Player Matchup

Ravana
Ravana
FemaleRabbit
Ravana
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,747 Elo+
Party 1
The Morrigan
The Morrigan
GhuldenRais
The Morrigan
Level 157
God Stats
2W - 1L
1,625 SR
Queue Stats
121W - 87L
1,699 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LaOvejaHot
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Topatumba
Horus
Level 88
God Stats
11W - 7L
1,599 SR
Queue Stats
101W - 87L
1,611 Elo+
Party 1
Merlin
Merlin
V1ncentVG
Merlin
Level 68
God Stats
5W - 2L
1,694 SR
Queue Stats
45W - 21L
1,737 Elo+
Party 1
Team Averages
Level 97
1,584 SR
1,659 Elo+

VS

Team Averages
Level 70
1,450 SR
1,461 Elo+
Anhur
Anhur
Individuo09
Anhur
Level 123
God Stats
22W - 22L
1,230 SR
Queue Stats
369W - 371L
1,511 Elo+
Party 2
Pele
Pele
MFruhauf
Pele
Level 65
God Stats
27W - 32L
1,503 SR
Queue Stats
96W - 133L
1,383 Elo+
Solo
King Arthur
King Arthur
Pechu_04
King Arthur
Level 81
God Stats
6W - 17L
1,216 SR
Queue Stats
167W - 154L
1,399 Elo+
Solo
Yemoja
Yemoja
balde-duravel
Yemoja
Level 14
God Stats
10W - 9L
1,842 SR
Queue Stats
142W - 115L
1,583 Elo+
Party 2
Nox
Nox
eS Raiser
Nox
Level 66
God Stats
35W - 44L
1,460 SR
Queue Stats
1,352W - 1,219L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 0 / 2
5,405
541
1,710
3,046
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
GhuldenRais
The Morrigan
10
2 / 1 / 5
5,894
589
5,469
4,911
1,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LaOvejaHot
Ah Muzen Cab
12
4 / 0 / 0
6,915
692
7,059
6,031
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Topatumba
Horus
8
2 / 1 / 5
5,570
557
2,037
4,979
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
V1ncentVG
Merlin
9
3 / 0 / 0
5,630
563
2,575
1,539
502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,790
479
3,232
5,613
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
10
0 / 2 / 0
5,114
511
2,313
7,464
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Pechu_04
King Arthur
9
0 / 3 / 0
4,713
471
1,974
7,474
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 1
4,745
475
2,405
6,654
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
1,845
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
0
2
2
W
The Morrigan
GhuldenRais
The Morrigan
2
1
5
4.5
L
1
3
1
0.5
W
Ah Muzen Cab
LaOvejaHot
Ah Muzen Cab
4
0
0
4
L
Pele
0
2
0
0
L
King Arthur
Pechu_04
King Arthur
0
3
0
0
W
Horus
Topatumba
Horus
2
1
5
4.5
W
Merlin
V1ncentVG
Merlin
3
0
0
3
L
1
4
1
0.38
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
9,924
20,506
Taken
27,205
6,960
Mitigated
10,259
9,506
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
1,710
638
0
1,365
3,046
1,136
0
2
3,044
0
20,544
W
The Morrigan
GhuldenRais
The Morrigan
5,469
2,085
0
1,594
4,911
1,408
0
1,427
3,484
38,216
1,207
L
3,232
1,743
0
1,010
5,613
1,379
0
3,237
2,376
0
21,559
W
Ah Muzen Cab
LaOvejaHot
Ah Muzen Cab
7,059
2,972
0
3,529
6,031
1,898
790
0
5,781
0
39,185
L
Pele
2,313
542
0
3,213
7,464
2,142
0
818
6,646
0
27,448
L
King Arthur
Pechu_04
King Arthur
1,974
241
0
2,422
7,474
4,588
0
0
7,474
0
25,191
W
Horus
Topatumba
Horus
2,037
1,286
484
2,260
4,979
2,016
0
811
4,168
0
10,183
W
Merlin
V1ncentVG
Merlin
2,575
235
0
274
1,539
502
396
165
1,374
27,590
0
L
2,405
427
835
1,568
6,654
2,150
0
3,490
3,164
9,836
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
21,207
272
Minions Killed
177
0
Camps Cleared
0
940,388
Distance Traveled
742,359
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,405
541
50
5
0
214,462
0
W
The Morrigan
5,894
589
70
7
0
174,634
3
L
Anhur
4,790
479
40
4
0
170,409
3
W
Ah Muzen Cab
6,915
692
83
8
0
179,105
0
L
Pele
5,114
511
69
7
0
210,856
1
L
King Arthur
4,713
471
55
6
0
190,904
0
W
Horus
5,570
557
23
2
0
192,558
5
W
Merlin
5,630
563
46
5
0
179,629
3
L
Yemoja
4,745
475
13
1
0
170,190
1
L
Nox
1,845
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role