Player Matchup

Apollo
Apollo
DarkMessBlack
Apollo
Level 27
God Stats
4W - 7L
1,472 SR
Queue Stats
31W - 53L
1,263 Elo+
Party 2
Nemesis
Nemesis
DiasMult
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Janus
Janus
Redfire_Love
Janus
Level 25
God Stats
1W - 3L
1,269 SR
Queue Stats
67W - 107L
1,247 Elo+
Party 2
Olorun
Olorun
RenataeTulio
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Mercury
Mercury
Rinewig
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 133L
1,262 Elo+
Party 2
Team Averages
Level 21
1,448 SR
1,354 Elo+

VS

Team Averages
Level 41
1,450 SR
1,292 Elo+
Cerberus
Cerberus
J-One-Da-Plug
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,066 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jchap420
Ah Muzen Cab
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,273 Elo+
Solo
Scylla
Scylla
diegopoca10
Scylla
Level 14
God Stats
4W - 3L
1,392 SR
Queue Stats
5W - 3L
1,278 Elo+
Party 1
Hun Batz
Hun Batz
renaissance7
Hun Batz
Level 144
God Stats
1W - 0L
1,357 SR
Queue Stats
54W - 55L
1,463 Elo+
Party 1
Chaac
Chaac
xDinho10x
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 0
8,701
512
4,652
9,778
3,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
DiasMult
Nemesis
11
0 / 2 / 1
7,186
423
490
7,780
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 1
7,115
419
6,631
9,516
2,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
13
0 / 7 / 0
8,142
479
4,746
14,003
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Rinewig
Mercury
10
0 / 8 / 1
6,361
374
4,540
9,713
2,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
J-One-Da-Plug
Cerberus
13
3 / 1 / 2
8,135
479
3,181
8,207
6,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Jchap420
Ah Muzen Cab
10
1 / 1 / 3
6,634
390
2,708
4,915
1,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
4 / 0 / 5
7,929
466
4,238
4,011
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
renaissance7
Hun Batz
16
14 / 1 / 7
10,194
600
13,970
11,945
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
xDinho10x
Chaac
14
5 / 2 / 9
8,695
511
9,206
12,101
12,835
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
27
27
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
Nemesis
DiasMult
Nemesis
0
2
1
0.25
W
Cerberus
J-One-Da-Plug
Cerberus
3
1
2
4
W
Ah Muzen Cab
Jchap420
Ah Muzen Cab
1
1
3
2.5
L
0
5
1
0.1
L
Olorun
0
7
0
0
L
Mercury
Rinewig
Mercury
0
8
1
0.06
W
Scylla
4
0
5
6.5
W
Hun Batz
renaissance7
Hun Batz
14
1
7
17.5
W
Chaac
xDinho10x
Chaac
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,059
Damage
33,303
50,790
Taken
41,179
15,478
Mitigated
29,537
11,820
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,652
3,278
0
270
9,778
3,493
702
362
9,201
0
33,295
L
Nemesis
DiasMult
Nemesis
490
0
0
2,988
7,780
2,280
0
1,121
6,659
0
30,784
W
Cerberus
J-One-Da-Plug
Cerberus
3,181
591
0
1,766
8,207
6,970
951
266
7,941
35,181
0
W
Ah Muzen Cab
Jchap420
Ah Muzen Cab
2,708
1,546
0
1,265
4,915
1,808
2,083
1,209
3,706
0
21,742
L
6,631
611
135
3,147
9,516
2,360
801
1,848
7,375
35,799
0
L
Olorun
4,746
2,869
0
4,830
14,003
4,701
3,610
1,709
12,129
48,883
0
L
Mercury
Rinewig
Mercury
4,540
3,459
147
303
9,713
2,644
282
2,087
7,432
0
23,540
W
Scylla
4,238
432
0
1,413
4,011
1,400
1,091
1,665
2,346
28,877
0
W
Hun Batz
renaissance7
Hun Batz
13,970
5,462
0
3,626
11,945
6,524
420
3,437
8,508
0
68,830
W
Chaac
xDinho10x
Chaac
9,206
1,075
0
2,389
12,101
12,835
264
4,800
7,301
0
38,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
41,587
338
Minions Killed
344
0
Camps Cleared
0
1,416,443
Distance Traveled
1,430,177
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,701
512
61
4
0
313,322
0
L
Nemesis
7,186
423
86
5
0
231,730
1
W
Cerberus
8,135
479
74
4
0
289,395
6
W
Ah Muzen Cab
6,634
390
46
3
0
229,668
1
L
Janus
7,115
419
60
4
0
318,274
4
L
Olorun
8,142
479
88
5
0
205,141
2
L
Mercury
6,361
374
43
3
0
347,976
2
W
Scylla
7,929
466
55
3
0
250,003
2
W
Hun Batz
10,194
600
115
7
0
358,740
2
W
Chaac
8,695
511
54
3
0
302,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role