Player Matchup

Cupid
Cupid
AngelV1001
Cupid
Level 120
God Stats
13W - 15L
1,377 SR
Queue Stats
637W - 686L
1,414 Elo+
Party 2
Ares
Ares
Elvis_Tek_2003
Ares
Level 108
God Stats
1W - 2L
1,349 SR
Queue Stats
227W - 258L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
Emiliano759MX
Sun Wukong
Level 28
God Stats
41W - 32L
1,500 SR
Queue Stats
572W - 658L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
RoeKai
Nu Wa
Level 28
God Stats
5W - 10L
1,318 SR
Queue Stats
28W - 20L
1,316 Elo+
Party 3
Arachne
Arachne
TDokes
Arachne
Level 35
God Stats
88W - 67L
1,548 SR
Queue Stats
161W - 172L
1,394 Elo+
Party 3
Team Averages
Level 64
1,419 SR
1,374 Elo+

VS

Team Averages
Level 47
1,470 SR
1,368 Elo+
Hun Batz
Hun Batz
MoistMagician
Hun Batz
Level 88
God Stats
6W - 14L
1,298 SR
Queue Stats
57W - 68L
1,289 Elo+
Party 1
Thoth
Thoth
feeellp1-0
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 135L
1,389 Elo+
Solo
Rama
Rama
jackylonglegs33
Rama
Level 42
God Stats
46W - 36L
1,506 SR
Queue Stats
194W - 222L
1,443 Elo+
Solo
King Arthur
King Arthur
the endedhunter
King Arthur
Level 21
God Stats
8W - 13L
1,507 SR
Queue Stats
51W - 55L
1,417 Elo+
Party 1
Cerberus
Cerberus
themythicalowl
Cerberus
Level 41
God Stats
0W - 4L
1,541 SR
Queue Stats
73W - 95L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
8 / 0 / 4
8,881
592
12,265
8,728
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 7
8,342
556
6,392
10,932
7,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Emiliano759MX
Sun Wukong
15
2 / 1 / 3
8,765
584
5,699
11,739
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
RoeKai
Nu Wa
14
8 / 3 / 4
9,432
629
12,188
5,903
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
TDokes
Arachne
12
3 / 2 / 2
7,857
524
3,235
8,071
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MoistMagician
Hun Batz
11
3 / 5 / 1
7,112
474
6,031
11,229
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
11
0 / 6 / 1
6,460
431
1,989
11,142
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 2
6,230
415
3,546
8,984
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
the endedhunter
King Arthur
13
3 / 4 / 0
7,765
518
6,886
13,007
5,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
10
1 / 3 / 2
6,654
444
5,017
12,060
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
24
Kills
8
8
Deaths
24
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
8
0
4
10
W
3
2
7
3.25
W
Sun Wukong
Emiliano759MX
Sun Wukong
2
1
3
3.5
L
Hun Batz
MoistMagician
Hun Batz
3
5
1
0.7
W
Nu Wa
RoeKai
Nu Wa
8
3
4
3.33
W
Arachne
TDokes
Arachne
3
2
2
2
L
Thoth
0
6
1
0.08
L
1
6
2
0.33
L
King Arthur
the endedhunter
King Arthur
3
4
0
0.75
L
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,779
Damage
23,469
45,373
Taken
56,422
22,004
Mitigated
21,739
15,504
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
12,265
6,717
418
5,787
8,728
3,314
1,584
2,499
6,165
0
60,234
W
6,392
502
0
1,927
10,932
7,067
363
2,804
8,086
20,840
0
W
Sun Wukong
Emiliano759MX
Sun Wukong
5,699
1,186
0
3,367
11,739
6,209
0
0
11,739
0
52,454
L
Hun Batz
MoistMagician
Hun Batz
6,031
1,176
0
1,163
11,229
3,356
0
3,805
7,180
0
36,999
W
Nu Wa
RoeKai
Nu Wa
12,188
3,070
0
1,210
5,903
1,895
1,999
872
4,835
46,584
0
W
Arachne
TDokes
Arachne
3,235
2,286
0
2,795
8,071
3,519
685
529
7,542
0
42,011
L
Thoth
1,989
69
0
1,824
11,142
2,915
0
4,865
5,986
34,588
0
L
3,546
2,591
0
1,214
8,984
2,342
0
2,251
6,631
0
21,529
L
King Arthur
the endedhunter
King Arthur
6,886
846
0
2,104
13,007
5,766
523
2,690
10,112
0
39,427
L
Cerberus
5,017
486
0
2,850
12,060
7,360
0
3,977
7,933
23,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
34,221
394
Minions Killed
258
0
Camps Cleared
0
1,409,696
Distance Traveled
1,250,995
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,881
592
95
6
0
255,028
5
W
Ares
8,342
556
33
2
0
306,024
3
W
Sun Wukong
8,765
584
106
7
0
305,476
0
L
Hun Batz
7,112
474
59
4
0
271,733
0
W
Nu Wa
9,432
629
90
6
0
240,686
1
W
Arachne
7,857
524
70
5
0
302,482
3
L
Thoth
6,460
431
63
4
0
217,285
0
L
Rama
6,230
415
48
3
0
242,062
2
L
King Arthur
7,765
518
47
3
0
238,822
0
L
Cerberus
6,654
444
41
3
0
281,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role