Player Matchup

Tyr
Tyr
AustincV
Tyr
Level 123
God Stats
9W - 1L
1,866 SR
Queue Stats
24W - 8L
1,984 Elo+
Party 1
Jing Wei
Jing Wei
Awolopop
Jing Wei
Level 38
God Stats
7W - 0L
2,070 SR
Queue Stats
19W - 6L
1,987 Elo+
Party 1
Ra
Ra
BenchedcV
Ra
Level 96
God Stats
1W - 1L
1,679 SR
Queue Stats
22W - 10L
1,971 Elo+
Party 1
Cerberus
Cerberus
H3R0CV
Cerberus
Level 87
God Stats
1W - 2L
1,883 SR
Queue Stats
10W - 5L
1,674 Elo+
Party 1
Thor
Thor
InfinitycV
Thor
Level 127
God Stats
2W - 0L
1,812 SR
Queue Stats
28W - 12L
1,984 Elo+
Party 1
Team Averages
Level 94
1,862 SR
1,920 Elo+

VS

Team Averages
Level 96
1,510 SR
1,617 Elo+
King Arthur
King Arthur
IcyMeats
King Arthur
Level 20
God Stats
1W - 1L
1,716 SR
Queue Stats
8W - 3L
1,775 Elo+
Party 3
Geb
Geb
JonOzaine
Geb
Level 152
God Stats
26W - 14L
1,428 SR
Queue Stats
187W - 202L
1,502 Elo+
Party 2
Ratatoskr
Ratatoskr
Neepen
Ratatoskr
Level 137
God Stats
0W - 1L
1,553 SR
Queue Stats
9W - 6L
1,600 Elo+
Party 3
Izanami
Izanami
Noguns6
Izanami
Level 15
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 3L
1,713 Elo+
Solo
Scylla
Scylla
thestarbuckkaity
Scylla
Level 156
God Stats
17W - 17L
1,553 SR
Queue Stats
204W - 221L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 10
15,730
925
24,005
25,592
45,756
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Awolopop
Jing Wei
16
0 / 2 / 10
10,530
619
6,953
12,911
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 2 / 8
12,726
749
13,735
11,934
6,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
H3R0CV
Cerberus
18
3 / 4 / 9
12,697
747
15,322
24,945
21,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 7
14,038
826
20,046
17,173
10,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IcyMeats
King Arthur
17
2 / 6 / 2
10,407
612
14,776
27,266
20,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 0 / 7
11,973
704
11,906
18,351
19,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Neepen
Ratatoskr
17
5 / 7 / 3
12,187
717
16,735
14,442
8,721
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Noguns6
Izanami
16
2 / 9 / 4
10,397
612
7,893
17,164
8,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 4 / 4
10,710
630
12,748
14,565
6,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
26
Kills
11
11
Deaths
26
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
W
Jing Wei
Awolopop
Jing Wei
0
2
10
2.5
W
5
2
8
4.5
W
Cerberus
H3R0CV
Cerberus
3
4
9
1.88
L
King Arthur
IcyMeats
King Arthur
2
6
2
0.5
W
7
3
7
3.5
L
1
0
7
4.5
L
Ratatoskr
Neepen
Ratatoskr
5
7
3
0.93
L
Izanami
Noguns6
Izanami
2
9
4
0.44
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,061
Damage
64,058
92,555
Taken
91,788
90,185
Mitigated
63,481
36,693
Healing
9,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,005
3,598
0
14,141
25,592
45,756
0
7,132
18,460
874
47,823
W
Jing Wei
Awolopop
Jing Wei
6,953
5,326
0
2,875
12,911
5,230
2,708
2,668
10,243
0
32,242
W
13,735
1,692
2,530
5,755
11,934
6,452
1,753
3,433
8,501
49,629
0
W
Cerberus
H3R0CV
Cerberus
15,322
1,081
0
7,742
24,945
21,804
277
6,923
16,890
42,435
0
L
King Arthur
IcyMeats
King Arthur
14,776
1,909
0
4,980
27,266
20,268
0
8,189
18,183
0
29,170
W
20,046
4,063
0
3,650
17,173
10,943
2,200
4,840
12,333
0
69,549
L
11,906
1,167
0
2,002
18,351
19,646
160
7,328
10,246
44,198
0
L
Ratatoskr
Neepen
Ratatoskr
16,735
4,919
0
0
14,442
8,721
0
5,407
8,945
0
31,577
L
Izanami
Noguns6
Izanami
7,893
5,683
849
1,701
17,164
8,142
980
3,001
13,833
0
25,513
L
12,748
1,363
0
258
14,565
6,704
638
4,900
9,383
52,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,721
Gold Earned
55,674
407
Minions Killed
318
7
Camps Cleared
9
1,692,057
Distance Traveled
1,479,619
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,730
925
47
3
2
357,847
0
W
Jing Wei
10,530
619
44
3
0
352,579
0
W
Ra
12,726
749
107
6
1
339,109
2
W
Cerberus
12,697
747
85
5
0
337,733
0
L
King Arthur
10,407
612
37
2
1
325,641
0
W
Thor
14,038
826
124
7
4
304,789
2
L
Geb
11,973
704
62
4
1
361,031
1
L
Ratatoskr
12,187
717
38
2
3
269,130
1
L
Izanami
10,397
612
65
4
1
228,138
0
L
Scylla
10,710
630
116
7
3
295,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role