Player Matchup

Janus
Janus
B00 B00 DICE
Janus
Level 106
God Stats
15W - 29L
1,458 SR
Queue Stats
101W - 106L
1,485 Elo+
Party 3
Neith
Neith
Dat Jiggs
Neith
Level 97
God Stats
3W - 7L
1,335 SR
Queue Stats
33W - 44L
1,451 Elo+
Party 3
Ymir
Ymir
DjLorinAshton
Ymir
Level 92
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 3L
1,560 Elo+
Party 3
Osiris
Osiris
Lazarus Save
Osiris
Level 26
God Stats
18W - 14L
1,655 SR
Queue Stats
20W - 15L
1,591 Elo+
Party 3
Thanatos
Thanatos
Roxbury
Thanatos
Level 108
God Stats
6W - 13L
1,350 SR
Queue Stats
69W - 77L
1,510 Elo+
Party 3
Team Averages
Level 86
1,510 SR
1,519 Elo+

VS

Team Averages
Level 78
1,654 SR
1,622 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MKDeceptionMK
Mulan
Level 160
God Stats
19W - 11L
1,554 SR
Queue Stats
616W - 270L
1,835 Elo+
Party 1
Ra
Ra
Penical_Illusion
Ra
Level 39
God Stats
13W - 3L
1,880 SR
Queue Stats
236W - 121L
1,753 Elo+
Party 1
Persephone
Persephone
zombezslayer115
Persephone
Level 125
God Stats
7W - 2L
1,770 SR
Queue Stats
625W - 570L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
zrrk704
Cthulhu
Level 27
God Stats
35W - 30L
1,566 SR
Queue Stats
94W - 80L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,211
521
2,485
6,242
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Dat Jiggs
Neith
9
1 / 3 / 0
5,152
515
3,306
5,181
1,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 3 / 2
4,567
457
1,883
7,256
3,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
8
0 / 5 / 1
4,957
496
3,308
8,490
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Roxbury
Thanatos
8
2 / 7 / 2
5,015
502
3,630
9,330
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 1 / 3
6,045
605
4,206
5,052
1,602
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 0 / 7
7,545
755
8,688
8,357
3,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
9 / 1 / 0
7,253
725
7,652
6,373
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
zombezslayer115
Persephone
12
4 / 1 / 10
7,393
739
3,188
3,832
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
zrrk704
Cthulhu
10
2 / 1 / 1
6,238
624
3,365
5,560
2,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
24
24
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
3
3.5
L
1
6
2
0.33
L
Neith
Dat Jiggs
Neith
1
3
0
0.33
L
0
3
2
0.33
L
Osiris
0
5
1
0.1
W
7
0
7
10.5
W
9
1
0
9
L
Thanatos
Roxbury
Thanatos
2
7
2
0.43
W
Persephone
zombezslayer115
Persephone
4
1
10
9
W
Cthulhu
zrrk704
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,612
Damage
27,099
36,499
Taken
29,174
13,266
Mitigated
14,725
7,840
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,206
2,183
0
1,731
5,052
1,602
703
628
4,424
0
25,234
L
2,485
82
0
520
6,242
1,501
297
2,607
3,273
17,044
0
L
Neith
Dat Jiggs
Neith
3,306
1,197
0
1,218
5,181
1,454
0
1,545
3,636
0
24,008
L
1,883
110
0
545
7,256
3,302
403
2,850
4,381
13,072
0
L
Osiris
3,308
1,445
0
1,669
8,490
4,090
0
4,559
3,595
149
21,474
W
8,688
1,733
0
2,167
8,357
3,666
0
808
7,547
0
47,560
W
7,652
874
1,178
3,274
6,373
5,692
156
965
5,350
37,862
0
L
Thanatos
Roxbury
Thanatos
3,630
1,107
0
3,888
9,330
2,919
0
1,819
7,409
0
17,459
W
Persephone
zombezslayer115
Persephone
3,188
162
147
1,591
3,832
1,176
1,690
1,134
2,563
28,470
0
W
Cthulhu
zrrk704
Cthulhu
3,365
192
393
1,350
5,560
2,589
352
611
4,867
20,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
34,474
168
Minions Killed
299
0
Camps Cleared
0
912,167
Distance Traveled
990,606
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,045
605
57
6
0
178,961
3
L
Janus
5,211
521
27
3
0
200,201
3
L
Neith
5,152
515
43
4
0
161,677
3
L
Ymir
4,567
457
21
2
0
175,069
2
L
Osiris
4,957
496
43
4
0
184,647
0
W
Mulan
7,545
755
93
9
0
221,768
2
W
Ra
7,253
725
72
7
0
192,363
2
L
Thanatos
5,015
502
34
3
0
190,573
2
W
Persephone
7,393
739
51
5
0
193,462
1
W
Cthulhu
6,238
624
26
3
0
204,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role