Player Matchup

Terra
Terra
AbusiveLynx8030
Terra
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 71L
1,529 Elo+
Party 1
Agni
Agni
Kickback619
Agni
Level 126
God Stats
3W - 1L
1,250 SR
Queue Stats
127W - 122L
1,513 Elo+
Party 1
Bellona
Bellona
Scyℓℓa
Bellona
Level 138
God Stats
11W - 10L
1,468 SR
Queue Stats
286W - 229L
1,582 Elo+
Party 1
Ao Kuang
Ao Kuang
kadjnf
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
yasdazkafraz
Danzaburou
Level 100
God Stats
4W - 0L
1,853 SR
Queue Stats
10W - 8L
1,719 Elo+
Party 1
Team Averages
Level 116
1,514 SR
1,568 Elo+

VS

Team Averages
Level 113
1,592 SR
1,571 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Essrek
Aphrodite
Level 124
God Stats
1W - 3L
1,760 SR
Queue Stats
384W - 346L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Godlymeat
Cthulhu
Level 102
God Stats
0W - 2L
1,502 SR
Queue Stats
119W - 119L
1,579 Elo+
Solo
Agni
Agni
Narmer14
Agni
Level 65
God Stats
1W - 2L
1,701 SR
Queue Stats
11W - 11L
1,657 Elo+
Solo
Kali
Kali
Randomnizationn
Kali
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
435W - 412L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,853
492
4,212
11,603
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 3 / 7
10,060
559
15,403
8,782
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Scyℓℓa
Bellona
15
3 / 1 / 2
9,915
551
6,302
14,893
10,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
kadjnf
Ao Kuang
17
15 / 0 / 6
11,140
619
17,531
17,637
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
yasdazkafraz
Danzaburou
16
5 / 0 / 8
10,504
584
12,900
7,198
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 3 / 1
8,616
479
6,174
12,085
4,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Essrek
Aphrodite
13
0 / 3 / 0
7,648
425
6,859
12,888
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Godlymeat
Cthulhu
12
2 / 5 / 1
8,363
465
8,538
19,082
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
11
2 / 8 / 0
7,129
396
6,343
11,353
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 10 / 1
7,162
398
3,324
17,519
8,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
29
Kills
5
5
Deaths
29
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
W
1
1
8
5
L
Aphrodite
Essrek
Aphrodite
0
3
0
0
L
Cthulhu
Godlymeat
Cthulhu
2
5
1
0.5
W
5
3
7
2.83
L
Agni
2
8
0
0.25
L
0
10
1
0.05
W
Bellona
Scyℓℓa
Bellona
3
1
2
4
W
Ao Kuang
kadjnf
Ao Kuang
15
0
6
18
W
Danzaburou
yasdazkafraz
Danzaburou
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,348
Damage
31,238
60,113
Taken
72,927
33,160
Mitigated
43,780
24,931
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,174
2,323
0
5,460
12,085
4,942
0
5,532
6,483
0
61,801
W
4,212
422
1,112
3,750
11,603
9,328
560
3,917
7,566
13,453
0
L
Aphrodite
Essrek
Aphrodite
6,859
695
1,890
6,668
12,888
11,078
0
4,952
7,779
44,380
0
L
Cthulhu
Godlymeat
Cthulhu
8,538
793
170
2,204
19,082
15,552
0
9,539
9,286
29,043
0
W
15,403
1,124
0
2,655
8,782
3,251
187
3,795
4,719
63,967
0
L
Agni
6,343
415
0
1,791
11,353
3,600
0
8,561
2,468
28,998
0
L
3,324
861
0
3,679
17,519
8,608
0
7,815
9,632
0
40,668
W
Bellona
Scyℓℓa
Bellona
6,302
2,283
0
6,239
14,893
10,138
2,856
3,757
10,807
158
54,926
W
Ao Kuang
kadjnf
Ao Kuang
17,531
6,072
0
7,638
17,637
7,558
0
6,518
10,816
69,321
0
W
Danzaburou
yasdazkafraz
Danzaburou
12,900
5,824
0
3,537
7,198
2,885
4,570
2,608
4,465
0
67,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,472
Gold Earned
38,918
483
Minions Killed
390
0
Camps Cleared
0
1,742,698
Distance Traveled
1,536,132
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,616
479
126
7
0
297,911
3
W
Terra
8,853
492
22
1
0
353,798
0
L
Aphrodite
7,648
425
86
5
0
323,013
6
L
Cthulhu
8,363
465
40
2
0
344,659
4
W
Agni
10,060
559
116
6
0
324,113
2
L
Agni
7,129
396
60
3
0
259,456
2
L
Kali
7,162
398
78
4
0
311,093
2
W
Bellona
9,915
551
110
6
0
351,577
0
W
Ao Kuang
11,140
619
100
6
0
398,235
4
W
Danzaburou
10,504
584
135
8
0
314,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role