Player Matchup

Mulan
Mulan
Thaon
Mulan
Level 141
God Stats
26W - 23L
1,604 SR
Queue Stats
514W - 526L
1,569 Elo+
Party 4
Baron Samedi
Baron Samedi
VenoKing
Baron Samedi
Level 26
God Stats
4W - 2L
1,473 SR
Queue Stats
205W - 132L
1,625 Elo+
Party 1
Cernunnos
Cernunnos
VheXen
Cernunnos
Level 22
God Stats
69W - 48L
1,617 SR
Queue Stats
248W - 216L
1,548 Elo+
Party 4
Bacchus
Bacchus
benija
Bacchus
Level 102
God Stats
42W - 31L
1,706 SR
Queue Stats
272W - 212L
1,579 Elo+
Party 4
Thor
Thor
Åurelynn
Thor
Level 66
God Stats
4W - 2L
1,936 SR
Queue Stats
91W - 75L
1,607 Elo+
Party 1
Team Averages
Level 71
1,667 SR
1,586 Elo+

VS

Team Averages
Level 48
1,576 SR
1,572 Elo+
Hachiman
Hachiman
BuGaTTi828
Hachiman
Level 55
God Stats
0W - 1L
1,394 SR
Queue Stats
32W - 32L
1,566 Elo+
Party 2
Artio
Artio
PurestPurple
Artio
Level 18
God Stats
0W - 2L
1,849 SR
Queue Stats
10W - 10L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
S3rje
Kukulkan
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
248W - 217L
1,602 Elo+
Party 3
Erlang Shen
Erlang Shen
TeckSHKRIMP
Erlang Shen
Level 69
God Stats
4W - 8L
1,638 SR
Queue Stats
89W - 97L
1,568 Elo+
Party 3
King Arthur
King Arthur
danieloone
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Thaon
Mulan
19
9 / 1 / 3
12,195
678
10,710
15,252
11,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
VenoKing
Baron Samedi
15
3 / 3 / 11
9,832
546
10,818
8,106
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
VheXen
Cernunnos
16
1 / 0 / 4
10,134
563
6,942
8,647
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
benija
Bacchus
14
3 / 1 / 12
9,953
553
7,678
10,383
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
18
4 / 1 / 8
11,400
633
6,131
10,163
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BuGaTTi828
Hachiman
13
0 / 2 / 0
8,268
459
411
8,151
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 1
6,491
361
2,929
13,900
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
S3rje
Kukulkan
15
2 / 4 / 1
9,293
516
9,174
8,208
3,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TeckSHKRIMP
Erlang Shen
13
2 / 4 / 2
8,464
470
4,209
12,508
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
danieloone
King Arthur
13
1 / 5 / 0
7,853
436
6,377
16,018
8,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
20
Kills
5
6
Deaths
20
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BuGaTTi828
Hachiman
0
2
0
0
L
0
5
1
0.1
L
Kukulkan
S3rje
Kukulkan
2
4
1
0.63
L
Erlang Shen
TeckSHKRIMP
Erlang Shen
2
4
2
0.75
W
Mulan
Thaon
Mulan
9
1
3
10.5
W
Baron Samedi
VenoKing
Baron Samedi
3
3
11
2.83
W
Cernunnos
VheXen
Cernunnos
1
0
4
3
W
Bacchus
benija
Bacchus
3
1
12
9
L
King Arthur
danieloone
King Arthur
1
5
0
0.2
W
Thor
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
23,100
52,551
Taken
58,785
34,371
Mitigated
27,239
25,090
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BuGaTTi828
Hachiman
411
362
0
2,005
8,151
2,621
2,390
351
7,760
0
47,724
L
2,929
290
242
3,040
13,900
7,210
0
7,021
6,631
10,760
0
L
Kukulkan
S3rje
Kukulkan
9,174
696
0
715
8,208
3,070
0
4,230
3,872
76,610
0
L
Erlang Shen
TeckSHKRIMP
Erlang Shen
4,209
1,636
0
3,977
12,508
6,162
0
2,583
9,883
0
46,449
W
Mulan
Thaon
Mulan
10,710
2,255
0
7,319
15,252
11,068
1,721
1,967
13,285
9,409
77,257
W
Baron Samedi
VenoKing
Baron Samedi
10,818
1,114
2,622
3,993
8,106
3,960
371
2,280
5,826
63,197
0
W
Cernunnos
VheXen
Cernunnos
6,942
4,269
0
4,138
8,647
3,309
1,655
1,386
7,261
0
75,419
W
Bacchus
benija
Bacchus
7,678
457
0
1,998
10,383
11,165
0
4,490
5,893
25,689
0
L
King Arthur
danieloone
King Arthur
6,377
1,353
0
3,034
16,018
8,176
0
4,881
11,012
0
42,230
W
Thor
6,131
1,519
0
5,020
10,163
4,869
2,502
1,980
8,183
0
82,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,514
Gold Earned
40,369
566
Minions Killed
465
0
Camps Cleared
0
1,756,613
Distance Traveled
1,660,918
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,268
459
103
6
0
251,679
1
L
Artio
6,491
361
14
1
0
354,025
0
L
Kukulkan
9,293
516
151
8
0
328,263
7
L
Erlang Shen
8,464
470
105
6
0
375,171
5
W
Mulan
12,195
678
170
9
0
322,268
1
W
Baron Samedi
9,832
546
112
6
0
361,362
5
W
Cernunnos
10,134
563
113
6
0
327,772
5
W
Bacchus
9,953
553
32
2
0
369,003
6
L
King Arthur
7,853
436
92
5
0
351,780
5
W
Thor
11,400
633
139
8
0
376,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role