Player Matchup

Zeus
Zeus
PootingPooters
Zeus
Level 94
God Stats
33W - 15L
1,500 SR
Queue Stats
378W - 321L
1,579 Elo+
Party 2
Chernobog
Chernobog
TheArchitect66
Chernobog
Level 69
God Stats
31W - 21L
1,739 SR
Queue Stats
225W - 218L
1,575 Elo+
Solo
King Arthur
King Arthur
emp9999
King Arthur
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 130L
1,581 Elo+
Party 2
Team Averages
Level 95
1,580 SR
1,578 Elo+

VS

Team Averages
Level 59
1,726 SR
1,621 Elo+
Vulcan
Vulcan
JohnohthonG-
Vulcan
Level 85
God Stats
163W - 136L
1,615 SR
Queue Stats
456W - 423L
1,572 Elo+
Party 1
Cupid
Cupid
NateBrook
Cupid
Level 88
God Stats
26W - 14L
1,760 SR
Queue Stats
422W - 339L
1,582 Elo+
Party 1
Set
Set
dertharkham
Set
Level 5
God Stats
2W - 5L
1,803 SR
Queue Stats
15W - 14L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
7,357
736
4,280
2,614
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
TheArchitect66
Chernobog
11
3 / 0 / 4
7,497
750
5,208
5,125
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
emp9999
King Arthur
10
2 / 1 / 5
6,867
687
3,923
5,455
3,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 2 / 1
6,043
604
4,191
4,269
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
NateBrook
Cupid
8
1 / 1 / 0
6,141
614
2,622
5,278
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
5,724
572
1,312
6,272
2,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
2
1
0.25
L
Cupid
NateBrook
Cupid
1
1
0
1
W
3
0
5
5.5
W
Chernobog
TheArchitect66
Chernobog
3
0
4
5
L
0
5
0
0
W
King Arthur
emp9999
King Arthur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,411
Damage
8,125
13,194
Taken
15,819
5,413
Mitigated
5,019
3,441
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,191
999
699
1,506
4,269
1,408
0
1,217
2,902
24,580
0
L
Cupid
NateBrook
Cupid
2,622
1,062
0
2,098
5,278
1,548
0
1,416
3,762
0
14,032
W
4,280
183
0
74
2,614
671
429
902
1,712
27,543
0
W
Chernobog
TheArchitect66
Chernobog
5,208
2,914
0
2,927
5,125
1,701
456
1,965
3,160
0
40,934
L
1,312
694
0
344
6,272
2,063
0
1,719
4,503
0
9,078
W
King Arthur
emp9999
King Arthur
3,923
599
0
440
5,455
3,041
157
1,360
4,095
0
13,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,721
Gold Earned
17,908
145
Minions Killed
93
0
Camps Cleared
0
561,076
Distance Traveled
501,095
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,043
604
36
4
0
181,329
1
L
Cupid
6,141
614
32
3
0
157,027
1
W
Zeus
7,357
736
43
4
0
182,189
2
W
Chernobog
7,497
750
90
9
0
183,390
3
L
Set
5,724
572
25
3
0
162,739
1
W
King Arthur
6,867
687
12
1
0
195,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role