Player Matchup

Guan Yu
Guan Yu
FemaleRabbit
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,735 Elo+
Party 1
Heimdallr
Heimdallr
GhuldenRais
Heimdallr
Level 157
God Stats
8W - 7L
1,727 SR
Queue Stats
121W - 87L
1,693 Elo+
Party 1
Khepri
Khepri
Topatumba
Khepri
Level 88
God Stats
16W - 11L
1,715 SR
Queue Stats
101W - 87L
1,605 Elo+
Party 1
Merlin
Merlin
V1ncentVG
Merlin
Level 68
God Stats
5W - 2L
1,646 SR
Queue Stats
45W - 21L
1,725 Elo+
Party 1
Erlang Shen
Erlang Shen
ZuuDovahkiin
Erlang Shen
Level 140
God Stats
3W - 3L
1,505 SR
Queue Stats
58W - 46L
1,599 Elo+
Party 1
Team Averages
Level 93
1,619 SR
1,671 Elo+

VS

Team Averages
Level 60
1,514 SR
1,477 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Daaary
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RevoltiizZ
Nu Wa
Level 69
God Stats
17W - 19L
1,439 SR
Queue Stats
153W - 185L
1,437 Elo+
Party 3
Cupid
Cupid
Tuna1
Cupid
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,483 Elo+
Party 2
Bacchus
Bacchus
limaz20
Bacchus
Level 17
God Stats
2W - 2L
1,633 SR
Queue Stats
11W - 14L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FemaleRabbit
Guan Yu
16
0 / 1 / 12
9,990
476
6,485
11,885
11,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
GhuldenRais
Heimdallr
20
9 / 1 / 10
13,595
647
17,408
13,048
7,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Topatumba
Khepri
17
4 / 1 / 18
11,604
553
6,453
12,414
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
V1ncentVG
Merlin
18
5 / 3 / 9
11,585
552
11,293
6,828
3,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
ZuuDovahkiin
Erlang Shen
20
13 / 2 / 9
12,615
601
16,775
18,234
11,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 5 / 2
9,220
439
8,980
16,755
8,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Daaary
Da Ji
18
3 / 7 / 4
10,770
513
6,821
20,349
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
15
3 / 8 / 3
10,180
485
11,457
14,328
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cupid
Tuna1
Cupid
16
1 / 5 / 0
9,877
470
6,419
10,299
2,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
limaz20
Bacchus
12
0 / 6 / 3
7,227
344
3,487
12,114
8,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
31
Kills
8
8
Deaths
31
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
5
2
0.4
L
Da Ji
Daaary
Da Ji
3
7
4
0.71
W
Guan Yu
FemaleRabbit
Guan Yu
0
1
12
6
W
Heimdallr
GhuldenRais
Heimdallr
9
1
10
14
L
Nu Wa
3
8
3
0.56
W
Khepri
Topatumba
Khepri
4
1
18
13
L
Cupid
Tuna1
Cupid
1
5
0
0.2
W
Merlin
V1ncentVG
Merlin
5
3
9
3.17
W
Erlang Shen
ZuuDovahkiin
Erlang Shen
13
2
9
8.75
L
Bacchus
limaz20
Bacchus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,414
Damage
37,164
62,409
Taken
73,845
45,789
Mitigated
31,780
20,975
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,980
2,447
0
3,135
16,755
8,572
153
6,005
10,500
0
51,266
L
Da Ji
Daaary
Da Ji
6,821
2,772
0
6,194
20,349
7,958
0
3,724
16,550
0
80,001
W
Guan Yu
FemaleRabbit
Guan Yu
6,485
1,051
751
3,571
11,885
11,638
731
3,711
7,974
0
37,962
W
Heimdallr
GhuldenRais
Heimdallr
17,408
11,920
0
8,746
13,048
7,254
4,104
2,431
10,449
0
135,665
L
Nu Wa
11,457
1,653
543
1,764
14,328
4,174
295
3,430
10,873
49,809
0
W
Khepri
Topatumba
Khepri
6,453
580
0
2,833
12,414
12,548
284
2,756
9,446
31,004
0
L
Cupid
Tuna1
Cupid
6,419
2,701
8
3,509
10,299
2,638
0
1,793
8,503
0
65,563
W
Merlin
V1ncentVG
Merlin
11,293
578
365
1,292
6,828
3,111
1,565
1,807
4,891
90,550
0
W
Erlang Shen
ZuuDovahkiin
Erlang Shen
16,775
8,763
0
3,417
18,234
11,238
1,979
3,348
14,705
0
89,938
L
Bacchus
limaz20
Bacchus
3,487
332
773
2,077
12,114
8,438
0
2,794
9,274
12,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,389
Gold Earned
47,274
604
Minions Killed
487
0
Camps Cleared
0
2,046,695
Distance Traveled
1,900,282
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,220
439
95
5
0
327,771
3
L
Da Ji
10,770
513
130
6
0
381,157
4
W
Guan Yu
9,990
476
80
4
0
420,022
2
W
Heimdallr
13,595
647
216
10
0
387,343
6
L
Nu Wa
10,180
485
102
5
0
350,125
2
W
Khepri
11,604
553
36
2
0
428,281
10
L
Cupid
9,877
470
141
7
0
443,951
3
W
Merlin
11,585
552
152
7
0
388,660
7
W
Erlang Shen
12,615
601
120
6
0
422,389
5
L
Bacchus
7,227
344
19
1
0
397,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role