Player Matchup

Hun Batz
Hun Batz
Attention
Hun Batz
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,283 Elo+
Party 1
Ne Zha
Ne Zha
Maticman85
Ne Zha
Level 109
God Stats
4W - 2L
1,486 SR
Queue Stats
57W - 48L
1,522 Elo+
Party 2
Nemesis
Nemesis
Promptzinkk
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,346 Elo+
Party 1
Tyr
Tyr
joeyb715
Tyr
Level 83
God Stats
1W - 1L
1,336 SR
Queue Stats
25W - 28L
1,461 Elo+
Party 2
He Bo
He Bo
lucaslib21
He Bo
Level 115
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 29L
1,500 Elo+
Party 1
Team Averages
Level 87
1,464 SR
1,422 Elo+

VS

Team Averages
Level 116
1,367 SR
1,458 Elo+
Thor
Thor
FARTNUT69
Thor
Level 105
God Stats
0W - 3L
1,215 SR
Queue Stats
183W - 176L
1,448 Elo+
Solo
Chernobog
Chernobog
JC Draco
Chernobog
Level 89
God Stats
2W - 2L
1,046 SR
Queue Stats
34W - 37L
1,474 Elo+
Party 3
Anhur
Anhur
NORML
Anhur
Level 149
God Stats
1W - 4L
1,285 SR
Queue Stats
89W - 112L
1,416 Elo+
Solo
Ganesha
Ganesha
aSCenciô
Ganesha
Level 125
God Stats
7W - 4L
1,800 SR
Queue Stats
528W - 551L
1,505 Elo+
Solo
Mulan
Mulan
big freakin lee
Mulan
Level 111
God Stats
1W - 2L
1,488 SR
Queue Stats
54W - 53L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Attention
Hun Batz
17
2 / 5 / 16
10,245
788
8,114
13,551
6,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Maticman85
Ne Zha
18
2 / 4 / 16
10,034
772
10,849
14,743
6,055
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Promptzinkk
Nemesis
18
6 / 5 / 12
11,305
870
11,947
12,820
6,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 10
9,901
762
4,135
17,378
13,987
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
20
12 / 6 / 7
12,029
925
26,461
13,485
4,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 8 / 10
9,599
738
6,428
12,420
5,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
JC Draco
Chernobog
16
3 / 4 / 13
9,639
741
11,094
9,733
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anhur
NORML
Anhur
20
12 / 4 / 9
12,037
926
14,780
12,388
5,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
aSCenciô
Ganesha
17
0 / 4 / 22
10,521
809
12,391
18,256
23,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 5 / 9
9,861
759
9,364
15,368
17,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
86
25
Kills
23
23
Deaths
25
61
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Attention
Hun Batz
2
5
16
2
L
Thor
2
8
10
0.88
L
Chernobog
JC Draco
Chernobog
3
4
13
2.38
W
Ne Zha
Maticman85
Ne Zha
2
4
16
2.5
L
Anhur
NORML
Anhur
12
4
9
4.13
W
Nemesis
Promptzinkk
Nemesis
6
5
12
2.4
L
Ganesha
aSCenciô
Ganesha
0
4
22
2.75
L
6
5
9
2.1
W
3
3
10
2.67
W
He Bo
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,506
Damage
54,057
71,977
Taken
68,165
37,870
Mitigated
55,983
23,910
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Attention
Hun Batz
8,114
1,531
1,783
2,062
13,551
6,745
1,621
3,444
10,107
0
21,394
L
Thor
6,428
607
2,461
1,823
12,420
5,511
605
6,397
6,023
0
12,776
L
Chernobog
JC Draco
Chernobog
11,094
6,223
1,054
525
9,733
4,100
1,325
5,773
3,960
0
21,087
W
Ne Zha
Maticman85
Ne Zha
10,849
2,022
1,417
1,046
14,743
6,055
1,263
1,690
13,053
0
26,705
L
Anhur
NORML
Anhur
14,780
6,687
1,449
2,673
12,388
5,242
1,381
4,829
7,559
0
32,301
W
Nemesis
Promptzinkk
Nemesis
11,947
4,820
1,756
3,052
12,820
6,727
798
2,429
10,391
63
19,459
L
Ganesha
aSCenciô
Ganesha
12,391
1,011
2,216
4,271
18,256
23,992
195
4,174
14,082
28,869
0
L
9,364
1,253
1,955
3,892
15,368
17,138
129
5,567
9,801
0
15,697
W
4,135
610
1,546
5,958
17,378
13,987
889
1,878
15,500
216
10,082
W
He Bo
26,461
2,115
1,083
4,207
13,485
4,356
952
2,950
10,535
53,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,514
Gold Earned
51,657
141
Minions Killed
111
0
Camps Cleared
0
1,205,569
Distance Traveled
1,094,261
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,245
788
46
4
0
252,678
0
L
Thor
9,599
738
19
1
0
210,919
1
L
Chernobog
9,639
741
33
3
0
221,770
0
W
Ne Zha
10,034
772
16
1
0
250,194
0
L
Anhur
12,037
926
42
3
0
201,466
4
W
Nemesis
11,305
870
9
1
0
258,565
1
L
Ganesha
10,521
809
3
0
0
232,445
4
L
Mulan
9,861
759
14
1
0
227,661
1
W
Tyr
9,901
762
11
1
0
220,476
0
W
He Bo
12,029
925
59
5
0
223,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role