3L
1,320 SR
Queue Stats
15W - 14L
1,234 Elo+
Party 2
Cthulhu
Cthulhu
ppjohnson
Cthulhu
Level 6
God Stats
4W - 7L
1,589 SR
Queue Stats
17W - 21L
1,165 Elo+
Party 2
Tiamat
Tiamat
weggbert
Tiamat
Level 26
God Stats
0W - 3L
1,320 SR
Queue Stats
3W - 12L
1,150 Elo+
Party 2
Team Averages
Level 12
1,410 SR
1,183 Elo+

VS

Team Averages
Level 39
1,686 SR
1,343 Elo+
Cerberus
Cerberus
EtheralBorealis
Cerberus
Level 39
God Stats
6W - 4L
1,519 SR
Queue Stats
57W - 56L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
divvylol
Tsukuyomi
Level 49
God Stats
1W - 2L
1,689 SR
Queue Stats
29W - 26L
1,393 Elo+
Party 1
Vulcan
Vulcan
killerman515
Vulcan
Level 28
God Stats
3W - 5L
1,850 SR
Queue Stats
36W - 40L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ipetam
Heimdallr
12
2 / 10 / 3
9,335
622
9,786
15,390
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ppjohnson
Cthulhu
13
5 / 6 / 1
10,738
716
11,699
20,307
13,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
weggbert
Tiamat
11
0 / 11 / 3
8,362
557
3,553
12,903
5,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 3 / 18
10,861
724
6,906
15,828
12,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
divvylol
Tsukuyomi
16
18 / 2 / 9
13,095
873
16,241
10,919
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
16
5 / 2 / 20
11,272
751
17,996
7,706
2,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
27
27
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
3
18
4.33
L
Heimdallr
Ipetam
Heimdallr
2
10
3
0.35
W
Tsukuyomi
divvylol
Tsukuyomi
18
2
9
11.25
W
Vulcan
5
2
20
7.5
L
Cthulhu
ppjohnson
Cthulhu
5
6
1
0.92
L
Tiamat
weggbert
Tiamat
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,038
Damage
41,143
48,600
Taken
34,453
24,469
Mitigated
19,547
9,052
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,906
637
0
5,896
15,828
12,425
474
5,097
10,056
39,117
0
L
Heimdallr
Ipetam
Heimdallr
9,786
3,007
0
1,832
15,390
6,359
87
7,316
8,074
0
38,876
W
Tsukuyomi
divvylol
Tsukuyomi
16,241
3,811
0
1,340
10,919
4,429
1,210
5,377
5,211
0
54,153
W
Vulcan
17,996
3,322
0
3,371
7,706
2,693
1,294
4,229
3,202
49,822
0
L
Cthulhu
ppjohnson
Cthulhu
11,699
539
383
5,472
20,307
13,045
0
11,212
9,095
35,868
0
L
Tiamat
weggbert
Tiamat
3,553
544
0
1,365
12,903
5,065
0
6,410
6,493
19,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
35,228
147
Minions Killed
190
0
Camps Cleared
0
701,372
Distance Traveled
942,435
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,861
724
75
5
0
363,536
6
L
Heimdallr
9,335
622
50
3
0
212,793
0
W
Tsukuyomi
13,095
873
62
4
0
310,488
0
W
Vulcan
11,272
751
53
4
0
268,411
2
L
Cthulhu
10,738
716
65
4
0
267,323
5
L
Tiamat
8,362
557
32
2
0
221,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role