Player Matchup

Merlin
Merlin
BabyBushMaker
Merlin
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
303W - 285L
1,472 Elo+
Party 1
Nike
Nike
Ellie_Leen72
Nike
Level 21
God Stats
1W - 2L
1,273 SR
Queue Stats
27W - 33L
1,259 Elo+
Party 1
Chang'e
Chang'e
RynerTaiga
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
cArdBoARd gOatZ
Chronos
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 255L
1,372 Elo+
Solo
Izanami
Izanami
stabbystabman
Izanami
Level 61
God Stats
0W - 1L
1,670 SR
Queue Stats
16W - 16L
1,447 Elo+
Party 1
Team Averages
Level 75
1,489 SR
1,410 Elo+

VS

Team Averages
Level 86
1,499 SR
1,453 Elo+
Bastet
Bastet
DetectiveToaster
Bastet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,474 Elo+
Party 2
Sobek
Sobek
Jangolive
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,454 Elo+
Party 2
Ra
Ra
Jobeee
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,475 Elo+
Party 2
Freya
Freya
Nistrik
Freya
Level 68
God Stats
1W - 1L
1,292 SR
Queue Stats
12W - 19L
1,387 Elo+
Party 2
Hun Batz
Hun Batz
RaiFelix
Hun Batz
Level 148
God Stats
3W - 1L
1,702 SR
Queue Stats
159W - 149L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 10
12,082
671
22,367
18,734
7,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 10 / 7
11,084
616
8,910
27,621
21,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
RynerTaiga
Chang'e
20
7 / 6 / 13
13,171
732
19,824
23,147
11,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 7 / 8
11,646
647
11,001
21,649
10,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
20
6 / 7 / 10
13,185
733
27,815
20,873
10,256
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 20
12,969
721
23,807
14,337
8,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Jangolive
Sobek
20
2 / 7 / 29
12,710
706
10,711
30,336
44,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
20
8 / 1 / 22
14,499
806
20,941
17,486
8,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Freya
Nistrik
Freya
20
16 / 4 / 19
14,701
817
33,459
27,323
12,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
RaiFelix
Hun Batz
18
5 / 6 / 15
12,286
683
10,761
14,258
5,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
143
22
Kills
38
38
Deaths
23
48
Assists
105
Player
Kills
Deaths
Assists
KDA
L
4
8
10
1.13
W
7
5
20
3.4
L
2
10
7
0.55
W
Sobek
Jangolive
Sobek
2
7
29
2.36
W
Ra
8
1
22
19
W
Freya
Nistrik
Freya
16
4
19
6.38
W
Hun Batz
RaiFelix
Hun Batz
5
6
15
2.08
L
Chang'e
RynerTaiga
Chang'e
7
6
13
2.25
L
3
7
8
1
L
Izanami
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,917
Damage
99,679
112,024
Taken
103,740
61,241
Mitigated
79,679
40,466
Healing
49,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,367
648
2,211
1,766
18,734
7,938
279
13,143
5,591
36,478
0
W
23,807
5,816
3,471
2,347
14,337
8,479
573
7,689
6,365
0
32,641
L
8,910
1,110
0
3,813
27,621
21,619
295
18,233
9,388
4,122
11,012
W
Sobek
Jangolive
Sobek
10,711
836
115
2,624
30,336
44,155
1,148
12,689
17,077
19,719
0
W
Ra
20,941
3,142
12,096
9,870
17,486
8,723
1,840
11,199
5,865
63,256
0
W
Freya
Nistrik
Freya
33,459
9,658
2,100
15,157
27,323
12,438
1,154
13,711
13,063
64,206
0
W
Hun Batz
RaiFelix
Hun Batz
10,761
1,894
1,215
940
14,258
5,884
2,189
7,950
6,084
0
20,251
L
Chang'e
RynerTaiga
Chang'e
19,824
722
15,154
9,291
23,147
11,283
1,059
14,036
9,111
38,600
0
L
11,001
1,428
0
1,696
21,649
10,145
0
9,762
11,887
22,392
0
L
Izanami
27,815
21,328
3,923
2,612
20,873
10,256
1,889
9,937
10,936
0
67,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,168
Gold Earned
67,165
232
Minions Killed
201
0
Camps Cleared
0
1,518,950
Distance Traveled
1,758,913
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,082
671
32
2
0
271,948
0
W
Bastet
12,969
721
13
1
0
385,683
0
L
Nike
11,084
616
12
1
0
277,354
0
W
Sobek
12,710
706
20
1
0
329,420
5
W
Ra
14,499
806
102
6
0
388,869
0
W
Freya
14,701
817
50
3
0
345,676
4
W
Hun Batz
12,286
683
16
1
0
309,265
0
L
Chang'e
13,171
732
42
2
0
337,387
1
L
Chronos
11,646
647
27
2
0
335,540
0
L
Izanami
13,185
733
119
7
0
296,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role