Player Matchup

Cthulhu
Cthulhu
C0ND3NS4T1ON
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,120 Elo+
Party 1
Neith
Neith
ChikoSonic
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,156 Elo+
Party 1
Fenrir
Fenrir
eiranova
Fenrir
Level 20
God Stats
0W - 5L
1,196 SR
Queue Stats
22W - 36L
1,112 Elo+
Party 1
Team Averages
Level 21
1,399 SR
1,129 Elo+

VS

Team Averages
Level 20
1,337 SR
1,249 Elo+
Sol
Sol
Peebomber
Sol
Level 6
God Stats
2W - 0L
1,207 SR
Queue Stats
5W - 8L
1,269 Elo+
Party 2
Ymir
Ymir
StealthBox
Ymir
Level 26
God Stats
4W - 5L
1,324 SR
Queue Stats
62W - 83L
1,217 Elo+
Party 2
Medusa
Medusa
TheFalloutJesus
Medusa
Level 29
God Stats
53W - 39L
1,478 SR
Queue Stats
234W - 316L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C0ND3NS4T1ON
Cthulhu
12
2 / 4 / 9
9,461
676
14,228
12,057
10,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
13
6 / 4 / 6
10,047
718
10,369
10,214
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
eiranova
Fenrir
11
5 / 8 / 7
9,630
688
8,489
14,436
5,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 8
9,492
678
8,532
10,522
3,131
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 13
9,911
708
3,923
19,089
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
11 / 2 / 3
11,693
835
13,348
13,187
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
13
Kills
16
16
Deaths
13
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C0ND3NS4T1ON
Cthulhu
2
4
9
1.63
L
Neith
6
4
6
2.25
W
3
6
8
1.17
W
2
5
13
1.7
W
11
2
3
6.25
L
Fenrir
eiranova
Fenrir
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,086
Damage
25,803
36,707
Taken
42,798
20,065
Mitigated
23,869
6,188
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C0ND3NS4T1ON
Cthulhu
14,228
345
0
2,572
12,057
10,170
165
5,372
6,525
38,369
0
L
Neith
10,369
3,296
0
1,924
10,214
4,125
351
2,286
7,878
0
33,458
W
8,532
3,382
0
1,567
10,522
3,131
1,684
3,945
6,577
32,512
0
W
3,923
758
798
4,840
19,089
16,021
201
6,688
12,401
8,607
0
W
13,348
6,372
889
4,329
13,187
4,717
1,552
3,671
9,516
0
58,592
L
Fenrir
eiranova
Fenrir
8,489
1,790
0
1,692
14,436
5,770
421
4,539
9,772
0
16,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
31,096
118
Minions Killed
128
0
Camps Cleared
0
665,761
Distance Traveled
676,913
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,461
676
53
4
0
236,413
0
L
Neith
10,047
718
50
4
0
184,786
2
W
Sol
9,492
678
56
4
0
196,168
0
W
Ymir
9,911
708
15
1
0
237,137
0
W
Medusa
11,693
835
57
4
0
243,608
1
L
Fenrir
9,630
688
15
1
0
244,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role