Player Matchup

Tyr
Tyr
Rorro-dono
Tyr
Level 62
God Stats
5W - 3L
1,578 SR
Queue Stats
65W - 65L
1,677 Elo+
Party 1
Yemoja
Yemoja
ateneo9
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,335 Elo+
Party 1
Olorun
Olorun
ezuuu97
Olorun
Level 6
God Stats
5W - 3L
1,495 SR
Queue Stats
13W - 12L
1,355 Elo+
Party 1
Discordia
Discordia
fedealeksi
Discordia
Level 32
God Stats
6W - 9L
1,481 SR
Queue Stats
26W - 27L
1,485 Elo+
Party 1
Fenrir
Fenrir
hipamo
Fenrir
Level 131
God Stats
9W - 13L
1,464 SR
Queue Stats
53W - 61L
1,514 Elo+
Party 1
Team Averages
Level 47
1,503 SR
1,473 Elo+

VS

Team Averages
Level 42
1,498 SR
1,523 Elo+
Sylvanus
Sylvanus
DrizzyPoe
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,904 Elo+
Party 3
Baba Yaga
Baba Yaga
FortheLumas
Baba Yaga
Level 18
God Stats
13W - 12L
1,595 SR
Queue Stats
76W - 68L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
Golden_heat12
Baron Samedi
Level 13
God Stats
16W - 11L
1,450 SR
Queue Stats
65W - 70L
1,438 Elo+
Party 3
Anhur
Anhur
KanedaSupreme
Anhur
Level 7
God Stats
5W - 10L
1,227 SR
Queue Stats
43W - 37L
1,314 Elo+
Party 3
Achilles
Achilles
Kielhaul
Achilles
Level 24
God Stats
2W - 1L
1,715 SR
Queue Stats
169W - 132L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 9
16,339
860
13,591
24,050
30,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
ateneo9
Yemoja
20
0 / 1 / 9
15,168
798
3,941
17,662
20,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
ezuuu97
Olorun
20
5 / 2 / 9
16,653
876
18,634
10,754
5,044
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
fedealeksi
Discordia
20
5 / 2 / 12
17,333
912
33,143
15,580
6,641
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
hipamo
Fenrir
20
9 / 3 / 9
17,838
939
21,071
25,712
20,530
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrizzyPoe
Sylvanus
20
4 / 3 / 5
16,463
866
21,706
18,885
10,366
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
FortheLumas
Baba Yaga
20
1 / 2 / 7
15,999
842
16,239
8,618
4,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Golden_heat12
Baron Samedi
20
0 / 7 / 8
15,395
810
19,156
20,748
9,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 5 / 3
16,392
863
10,818
16,987
7,315
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Kielhaul
Achilles
20
2 / 5 / 4
15,655
824
17,033
28,778
24,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
22
Kills
10
10
Deaths
22
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DrizzyPoe
Sylvanus
4
3
5
2.17
L
Baba Yaga
FortheLumas
Baba Yaga
1
2
7
2.25
L
Baron Samedi
Golden_heat12
Baron Samedi
0
7
8
0.57
L
3
5
3
0.9
L
Achilles
Kielhaul
Achilles
2
5
4
0.8
W
3
2
9
3.75
W
Yemoja
ateneo9
Yemoja
0
1
9
4.5
W
Olorun
ezuuu97
Olorun
5
2
9
4.75
W
Discordia
fedealeksi
Discordia
5
2
12
5.5
W
Fenrir
hipamo
Fenrir
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,380
Damage
84,952
93,758
Taken
94,016
82,911
Mitigated
55,705
19,042
Healing
19,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DrizzyPoe
Sylvanus
21,706
5,623
4,495
5,185
18,885
10,366
0
12,616
5,705
65,969
0
L
Baba Yaga
FortheLumas
Baba Yaga
16,239
1,487
0
1,870
8,618
4,187
0
6,447
1,931
47,046
0
L
Baron Samedi
Golden_heat12
Baron Samedi
19,156
634
2,932
4,341
20,748
9,516
0
9,467
10,418
44,710
0
L
10,818
6,080
0
0
16,987
7,315
0
6,183
10,301
0
47,142
L
Achilles
Kielhaul
Achilles
17,033
6,459
0
973
28,778
24,321
0
19,003
9,080
465
32,901
W
13,591
1,261
0
3,794
24,050
30,572
0
12,386
10,778
0
54,724
W
Yemoja
ateneo9
Yemoja
3,941
1,392
2,883
371
17,662
20,124
0
10,190
7,036
16,019
0
W
Olorun
ezuuu97
Olorun
18,634
12,083
5,820
3,878
10,754
5,044
0
7,897
2,703
56,675
0
W
Discordia
fedealeksi
Discordia
33,143
1,550
315
596
15,580
6,641
0
10,443
4,799
67,215
0
W
Fenrir
hipamo
Fenrir
21,071
4,334
0
1,385
25,712
20,530
0
14,558
10,666
0
33,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,331
Gold Earned
79,904
348
Minions Killed
370
8
Camps Cleared
10
1,777,820
Distance Traveled
1,647,091
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
16,463
866
101
5
4
302,432
2
L
Baba Yaga
15,999
842
69
4
1
340,574
0
L
Baron Samedi
15,395
810
75
4
1
331,157
0
L
Anhur
16,392
863
89
5
0
286,777
0
L
Achilles
15,655
824
36
2
4
386,151
1
W
Tyr
16,339
860
94
5
0
373,114
0
W
Yemoja
15,168
798
36
2
0
311,627
0
W
Olorun
16,653
876
98
5
1
347,731
3
W
Discordia
17,333
912
83
4
5
329,806
0
W
Fenrir
17,838
939
37
2
2
415,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role