Player Matchup

Sylvanus
Sylvanus
Blu Lunatic
Sylvanus
Level 123
God Stats
4W - 3L
1,159 SR
Queue Stats
139W - 109L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
NoizeeBo1
Cthulhu
Level 88
God Stats
9W - 7L
1,665 SR
Queue Stats
40W - 31L
1,636 Elo+
Party 2
Apollo
Apollo
Reeechard
Apollo
Level 19
God Stats
28W - 26L
1,611 SR
Queue Stats
69W - 69L
1,603 Elo+
Party 2
Ne Zha
Ne Zha
SlyDaddy
Ne Zha
Level 112
God Stats
1W - 1L
1,780 SR
Queue Stats
168W - 129L
1,584 Elo+
Party 2
Poseidon
Poseidon
Trixzohkami
Poseidon
Level 27
God Stats
0W - 1L
1,490 SR
Queue Stats
130W - 106L
1,601 Elo+
Party 2
Team Averages
Level 74
1,541 SR
1,602 Elo+

VS

Team Averages
Level 84
1,717 SR
1,602 Elo+
Izanami
Izanami
Hypnaa
Izanami
Level 46
God Stats
41W - 32L
1,584 SR
Queue Stats
495W - 456L
1,563 Elo+
Solo
Scylla
Scylla
InfiniteInk
Scylla
Level 64
God Stats
39W - 22L
1,692 SR
Queue Stats
273W - 222L
1,618 Elo+
Party 1
Erlang Shen
Erlang Shen
Laramir
Erlang Shen
Level 104
God Stats
6W - 1L
1,885 SR
Queue Stats
389W - 323L
1,649 Elo+
Party 1
Ao Kuang
Ao Kuang
Vastus350
Ao Kuang
Level 120
God Stats
39W - 30L
1,827 SR
Queue Stats
648W - 569L
1,625 Elo+
Party 1
Fafnir
Fafnir
codyswede
Fafnir
Level 87
God Stats
14W - 8L
1,597 SR
Queue Stats
181W - 171L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blu Lunatic
Sylvanus
20
2 / 3 / 31
19,807
440
21,220
47,360
68,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
NoizeeBo1
Cthulhu
20
4 / 5 / 24
22,296
495
37,052
59,689
65,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
Reeechard
Apollo
20
11 / 6 / 7
23,607
525
31,632
36,008
16,520
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
SlyDaddy
Ne Zha
20
22 / 10 / 12
27,292
606
45,073
44,870
23,889
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Trixzohkami
Poseidon
20
2 / 14 / 13
18,981
422
20,147
28,565
11,398
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hypnaa
Izanami
20
10 / 9 / 6
28,371
630
38,568
49,730
18,887
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
20
11 / 6 / 9
25,211
560
38,902
26,213
13,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Laramir
Erlang Shen
20
10 / 10 / 6
23,236
516
28,299
44,416
40,576
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Vastus350
Ao Kuang
20
5 / 9 / 8
24,447
543
38,315
51,450
47,422
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
codyswede
Fafnir
20
2 / 7 / 19
21,080
468
20,195
42,933
81,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
86
41
Kills
38
38
Deaths
41
87
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blu Lunatic
Sylvanus
2
3
31
5.83
W
Izanami
Hypnaa
Izanami
10
9
6
1.44
W
Scylla
11
6
9
2.58
W
Erlang Shen
Laramir
Erlang Shen
10
10
6
1.3
L
Cthulhu
NoizeeBo1
Cthulhu
4
5
24
3.2
L
Apollo
Reeechard
Apollo
11
6
7
2.42
L
Ne Zha
SlyDaddy
Ne Zha
22
10
12
2.8
L
Poseidon
Trixzohkami
Poseidon
2
14
13
0.61
W
Ao Kuang
Vastus350
Ao Kuang
5
9
8
1
W
Fafnir
codyswede
Fafnir
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,124
Damage
164,279
216,492
Taken
214,742
186,245
Mitigated
202,144
85,169
Healing
87,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blu Lunatic
Sylvanus
21,220
5,207
5,873
12,485
47,360
68,735
925
20,597
26,763
71,524
0
W
Izanami
Hypnaa
Izanami
38,568
25,331
0
28,336
49,730
18,887
12,734
16,858
32,477
0
341,622
W
Scylla
38,902
2,356
0
11,986
26,213
13,514
3,116
12,455
13,498
215,322
0
W
Erlang Shen
Laramir
Erlang Shen
28,299
15,635
0
8,153
44,416
40,576
1,626
15,516
28,431
0
214,107
L
Cthulhu
NoizeeBo1
Cthulhu
37,052
2,647
2,782
23,756
59,689
65,703
202
34,770
24,919
153,066
0
L
Apollo
Reeechard
Apollo
31,632
20,740
0
18,533
36,008
16,520
2,278
10,879
25,129
0
197,765
L
Ne Zha
SlyDaddy
Ne Zha
45,073
19,716
0
16,574
44,870
23,889
2,216
16,758
28,112
0
221,351
L
Poseidon
Trixzohkami
Poseidon
20,147
2,428
402
4,764
28,565
11,398
629
15,201
13,364
144,513
0
W
Ao Kuang
Vastus350
Ao Kuang
38,315
13,133
0
27,598
51,450
47,422
0
20,759
30,119
168,147
0
W
Fafnir
codyswede
Fafnir
20,195
7,209
2,440
9,478
42,933
81,745
1,292
15,064
27,170
60,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,983
Gold Earned
122,345
1,058
Minions Killed
1,220
0
Camps Cleared
0
4,038,841
Distance Traveled
3,921,486
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
19,807
440
82
2
0
834,555
15
W
Izanami
28,371
630
413
9
0
730,717
1
W
Scylla
25,211
560
282
6
0
796,537
14
W
Erlang Shen
23,236
516
218
5
0
818,767
2
L
Cthulhu
22,296
495
254
6
0
802,959
0
L
Apollo
23,607
525
266
6
0
783,597
7
L
Ne Zha
27,292
606
261
6
0
894,290
5
L
Poseidon
18,981
422
195
4
0
723,440
4
W
Ao Kuang
24,447
543
248
6
0
797,536
1
W
Fafnir
21,080
468
59
1
0
777,929
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role