Player Matchup

Danzaburou
Danzaburou
Clockwork9937
Danzaburou
Level 126
God Stats
83W - 84L
1,546 SR
Queue Stats
499W - 514L
1,483 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
Level 88
God Stats
14W - 19L
1,675 SR
Queue Stats
264W - 298L
1,520 Elo+
Party 4
Cabrakan
Cabrakan
Majinkid
Cabrakan
Level 62
God Stats
9W - 9L
1,613 SR
Queue Stats
241W - 186L
1,468 Elo+
Party 3
Tsukuyomi
Tsukuyomi
VerticalLemon13
Tsukuyomi
Level 65
God Stats
115W - 82L
1,600 SR
Queue Stats
441W - 419L
1,535 Elo+
Solo
Chang'e
Chang'e
ennvee
Chang'e
Level 78
God Stats
9W - 4L
1,506 SR
Queue Stats
309W - 269L
1,477 Elo+
Party 3
Team Averages
Level 84
1,588 SR
1,497 Elo+

VS

Team Averages
Level 115
1,558 SR
1,534 Elo+
Chang'e
Chang'e
Lilabelle
Chang'e
Level 65
God Stats
0W - 1L
1,830 SR
Queue Stats
1W - 3L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MARC-SKYWALKER-X
Ah Muzen Cab
Level 160
God Stats
106W - 122L
1,548 SR
Queue Stats
251W - 293L
1,574 Elo+
Party 1
Ganesha
Ganesha
OrionTheButcher
Ganesha
Level 159
God Stats
43W - 52L
1,492 SR
Queue Stats
130W - 162L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
TeutonicFanden
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,514 Elo+
Party 2
Discordia
Discordia
yamatto_moonlit
Discordia
Level 129
God Stats
9W - 6L
1,418 SR
Queue Stats
421W - 462L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clockwork9937
Danzaburou
20
14 / 5 / 18
19,197
914
44,305
31,947
17,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
20
3 / 4 / 17
15,273
727
23,108
21,459
8,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Majinkid
Cabrakan
20
11 / 0 / 23
17,558
836
19,730
26,677
35,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
VerticalLemon13
Tsukuyomi
20
12 / 2 / 13
17,137
816
27,108
18,912
9,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
ennvee
Chang'e
20
4 / 4 / 22
14,290
680
20,031
25,505
9,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lilabelle
Chang'e
19
2 / 12 / 6
12,731
606
8,471
30,712
23,268
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
MARC-SKYWALKER-X
Ah Muzen Cab
20
3 / 7 / 4
14,236
678
23,790
19,997
10,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 6 / 13
13,052
622
14,240
39,199
44,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 9 / 5
14,652
698
15,649
33,752
51,669
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
yamatto_moonlit
Discordia
20
4 / 10 / 3
14,831
706
30,870
20,148
8,820
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
46
44
Kills
15
15
Deaths
44
93
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Clockwork9937
Danzaburou
14
5
18
4.6
W
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
3
4
17
2.88
L
Chang'e
Lilabelle
Chang'e
2
12
6
0.42
L
Ah Muzen Cab
MARC-SKYWALKER-X
Ah Muzen Cab
3
7
4
0.71
W
Cabrakan
Majinkid
Cabrakan
11
0
23
22.5
L
0
6
13
1.08
L
6
9
5
0.94
W
Tsukuyomi
VerticalLemon13
Tsukuyomi
12
2
13
9.25
W
Chang'e
ennvee
Chang'e
4
4
22
3.75
L
Discordia
yamatto_moonlit
Discordia
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,282
Damage
93,020
124,500
Taken
143,808
80,118
Mitigated
138,833
61,684
Healing
29,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Clockwork9937
Danzaburou
44,305
27,425
0
10,454
31,947
17,229
1,238
16,615
15,084
0
105,508
W
Ah Muzen Cab
KiNGxCAUSTiC
Ah Muzen Cab
23,108
9,208
1,443
4,534
21,459
8,198
5,342
13,100
8,059
0
86,540
L
Chang'e
Lilabelle
Chang'e
8,471
239
5,549
4,363
30,712
23,268
41
11,560
18,725
30,739
0
L
Ah Muzen Cab
MARC-SKYWALKER-X
Ah Muzen Cab
23,790
4,003
0
4,289
19,997
10,126
1,262
1,982
17,859
0
77,797
W
Cabrakan
Majinkid
Cabrakan
19,730
3,135
1,649
7,154
26,677
35,928
204
13,741
12,596
42,479
0
L
14,240
216
1,648
9,978
39,199
44,950
0
10,187
28,238
40,507
0
L
15,649
3,394
0
940
33,752
51,669
75
10,321
22,412
31,661
0
W
Tsukuyomi
VerticalLemon13
Tsukuyomi
27,108
5,603
0
2,853
18,912
9,234
382
7,960
10,754
0
78,327
W
Chang'e
ennvee
Chang'e
20,031
782
17,454
16,143
25,505
9,529
207
16,657
8,500
49,097
0
L
Discordia
yamatto_moonlit
Discordia
30,870
438
1,026
1,711
20,148
8,820
78
4,981
14,972
77,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,455
Gold Earned
69,502
530
Minions Killed
459
9
Camps Cleared
4
1,958,195
Distance Traveled
1,681,145
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
19,197
914
138
7
0
350,787
0
W
Ah Muzen Cab
15,273
727
160
8
2
379,566
1
L
Chang'e
12,731
606
61
3
0
282,350
3
L
Ah Muzen Cab
14,236
678
148
7
2
354,409
0
W
Cabrakan
17,558
836
60
3
0
416,661
0
L
Ganesha
13,052
622
34
2
0
340,439
0
L
Kuzenbo
14,652
698
53
3
1
373,391
2
W
Tsukuyomi
17,137
816
102
5
3
415,152
2
W
Chang'e
14,290
680
70
3
4
396,029
1
L
Discordia
14,831
706
163
8
1
330,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role